Village attribution in campaigns
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Village attribution in campaigns
Hi,
I am currently polishing my add-on campaign and trying to change my sloppy coding in something a little cleaner. I just have an issue with villages. I know there is a [village] tag but it is only one village per tag making the code very long. I see that mainline campaigns (HttT,TtB) use {STARTING_VILLAGES 1 12} or {STARTING_VILLAGES_AREA 6 7 10 6} but I don't understand what the numbers stand for. The first one seems to refer to the side who gets the villages but then what are the other numbers for (they are uneven so they don't seem to refer to x,y) ?
I suppose it's quite a simple problem but I can't find it on the WML wiki. Could someone please explain me how this macro works ?
I am currently polishing my add-on campaign and trying to change my sloppy coding in something a little cleaner. I just have an issue with villages. I know there is a [village] tag but it is only one village per tag making the code very long. I see that mainline campaigns (HttT,TtB) use {STARTING_VILLAGES 1 12} or {STARTING_VILLAGES_AREA 6 7 10 6} but I don't understand what the numbers stand for. The first one seems to refer to the side who gets the villages but then what are the other numbers for (they are uneven so they don't seem to refer to x,y) ?
I suppose it's quite a simple problem but I can't find it on the WML wiki. Could someone please explain me how this macro works ?
- Pentarctagon
- Project Manager
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- Joined: March 22nd, 2009, 10:50 pm
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Re: Village attribution in campaigns
The macro is defined here. The number of arguments isn't what you're expecting since one of them is a radius.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Village attribution in campaigns
Oh yes ! Of course I understand now. Thanks a lot