Wesnoth crashes when trying to access multiplayer

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MarcTheLost
Posts: 5
Joined: March 28th, 2020, 1:58 am

Wesnoth crashes when trying to access multiplayer

Post by MarcTheLost »

Hi,
I can not go on the multiplayer section anymore. I uninstalled and re-installed eveything, but I'm still stock with the problem. So.
I start the game
I click Multiplayer
Then I click Local game
Then Wesnoth starts loading, but then craches and send me back to the desktop.

Here are my infos :

Ubuntu 19.10
Wesnoth 1.14.7-1
Game data /usr/share/games/wesnoth/1.14
Config data /home/marcthelost/.config/wesnoth-1.14
User's data /home/marcthelost/.config/wesnoth-1.14
Saved games /home/marcthelost/.config/wesnoth-1.14/saves
Add-Ons /home/marcthelost/.config/wesnoth-1.14/data/add-ons
Cache /home/marcthelost/.config/wesnoth-1.14/cache

Here are the games log

Code: Select all

wesnoth-1.14
Battle for Wesnoth v1.14.7
Started on Sat Apr  4 19:07:06 2020


Data directory:               /usr/share/games/wesnoth/1.14
User configuration directory: /home/USER/.config/wesnoth-1.14
User data directory:          /home/USER/.config/wesnoth-1.14
Cache directory:              /home/USER/.config/wesnoth-1.14/cache

Setting mode to 1366x768
Checking lua scripts... ok
20200404 19:07:14 error config: map could not be loaded: Unknown tile in map: (Ww^Wyc) 'Ww^Wyc'
20200404 19:07:14 error config: map could not be loaded: Unknown tile in map: (Ww^Wyc) 'Ww^Wyc'
20200404 19:07:14 error config: map could not be loaded: Unknown tile in map: (Qlf^Yl) 'Qlf^Yl'
20200404 19:07:14 error config: map could not be loaded: Unknown tile in map: (Qlf^Yl) 'Qlf^Yl'
wesnoth-1.14: /usr/include/boost/dynamic_bitset/dynamic_bitset.hpp:644: boost::dynamic_bitset<Block, Allocator>::~dynamic_bitset() [with Block = long unsigned int; Allocator = std::allocator<long unsigned int>]: Assertion `m_check_invariants()' failed.
Abandon (core dumped)
[code/]

I  hope There is a way to fix this. Thanks a lot for your help and your time, and let me know if I need to give you any more info
User avatar
Pentarctagon
Project Manager
Posts: 5564
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: Wesnoth crashes when trying to access multiplayer

Post by Pentarctagon »

Do you have any add-ons installed, or have you created any of your own maps, scenarios, etc?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
MarcTheLost
Posts: 5
Joined: March 28th, 2020, 1:58 am

Re: Wesnoth crashes when trying to access multiplayer

Post by MarcTheLost »

Yes I had, but I deleted all of them (add-ons and personnal maps)
gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

Re: Wesnoth crashes when trying to access multiplayer

Post by gfgtdf »

known and fixed https://github.com/wesnoth/wesnoth/issues/3149 fix will be in 1.14.12
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
User avatar
Pentarctagon
Project Manager
Posts: 5564
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: Wesnoth crashes when trying to access multiplayer

Post by Pentarctagon »

Note however that you would most likely need to use the Steam or Flatpak version to get this fix before Ubuntu 20.10 is released.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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