Legend of the Invincibles

Discussion and development of scenarios and campaigns for the game.

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Which of these units you find worth advancing and gearing heavily? Unpopular ones will be reworked.

Prophet
16
20%
Reaper
7
9%
Scythemaster
4
5%
Shadowalker
4
5%
Shadow Prince
9
11%
Siege Troll
4
5%
Sky Goblin
1
1%
Snow Hunter
10
13%
Soul Shooter
3
4%
Swordmaster
13
16%
Troll Boulderlobber
0
No votes
Warlock
5
6%
Werewolf Rider
2
3%
Zombie Rider
1
1%
 
Total votes: 79

kevinma
Posts: 2
Joined: December 19th, 2018, 1:35 pm

Re: Legend of the Invincibles

Post by kevinma »

edwardspec wrote: January 7th, 2020, 5:26 pm
In the latest github version, there are some bugs with item drop system
Just uploaded a new beta. Could you please check if this problem still exists in it?
kevinma wrote: January 5th, 2020, 10:14 amCan't pick up the last item when scenario ends.
Fixed in the latest beta.
The problem is solved. Thanks for your work.
Andy
Posts: 3
Joined: March 24th, 2009, 3:00 pm

Re: Legend of the Invincibles

Post by Andy »

Hi i was doing another run after long time and noticed there was update. Im on the second part of the campaign and on the first beelzebub i have encountered so far on the "Search for Elves" map. Iw been resetting beelzebub many times because iw been trying to get book of magical swordplay/and fencers study for my demilich. I resetted it quite a few times and havent gotten a single book, and also frequently get errors and items dont appear. I also read here now that 20 of the most popular items were moved to random hidden map item table, are the books on that table only or are they just bugged and every time i get bugged beelzebub loot its because im getting books that cause errors? I did get tome of liches from map drop so i im thinking it could be one of the map only items too but dont seem to get any books when resetting this map, is anyone able to advice me? Tyvm. Also nice to see that this campaign is still getting updated, online play seems to be pretty dead but this campaign alone is worth downloading wesnoth.

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edwardspec
Posts: 80
Joined: March 29th, 2013, 9:37 pm
Location: Russia

Re: Legend of the Invincibles

Post by edwardspec »

Andy wrote: January 8th, 2020, 2:24 amIw been resetting beelzebub many times because iw been trying to get book of magical swordplay/and fencers study for my demilich. I resetted it quite a few times and havent gotten a single book, and also frequently get errors and items dont appear.
Image
Fixed in the latest beta.
Beelzebub will now correctly drop books.
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dabber
Posts: 399
Joined: April 2nd, 2014, 6:41 pm

Re: Legend of the Invincibles

Post by dabber »

Hi all, especially Dugi. Its been over a year since I've been here, and just decided to try Wesnoth (which means LotI) again today. New item interface looks a lot more professional.

I think the Gem drop rates might be inverted. I have no Obsidian, no Topaz, no Opal, but 4 Amethyst and 2 Black Pearls.
sid4g
Posts: 2
Joined: January 7th, 2020, 2:00 pm

Re: Legend of the Invincibles

Post by sid4g »

Thank you guys! I will be playing this campaign and will share errors if there are any. Some swords already dropped without errors :D
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edwardspec
Posts: 80
Joined: March 29th, 2013, 9:37 pm
Location: Russia

Re: Legend of the Invincibles

Post by edwardspec »

dabber wrote: January 8th, 2020, 6:10 amI think the Gem drop rates might be inverted. I have no Obsidian, no Topaz, no Opal, but 4 Amethyst and 2 Black Pearls.
Fixed in the latest beta.
SaschaTub3
Posts: 2
Joined: January 8th, 2020, 5:10 pm

Re: Legend of the Invincibles

Post by SaschaTub3 »

I have just finished the first of the two parts.... Is it normal that I couldn' t "continue" with my previous Lethalia and Efraim? I had to start a new campaign to play the second part, I know what happened to them but it hurts me (I had both Dugi's Wrath and Ward)
Konrad2
Forum Moderator
Posts: 2674
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles

Post by Konrad2 »

Yes, it is normal, since Lethalia and Efraim are 'asleep' for a couple thousands of years between the two parts, forgetting even their identity. Not to mention that they get looted of course.
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dabber
Posts: 399
Joined: April 2nd, 2014, 6:41 pm

Re: Legend of the Invincibles

Post by dabber »

edwardspec wrote: January 8th, 2020, 2:15 pm
dabber wrote: January 8th, 2020, 6:10 amI think the Gem drop rates might be inverted. I have no Obsidian, no Topaz, no Opal, but 4 Amethyst and 2 Black Pearls.
Fixed in the latest beta.
It is better, but still not correct. I have found low level gems now, but also multiple Black Pearls.
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Dugi
Posts: 4960
Joined: July 22nd, 2010, 10:29 am
Location: Carpathian Mountains
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Re: Legend of the Invincibles

Post by Dugi »

dabber wrote: January 8th, 2020, 6:10 am Hi all, especially Dugi. Its been over a year since I've been here, and just decided to try Wesnoth (which means LotI) again today. New item interface looks a lot more professional.
Say thanks to edwardspec. He wrote it, I have only fixed some bugs and finished the integration of its tutorial. I don't have the necessary skills to make such a complex window.

______________
Because there was a flood of bugs recently and edwardspec has fixed them, I have released an update, version 3.2.6c.

I also shrunk its disk size by several megabytes and also its normal size a bit, by applying a local filter that replaces spaces by tabs. This has the consequence that most of the code on the server is different from github. The github's repository's readme contains information how to use tabs locally if you dislike spaces too.
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dabber
Posts: 399
Joined: April 2nd, 2014, 6:41 pm

Re: Legend of the Invincibles

Post by dabber »

Just got an error
"<WML> Warning: Couldn't find possible drops of sort=book in drop group=expanded_drop"

Also haven't found a book yet.
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Dugi
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Re: Legend of the Invincibles

Post by Dugi »

You will have to start the scenario from before the first autosave to get it updated. Not all code can be moved to lua (where it is updated any time the game is loaded).
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dabber
Posts: 399
Joined: April 2nd, 2014, 6:41 pm

Re: Legend of the Invincibles

Post by dabber »

As per past experience, I've been playing this game way too much. I got into Chapter 7, only to be attacked by elves in scenario 2. They are supposed to be "allies" and previously they never moved, but now they did and they were hostile. I submitted a fix on github, but I don't understand why they didn't move in the past.
Konrad2
Forum Moderator
Posts: 2674
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles

Post by Konrad2 »

Walkthroughs, Chapter 5, The Dungeon end
otherwise just have to attack her -> you just
defeated the boss -> boss.
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Dugi
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Joined: July 22nd, 2010, 10:29 am
Location: Carpathian Mountains
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Re: Legend of the Invincibles

Post by Dugi »

dabber wrote: January 9th, 2020, 3:56 pm As per past experience, I've been playing this game way too much. I got into Chapter 7, only to be attacked by elves in scenario 2. They are supposed to be "allies" and previously they never moved, but now they did and they were hostile. I submitted a fix on github, but I don't understand why they didn't move in the past.
User dalong76 has fixed it on github and it will be part of the beta auomatically released tomorrow.
Konrad2 wrote: January 9th, 2020, 5:04 pm Walkthroughs, Chapter 5, The Dungeon end
otherwise just have to attack her -> you just
defeated the boss -> boss.
The whole last paragraph was messed up. I corrected it.
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