The Young Khan, S9 - Aldril
Moderator: Forum Moderators
-
- Posts: 1187
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
The Young Khan, S9 - Aldril
All Scenarios of TYK
Scenario 8 - A False King
Scenario 10 - Cleansing Elensefar
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of TYK:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 8 - A False King
Scenario 10 - Cleansing Elensefar
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of TYK:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
-
- Posts: 1187
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Re: The Young Khan, S9 - Aldril
(1) Wesnoth version:
1.14.7
(2) Version of TYK:
0.0.4
(3) Difficulty:
Normal
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
1
(7) Comments about the scenario or replay, but that's very optional.
Seriously? 42 base income per leader? That's like 9 spearmen/bowmen recruited per turn. Oh, and fencers, which are about impossible to hit with anything but soldiers. I can kill like 3, maybe 4 units per turn, which does little but lower the AI upkeep costs.. Pretty clear how that is going to work out.
1.14.7
(2) Version of TYK:
0.0.4
(3) Difficulty:
Normal
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
1
(7) Comments about the scenario or replay, but that's very optional.
Seriously? 42 base income per leader? That's like 9 spearmen/bowmen recruited per turn. Oh, and fencers, which are about impossible to hit with anything but soldiers. I can kill like 3, maybe 4 units per turn, which does little but lower the AI upkeep costs.. Pretty clear how that is going to work out.
- Attachments
-
- TYK-Aldril replay.gz
- (48.31 KiB) Downloaded 144 times
Speak softly, and carry Doombringer.