Playing with keyboard
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Playing with keyboard
Can i play wesnoth with keyboard only ?
I used to play battle isle in this way, which was faster.
If not can this be done please ?
The only feature which is missing is the ability to move the active hex
field instead of the viewpoint.
Greetings, Fabi
I used to play battle isle in this way, which was faster.
If not can this be done please ?
The only feature which is missing is the ability to move the active hex
field instead of the viewpoint.
Greetings, Fabi
Moving the hex with the keyboard seems like it would be a pain, the game is designed for a mouse. But I suppose it shouldn't be hard to assign 4 keys to move the cursor up,down,left, and right and a 5th to select the hex. But the fact is that I doubt many people on the development team want to implement such a feature.
Creator of Under the Burning Suns
just try it
It is just a matter of taste :-)
People used to manage nearly everything with the keyboard,
which is widely supported through linux, will also be faster in wesnoth.
I would enjoy this feature but wesnoth is allready easy to use.
Greetings, Fabi
People used to manage nearly everything with the keyboard,
which is widely supported through linux, will also be faster in wesnoth.
I would enjoy this feature but wesnoth is allready easy to use.
Greetings, Fabi
I do think it'd be kinda nice if we supported a way to play with keyboard or joystick/control pad.
That way I can try to hook my computer up to my TV, put a control pad in my wife's hand, and make it like she's playing a console (she much prefers playing console games than computer games).
David
That way I can try to hook my computer up to my TV, put a control pad in my wife's hand, and make it like she's playing a console (she much prefers playing console games than computer games).
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Here's an idea:
use the QWE and ASD keys for the six directions you can move from a hex.
Or just use the JKIL keys for the 4 cardinal directions for the cursor.
And I suppose the space key might be a convenient 'click' key to select the hex or click a button?
use the QWE and ASD keys for the six directions you can move from a hex.
Or just use the JKIL keys for the 4 cardinal directions for the cursor.
And I suppose the space key might be a convenient 'click' key to select the hex or click a button?
Creator of Under the Burning Suns
4 directions are enough
I am used the the variant with only the 4 cardinal directions.quartex wrote:Here's an idea:
use the QWE and ASD keys for the six directions you can move from a hex.
Or just use the JKIL keys for the 4 cardinal directions for the cursor.
And I suppose the space key might be a convenient 'click' key to select the hex or click a button?
This is enough and fits the kiss prinzip.
Space is fine too.
About the keys, why not make them costumizeable like the rest ?
Greetings, Fabi
- Viliam
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Re: 4 directions are enough
How exactly should cursor move with 4 keys on hex map? When clicking e.g. right key, should cursor:fabi wrote:I am used the the variant with only the 4 cardinal directions.
This is enough and fits the kiss prinzip.
* move right (skipping one column of hexes; so they cannot be selected)?
* move always right-down (or always right-up)?
* on odd columns move right-down, on even columns move right-up?
Also, how should the unit move?
* move cursor to unit and select it; move cursor to destination, click... and unit starts moving;
* move cursor to unit and select it; press direction keys and unit moves immediately.
I would prefer customizable keys, IMHO 8 keys would be best; and I personally would use the alphanumeric part of keyboard for this (there are arrows painted there, anyway). The 8 keys would be "up", "down", "left", "right" and 4 diagonal directions, so that both 4key and 6key gameplay is possible. (I assume that the "right" and "left" key move differently on odd and even columns.)
Re: 4 directions are enough
It works easily enough....I've played games that do it before.Viliam wrote:How exactly should cursor move with 4 keys on hex map?fabi wrote:I am used the the variant with only the 4 cardinal directions.
This is enough and fits the kiss prinzip.
Generally pressing the right button will move north-east if your current 'x' value is odd, and move south-east if your current 'x' value is even.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
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See feature request #10703 and the items linked to there for more about improving keyboard support, in the game as well as at the main menu.
Now, how to tickle a developer who understands key handling in the game to have a look at this...
Now, how to tickle a developer who understands key handling in the game to have a look at this...
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The old Blue Byte hex games (Battle Isle series and the spin-off History Line) used a hex map, but allowed keyboard navigation.
It worked kind as described above, if you keep hitting left it goes left-and-up then left-and-down, alternatingly. It seems a little odd at first, but you can get into it pretty fast.
It worked kind as described above, if you keep hitting left it goes left-and-up then left-and-down, alternatingly. It seems a little odd at first, but you can get into it pretty fast.
It is roaming the depths in eternal hunger, devouring all and everything, far from the light, lost in the shadows, alone, wandering, searching, evermore...