[mainline] Voice acting ?
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Re: [mainline] Voice acting ?
Mission accomplished. Took me two hours, the first chapter really the longest.
I'm not quite sure if the upload has worked.
(Edit: worked now had to seperate the files *gnarf*)
I've attached the entire english version, overworked the parts of the first chapter (mostly clearing out white noise) and standardized my own procedures to make the whole progress faster. Also changed and standardized tags of the ogg. German version will follow, but later.
I'm not quite sure if the upload has worked.
(Edit: worked now had to seperate the files *gnarf*)
I've attached the entire english version, overworked the parts of the first chapter (mostly clearing out white noise) and standardized my own procedures to make the whole progress faster. Also changed and standardized tags of the ogg. German version will follow, but later.
- Attachments
-
- chapter3-5_eng.zip
- (4.34 MiB) Downloaded 603 times
-
- chapter2_eng.zip
- (1.18 MiB) Downloaded 524 times
-
- chapter1_eng.zip
- (3.24 MiB) Downloaded 749 times
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
Heindal wrote:Mission accomplished. Took me two hours, the first chapter really the longest.
I'm not quite sure if the upload has worked.
(Edit: worked now had to seperate the files *gnarf*)
I've attached the entire english version, overworked the parts of the first chapter (mostly clearing out white noise) and standardized my own procedures to make the whole progress faster. Also changed and standardized tags of the ogg. German version will follow, but later.
Great job!!! Would you like me to add them to the campaign, if you have not already?
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
It would be nice if you could do so. I was busy this sunday with operation "shooting star" . German version will follow next week. For now I need to make a break.
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
Fine I dont have time to make it now but I will do it in at least a week! (EDIT) Also if you could name the files story1_1.ogg,story1_2.ogg and all future ones like that it would help distinguish between the characters messages and the story!Heindal wrote:It would be nice if you could do so. I was busy this sunday with operation "shooting star" . German version will follow next week. For now I need to make a break.
Thanks!
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
I'm not quite sure if I will make dialogues. It takes an enormous amount of time. Alone the number of files would be enormous.
For now I'm happy what I've done in a reasonable time frame. Its not perfect, but ok.
For now I'm happy what I've done in a reasonable time frame. Its not perfect, but ok.
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
No problem. It is awesome all the work you have already done! I am working on creating the scenarios and will release them and the language sound packs as addons when they are completed!
If anyone is interested in voice acting the dialog for this campaign that would be much appreciated.
If anyone is interested in voice acting the dialog for this campaign that would be much appreciated.
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
Hi Gnat,
here is the german version as a little 'holiday' surprise. My work is done and Tales of Two Brothers now features two different languages (most importantly german , sorry just a joke ).
Kind regards
Heindal
here is the german version as a little 'holiday' surprise. My work is done and Tales of Two Brothers now features two different languages (most importantly german , sorry just a joke ).
Kind regards
Heindal
- Attachments
-
- ToTB_chapter2-5.zip
- (6.57 MiB) Downloaded 472 times
-
- ToTB_chapter1.zip
- (2.95 MiB) Downloaded 484 times
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
A Tale of Two Brothers Voice Packs have now been Released!
Hello, i have now released a add-on The Tale of Two Brothers [+voice] version 0.1. This does not make the base wesnoth campaign have voice acting, but it does add another campaign (which is an exact copy of the Tale of Two Brothers) which includes voice acting.
In order for this to work for your language you then must download A Tale of Two Brother Sound Pack. Now a English and German voice pack are available for all the Story text (thanks to Heindal).
If anyone has comments or feedback that would be appreciated! Also if anyone would like to help voice act the Tale of Two Brothers in other languages please post.
(Go download the pack!!)
Hello, i have now released a add-on The Tale of Two Brothers [+voice] version 0.1. This does not make the base wesnoth campaign have voice acting, but it does add another campaign (which is an exact copy of the Tale of Two Brothers) which includes voice acting.
In order for this to work for your language you then must download A Tale of Two Brother Sound Pack. Now a English and German voice pack are available for all the Story text (thanks to Heindal).
If anyone has comments or feedback that would be appreciated! Also if anyone would like to help voice act the Tale of Two Brothers in other languages please post.
(Go download the pack!!)
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
Thanks gnat for uploading the pack and the good teamwork. French, Italian and Spain would be cool . Maybe I can convince somebody to make Spain and Catalan Translations . However we delivered a great concept, which can be used for future projects .
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
Definitely! Unforetunately i don't know anyone who speaks french or spanish but if anyone wants to help contribute i can paste up the text that needs to be recorded!Heindal wrote:Thanks gnat for uploading the pack and the good teamwork. French, Italian and Spain would be cool . Maybe I can convince somebody to make Spain and Catalan Translations . However we delivered a great concept, which can be used for future projects .
Thank you Heindal!
(also it would be great if a somepoint we could do the ingame dialog)
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
The ingame dialogue would be great, but as I said - its a lot of work. I'm not quite sure is anyone out there is going to do this. And this is a short campaign.
The future belongs to those, who believe in the beauty of their dreams.
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Developer of: Trapped, Five Fates, Strange Legacy, Epical, UR Epic Era
Dungeonmasters of Wesnoth, Wild Peasants vs Devouring Corpses, Dwarf Dwarfson Dwarvenminer
Re: [mainline] Voice acting ?
Yeah and we would need a groupof people to record each language otherwise all the characters would have the same voice nevertheless if any one is interested in doing the voice of 1character please post!Heindal wrote:The ingame dialogue would be great, but as I said - its a lot of work. I'm not quite sure is anyone out there is going to do this. And this is a short campaign.
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
The concept seems promising so I downloaded the english version for 1.12, but it doesn't seem to work. (Yep, I have music turned on). I didn't check the german version.
Not sure if it works for you and about what you wanted to do, but the code seems completely wrong. Here's what should be fixed:
And then in the actual scenarios:
You definitely don't need core/sounds in the locations.
I did these modifications and it works now here.
Looking forward to this progress
Not sure if it works for you and about what you wanted to do, but the code seems completely wrong. Here's what should be fixed:
Code: Select all
In main.cfg:
#ifdef CAMPAIGN_Two_Brothers_Voice
[binary_path]
path=data/add-ons/Two_Brothers_Voice
[/binary_path]
# --> Insert here this to have access to your music files at all
[binary_path]
path=data/add-ons/Two_Brothers_Sound_Pack_English
[/binary_path]
{~add-ons/Two_Brothers_Voice/utils}
{~add-ons/Two_Brothers_Voice/scenarios}
#endif
Code: Select all
# You currently have:
[story]
[part]
story=_ "..."
background=story/Two_Brothers_M1P1.png
music=data/core/sounds/two_brothers/story1_1.ogg
[/part]
[part]
story=_ "..."
background=story/Two_Brothers_M1P1.png
music=data/core/sounds/two_brothers/story1_2.ogg
[/part]
# The locations are wrong. The music location is not in core, it is relative to the path given in main.cfg
[story]
[part]
story=_ "..."
background=story/Two_Brothers_M1P1.png
music=two_brothers/story1_1.ogg
[/part]
[part]
story=_ "..."
background=story/Two_Brothers_M1P1.png
music=two_brothers/story1_2.ogg
[/part]
I did these modifications and it works now here.
Looking forward to this progress
Main UMC campaigns: The Ravagers - now for 1.16, with new bugs!
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Re: [mainline] Voice acting ?
Thank you very much whitewolf! I apologize for my foolishness i had previously made the modification of removing "core/music" but i didn't re-upload it. A new version of the add-on has now been uploaded!
As for this i found it worked even without adding this code, if you could test my newest released version to verify that it does work without this [binary_path] that would be much appreciated! Thank youwhitewolf wrote:Code: Select all
# --> Insert here this to have access to your music files at all [binary_path] path=data/add-ons/Two_Brothers_Sound_Pack_English [/binary_path]
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: [mainline] Voice acting ?
Sure, it works now. My mistake, you really don't need that extra path because you already include it in the music addon's main.cfg. I hadn't checked that.
It works fine
It works fine
Main UMC campaigns: The Ravagers - now for 1.16, with new bugs!
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny
Old UMC works: The Underness Series, consisting of 5 parts: The Desolation of Karlag, The Blind Sentinel, The Stone of the North, The Invasion Of The Western Cavalry, Fingerbone of Destiny