Color change of the movement orb
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Re: Color change of the movement orb
Is it better with black slider?
Re: Color change of the movement orb
Regarding the latest screenshot, we need 5 different colors to have everything covered (even if no orb the color is used in the minimap).doofus-01 wrote:The old traffic light made sense to me, and the colors were convenient (possibly because of my "colorblindness"):
1. Green & yellow look indistinguishable, but it is not that important.
2. Green & red look similar, but at least all the units are on the same side.
3. Green/red vs blue is distinct, and since I can't control the blue ones, this is more important.
4. Green/red vs nothing is most distinct, and is the most important distinction. The black ball is noise, but not too harmful.
So, I really don't like the proposed Red vs Green distinction, but if we aren't being forced to use it, then to each their own.
You can only make use of one in Green/Yellow/Red, reducing your choice to currently 4.
Thus we need at least one more color to select from.
Which one(s) shall that be?
edit:
Some more screenshots. With black slider line and golden slider
Re: Color change of the movement orb
This is probably my preferred of all those displayed so far if it must be changed, letting the player click on the orb that he wants for each category. Nice job on the additional colors for the color-blind folk who play.fabi wrote:
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Re: Color change of the movement orb
no offense but i'm not sure if anyone will ever want to modify that (other than for the purpose of trying out all the things you can change in Settings)
Re: Color change of the movement orb
Why would it be any different from anything else in Settings?Blarumyrran wrote:no offense but i'm not sure if anyone will ever want to modify that (other than for the purpose of trying out all the things you can change in Settings)
The last one looks like a nice idea to me, fabi.
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Re: Color change of the movement orb
I third the last picture.
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Re: Color change of the movement orb
Is this feature officially going to be implemented?fabi wrote:
Founding Father of Columbia
Re: Color change of the movement orb
The screenshots are no mockups, meaning they show the implementation in use.TheBladeRoden wrote:Is this feature officially going to be implemented?fabi wrote:
I do not know about "officially".
Re: Color change of the movement orb
Can it be possible to have an orb's color change for: Allied unit not able to move/do anything more.
In a user choice as talked here or as default game feature.
In a user choice as talked here or as default game feature.
Re: Color change of the movement orb
I think that would be like player requesting observers view, then it could show recruit/kill/death and such stats as well, provided scenario explicitly(for some time at least) allows it.
Re: Color change of the movement orb
Yes, that is doable.kiss wrote:Can it be possible to have an orb's color change for: Allied unit not able to move/do anything more.
In a user choice as talked here or as default game feature.
But you need to fill out a proper feature request at bugs.wesnoth.org .
Re: Color change of the movement orb
Done #22964fabi wrote:Yes, that is doable.
But you need to fill out a proper feature request at bugs.wesnoth.org .
Re: Color change of the movement orb
I guess it didn't make it in 1.12?fabi wrote:The screenshots are no mockups, meaning they show the implementation in use.
Maybe this is a good place to ask:
I had my elf on a multiturn move and the hex was blocked; is the black orb a bug or am I missing something?
I think it's a bad thing, because I'd usually continue with other things and when looking over my units I don't see the MP left.
I have a cunning plan.