Color change of the movement orb

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Crow_T
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Re: Color change of the movement orb

Post by Crow_T »

Aaahhh so pretty :D
fabi
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Re: Color change of the movement orb

Post by fabi »

color_preferences2_dark_slider.jpeg
Is it better with black slider?
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Re: Color change of the movement orb

Post by fabi »

doofus-01 wrote:The old traffic light made sense to me, and the colors were convenient (possibly because of my "colorblindness"):
1. Green & yellow look indistinguishable, but it is not that important.
2. Green & red look similar, but at least all the units are on the same side.
3. Green/red vs blue is distinct, and since I can't control the blue ones, this is more important.
4. Green/red vs nothing is most distinct, and is the most important distinction. The black ball is noise, but not too harmful.

So, I really don't like the proposed Red vs Green distinction, but if we aren't being forced to use it, then to each their own.
Regarding the latest screenshot, we need 5 different colors to have everything covered (even if no orb the color is used in the minimap).

You can only make use of one in Green/Yellow/Red, reducing your choice to currently 4.
Thus we need at least one more color to select from.

Which one(s) shall that be?

edit:

Some more screenshots. With black slider line and golden slider
Black Slider Line
Black Slider Line
Golden Slider
Golden Slider
fabi
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Re: Color change of the movement orb

Post by fabi »

color_preferences_second_rc.jpeg
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Turuk
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Re: Color change of the movement orb

Post by Turuk »

fabi wrote:
color_preferences_second_rc.jpeg
This is probably my preferred of all those displayed so far if it must be changed, letting the player click on the orb that he wants for each category. Nice job on the additional colors for the color-blind folk who play.
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Blarumyrran
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Re: Color change of the movement orb

Post by Blarumyrran »

no offense but i'm not sure if anyone will ever want to modify that (other than for the purpose of trying out all the things you can change in Settings)
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doofus-01
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Re: Color change of the movement orb

Post by doofus-01 »

Blarumyrran wrote:no offense but i'm not sure if anyone will ever want to modify that (other than for the purpose of trying out all the things you can change in Settings)
Why would it be any different from anything else in Settings?

The last one looks like a nice idea to me, fabi.
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monochromatic
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Re: Color change of the movement orb

Post by monochromatic »

I third the last picture.
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TheBladeRoden
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Re: Color change of the movement orb

Post by TheBladeRoden »

fabi wrote:
color_preferences_second_rc.jpeg
Is this feature officially going to be implemented?
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fabi
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Re: Color change of the movement orb

Post by fabi »

TheBladeRoden wrote:
fabi wrote:
color_preferences_second_rc.jpeg
Is this feature officially going to be implemented?
The screenshots are no mockups, meaning they show the implementation in use.

I do not know about "officially".
kiss
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Re: Color change of the movement orb

Post by kiss »

Can it be possible to have an orb's color change for: Allied unit not able to move/do anything more.

In a user choice as talked here or as default game feature.
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Ravana
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Re: Color change of the movement orb

Post by Ravana »

I think that would be like player requesting observers view, then it could show recruit/kill/death and such stats as well, provided scenario explicitly(for some time at least) allows it.
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Re: Color change of the movement orb

Post by fabi »

kiss wrote:Can it be possible to have an orb's color change for: Allied unit not able to move/do anything more.

In a user choice as talked here or as default game feature.
Yes, that is doable.
But you need to fill out a proper feature request at bugs.wesnoth.org .
kiss
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Re: Color change of the movement orb

Post by kiss »

fabi wrote:Yes, that is doable.
But you need to fill out a proper feature request at bugs.wesnoth.org .
Done #22964
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nuorc
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Re: Color change of the movement orb

Post by nuorc »

fabi wrote:The screenshots are no mockups, meaning they show the implementation in use.
I guess it didn't make it in 1.12?

Maybe this is a good place to ask:
bfw-mpb.jpg
bfw-mpb.jpg (43.19 KiB) Viewed 5612 times
I had my elf on a multiturn move and the hex was blocked; is the black orb a bug or am I missing something?

I think it's a bad thing, because I'd usually continue with other things and when looking over my units I don't see the MP left.
I have a cunning plan.
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