Zero's art

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Zerovirus
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Re: ITS TIME FOR FRANKENSPRITES

Post by Zerovirus » January 13th, 2013, 7:38 pm

Messin' around and trying out painting with just the mouse.
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sungod_color.png

Blarumyrran
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Re: ITS TIME FOR FRANKENSPRITES

Post by Blarumyrran » January 13th, 2013, 8:32 pm

I hate the style/genre, but that looks really impressive!

I like the word "impressive"! It's great because it sounds likes something "impresses" you which is something that i think is very tangible, quite easy to feel & to refer to others; but for some reason many other people use some stupid other words in its stead, like "sublime", like what does that even mean, why would you ever use it instead of just "good", it doesn't really add anything important, it's like what a self-important below average intelligent primary school kid would look up from a thesaurus - but "impressive" is different. I don't think there's some experience that immediately comes to mind with "good", it's just a very very general tag with which you evaluate stuff, but "impressive" has this really good experience closely tied to it.

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Crow_T
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Re: ITS TIME FOR FRANKENSPRITES

Post by Crow_T » January 13th, 2013, 9:53 pm

Messin' around and trying out painting with just the mouse.
I can't even imagine doing this with a mouse :shock: :lol2: I highly recommend getting a cheap-o tablet (I use a medion I bought from Aldi most of the time), they are around $50. With your skill level it would be a good investment.

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Zerovirus
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Re: Zero's art

Post by Zerovirus » January 18th, 2013, 1:17 am

Just some units which might be useful for UMCs.
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tr0ll
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Re: Zero's art

Post by tr0ll » January 18th, 2013, 2:50 am

that lower soldier seems to be missing a sword arm. are you moving towards realism in spriting? :) a one-armed hero for a umc would be cool imo.

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shadowm
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Re: Zero's art

Post by shadowm » January 18th, 2013, 3:48 am

tr0ll wrote:that lower soldier seems to be missing a sword arm. are you moving towards realism in spriting? :) a one-armed hero for a umc would be cool imo.
That lower soldier seems to be a partial base for the soldier directly above him, especially given his incomplete shading.
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Captain_Wrathbow
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Re: Zero's art

Post by Captain_Wrathbow » January 18th, 2013, 9:59 pm

I really like the dynamic pose of the swordsman third from the right- would love to see what that one looks like when finished. :D

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Zerovirus
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Re: Zero's art

Post by Zerovirus » March 9th, 2013, 10:56 pm

Image
Recolored the green guys with the palette Blarumyrran used for the dragon and added a few more sprites.

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Flameslash
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Re: Zero's art

Post by Flameslash » March 10th, 2013, 12:33 am

Really nice, I especially like the top two - they look kind of like Samurai. The alternate helmet by the colour palette is very cool. I like the priest type unit at the bottom too, even if I struggle to see how he could keep his head upright will all that metal atop it ;-)

AfterDawn
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Re: Zero's art

Post by AfterDawn » March 10th, 2013, 9:49 am

Wow, this stuff us pretty cool. Especially since I started at the first page and then jumped over here. The difference is rather staggering.

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Dugi
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Re: Zero's art

Post by Dugi » March 12th, 2013, 6:50 pm

Hey, I took two of your sprites (one was meant to be some kind of elvish mage and another one was meant to be a spearman/halberdier), slightly edited them to fit the roles needed more and animated them (low-fi animations, though), and used them in my campaign. I suppose the stuff here is free to take, but notifying you anyway. Origins will be mentioned.
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vultraz
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Re: Zero's art

Post by vultraz » March 13th, 2013, 3:02 am

Dugi: your animation needs return frames, and maybe another slash frame. Also, a motion like that would result in some movement of the feet. Her right (our left) left led would twist slightly in the direction of the swing, and her back leg extend to keep balance.
Last edited by vultraz on March 13th, 2013, 7:05 am, edited 1 time in total.
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Zerovirus
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Re: Zero's art

Post by Zerovirus » March 13th, 2013, 5:23 am

Awesome, good luck on your project Dugi.

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TrashMan
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Re: Zero's art

Post by TrashMan » April 7th, 2013, 2:57 pm

Awesome stuff. . The attention to detail is those sprites is amazing. :shock:

If I'm understanding it right, you aren't really working on any project, just messing around?
I'm kinda surprised no project tried to recruit you with your level of talent.

.....
Or have they tried but failed?
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Re: Zero's art

Post by Amorphous » April 7th, 2013, 3:25 pm

Well, there's this.

But yeah, I'm kinda surprised that you aren't completely swamped in commissions given the quality of your art. :P

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