Art for Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
Two more rebels that I'm working on. There's clearly much shading to be done.
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- Rebel3.jpg (22.49 KiB) Viewed 5625 times
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- rebel-female-2.jpg (25.51 KiB) Viewed 5625 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
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| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
And shading for one of them.
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- rebel-female-2.png (127.71 KiB) Viewed 5551 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
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| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
And for the other. Some touch-ups to both are needed, but the big stuff should all now be done.
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- Rebel3.png (143.42 KiB) Viewed 5485 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
I'm going to give the conscripts at least one pair of generic portraits. I'll have versions for the armor-types, I won't draw the weapons and shields though, that would be too many images. So, basically 4-5 versions of about two portraits. This is a start: female conscript with no armor and with (unshaded) leather armor.
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- conscript-female-leather.png (74.03 KiB) Viewed 5381 times
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- conscript-female-cloth.png (88.73 KiB) Viewed 5381 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
Well, I'm not here to remember you how good you are XD... anyway I don't like the hair, I don't understand its behaviour... it's pretty unnatural for me, it seams like doing a strange twist before falling on her right shoulder.
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
Re: Art for Tales of the Setting Sun
The image is kind of unbalanced (or something, it looks wrong right after I flip it), and you're right, the hair is not helping. I marched on with the leather armor, and gave her a haircut which should help.
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- conscript-female-leather.png (106.43 KiB) Viewed 5361 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
Now it makes sense (at least for me). The image looks quite strange but this is because she's bearing and invisible shield, after drawing it I guess it would look pretty nice.
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
Re: Art for Tales of the Setting Sun
Those portraits are on hold for now. I'm going for a signpost. One was started here: http://forum.wesnoth.org/viewtopic.php?p=399786#p399786 but it looks like it just petered out. The conversation about the text seemed overly complicated, I just scratched random markings, maybe it's adequate.
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- signpost.png (70.24 KiB) Viewed 5251 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
Ogres are a common enemy in this campaign, and even though they don't have any intelligent dialogue, they need a portrait. The pants etc. of the mainline ones don't really fit, so I'm making my own version. A monstrous bald guy in leather scraps might make sense, but might be too cliche. So a hairless caveman is where this is going, though I'm having second thoughts. In any case, I'm trying to avoid making him look like an orc or neanderthal, but still not a goofy/scary pet like Lordbob's version.
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- grey_ogre.png (56.72 KiB) Viewed 5177 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
Upon further review, I realize he is using that spear like he's at a karaoke bar. This should be a better pose. (And it's partially shaded).
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- grey_ogre2.png (129.8 KiB) Viewed 5130 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
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Re: Art for Tales of the Setting Sun
Great art! There is a tool to bend patterns to make them look more like natural cloth. In gimp 2.8 it is called cubicle transformation. It would work great for shoulders and hips. Process is: first bend a piece of pattern, than cut it in the shape you need it. Extremely useful.
I had trouble seeing the chakrams. They are actually transparent with no outline. The transparent halo did not help me. I tried out of curiosity. I put a black 1 pix outline and a reflection star on top and a white background underneath to kill transparency. The thing is now 3 pix thick. I sent you the xcf in case you like it and an ingame shot. I am sure you can come up with that yourself. I case you like to hide the chakram, please ignore.
I had trouble seeing the chakrams. They are actually transparent with no outline. The transparent halo did not help me. I tried out of curiosity. I put a black 1 pix outline and a reflection star on top and a white background underneath to kill transparency. The thing is now 3 pix thick. I sent you the xcf in case you like it and an ingame shot. I am sure you can come up with that yourself. I case you like to hide the chakram, please ignore.
Re: Art for Tales of the Setting Sun
I just used the chakram from mainline "projectiles" images, I didn't actually draw them. It was a place holder, and you are right, it is not very visible on the ground.
I didn't know about cubicle transformation, I'll have to check it out. Thanks. EDIT: I don't see anything by that name, a google search "gimp cubicle transformation" just turned up this forum post... Must be a mistranslation or something.
I didn't know about cubicle transformation, I'll have to check it out. Thanks. EDIT: I don't see anything by that name, a google search "gimp cubicle transformation" just turned up this forum post... Must be a mistranslation or something.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
The male conscript portrait, no armor. The other variants are based off of this. The arms are a little short, but not enough for me to want to change it.
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- ss_lightfoot.png (108.78 KiB) Viewed 4908 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
Awesome. I think the arms are perfect. The chest is a bit big. But that might be workout, because he is a cool conscript!
Keep up the good work!
Keep up the good work!
Re: Art for Tales of the Setting Sun
I'm not making a whole faction of them, but there are some centaurs in this. They might even talk at some point, but they are mostly just disorganized foes. This is the basic one.
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- centaur.png (90.78 KiB) Viewed 4833 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects