Re: Boldek's art dump: OP killer sniper rifle marines!
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Re: Re: Boldek's art dump (Shotguns!)
I disagree completely about it looking too much like a rifle. Rifles have detachable magazines, which are a very visible part of the weapon. And there are a lot of shotguns out there that look more similar to a rifle than this one.
My spritework can be seen here.
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- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Boldek's art dump (Shotguns!)
Well actually, it does look more like a rifle (the size, the recoil, and the basic proportions). IMHO, the body leading up to the barrel needs to not be at a 45 degree angle.
Re: Re: Boldek's art dump (Shotguns!)
Go ahead and try to find an assault rifle without a magazine, if you don't believe me. I can almost guarantee that you wont find one (there are a couple of them which didn't really take off) and google images seems to agree with me.
I don't think that the problem is that it looks too much like an assault rifle, the problem is it doesn't look enough like a shotgun. And besides, people will know what it is when they use the attack anyway.
I don't think that the problem is that it looks too much like an assault rifle, the problem is it doesn't look enough like a shotgun. And besides, people will know what it is when they use the attack anyway.
My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
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Re: Boldek's art dump (Shotguns!)
Whoa, whoa, slow down guys. Both guns are from the halo universe and neither have vertical mags: To resemble one another wasn't my cheif worry when I created the sprites, but do wish to have plenty of differences between the two images. Great Mage Atari pointed out that the shotgun and rifle resembled one another, and the shotgun needed more shotgunny traits, and I think he is totally right in saying so. I had enlargened the second sight instead of the first one, and to fire giant shells one needs a thick barrel:Frogger5 wrote:Go ahead and try to find an assault rifle without a magazine, if you don't believe me. I can almost guarantee that you wont find one (there are a couple of them which didn't really take off) and google images seems to agree with me.
I don't think that the problem is that it looks too much like an assault rifle, the problem is it doesn't look enough like a shotgun. And besides, people will know what it is when they use the attack anyway.
Both you two pointed out that it needs more shotgunish looks, which I am working on currently, so if this weapon needs something to jazz it up, just let me know.Great_Mage_Atari wrote:I like the direction of these sprites. It would seem to me that the shotgun looks too much like an assault rifle. Maybe increasing the diameter of the barrel, the location of the iron sight, and the shape of the gun a bit would convince me a bit more.
![Smile :)](./images/smilies/icon_smile.gif)
Guys I never thought I'd come back to this forum after 8 years this is wild
Re: Boldek's art dump (Shotguns!)
Ooooooooh I see now, yeah I'm not a Halo expert, hence my slow mindedness.Boldek wrote: Whoa, whoa, slow down guys. Both guns are from the halo universe and neither have vertical mags)
My spritework can be seen here.
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Re: Boldek's art dump (Elite Zealot!)
So, I decided to retry my elite zealot: Is he different from the other elites enough?
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- zealot
- zealot.png (4.43 KiB) Viewed 4516 times
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- elite minor
- elite-pistol-lighter.png (4.51 KiB) Viewed 4516 times
Guys I never thought I'd come back to this forum after 8 years this is wild
- Flameslash
- Posts: 633
- Joined: December 21st, 2008, 12:29 pm
Re: Re: Boldek's art dump (Elite Zealot!)
Zealots are in brighter Gold than that. Or in Maroon.
Re: Boldek's art dump (Elite Zealot!)
Hm, you're right. Does this look like shiny gold or just mustard colored metal?
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- Posts: 156
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Re: Boldek's art dump (Elite Zealot!)
in game they are bright gold normally.
- Flameslash
- Posts: 633
- Joined: December 21st, 2008, 12:29 pm
Re: Re: Boldek's art dump (Elite Zealot!)
It's better, but a bit too yellow. Needs to be a bit more orange I think.
Re: Boldek's art dump (Elite Zealot!)
Flameslash wrote:It's better, but a bit too yellow. Needs to be a bit more orange I think.
Okay, I attempted both your advice in the pic below. How does it look?AlaskanAvenger wrote:in game they are bright gold normally.
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- new gold guy
- zealot-better.png (5.11 KiB) Viewed 4400 times
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- old mustard dude
- zealot-lighter.png (4.92 KiB) Viewed 4400 times
Guys I never thought I'd come back to this forum after 8 years this is wild
- Flameslash
- Posts: 633
- Joined: December 21st, 2008, 12:29 pm
Re: Re: Boldek's art dump (Elite Zealot!)
Looks better. Less like mustard ![Wink ;-)](./images/smilies/icon_wink.gif)
![Wink ;-)](./images/smilies/icon_wink.gif)
Re: Boldek's art dump (Pelican Dropship!)
Okay, with the green light with the elite, I made a quick draft of the pelican:
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- pelican.png (18.19 KiB) Viewed 4357 times
Guys I never thought I'd come back to this forum after 8 years this is wild
- Flameslash
- Posts: 633
- Joined: December 21st, 2008, 12:29 pm
Re: Re: Boldek's art dump (Pelican Dropship!)
Looking good, can't wait until it's coloured.
Re: Boldek's art dump (Marine color scheme advice!)
Okay, here's a quick diversion from the peli: I noticed the marines in Halo CE are wearing grey uniforms, not my greenish grey. So I fired up my trusty colorizer and changed his pants to completely grey. How does it look? To me, I can't really find a favorite, but I am striving for accuracy. Which one is better?
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- greenishgreykindatanormaybekhaki, I cant remember how I got the shade anyway.
- Marine.png (5.16 KiB) Viewed 4295 times
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- grey marine
- Greymarine.png (5.16 KiB) Viewed 4295 times
Guys I never thought I'd come back to this forum after 8 years this is wild