Inky's Quest - The Cuttlefish Campaign
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Re: Inky's Quest - The Cuttlefish Campaign
Rise up thread! After Inky's Quest for 1.8 branch got more than 6500 downloads (about 65 times more than I expected), I present version for 1.10 branch! The gameplay and story is same as in the last version, but the campaign now uses the new color variations of water avaible in the new branch. If you find some bugs or typos or have some ideas or complaints to share, post it in this thread.
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
Re: Inky's Quest - The Cuttlefish Campaign
Wow what a fun little campaign! I played it on Easy and it was. The hints were useful.
I've attached some diffs to fix spelling and minor grammatical issues in the dialogue.
In 03_Inky_Goes_Fishing each time they kill a merman the word "cought" pops up with a count but it should be "caught". I fixed it in the dialogues but couldn't find where that was in the WML code.
Also, a number of warning and error messages appeared in my xsession log, but i dont know in which scenario:
Is there supposed to be a sound when a unit picks up a pile of gold?
I've attached some diffs to fix spelling and minor grammatical issues in the dialogue.
In 03_Inky_Goes_Fishing each time they kill a merman the word "cought" pops up with a count but it should be "caught". I fixed it in the dialogues but couldn't find where that was in the WML code.
Also, a number of warning and error messages appeared in my xsession log, but i dont know in which scenario:
(duplicates removed)warning ai/general: At difficulty level EASY, trying to recruit a:archer but no unit of that type (usage=) is available. Check the recruit and [ai] recruitment_pattern keys for team 'Island Guardian' (3) against the usage key of the units in question! Removing invalid recruitment_pattern entry and continuing...
error audio: Could not load sound file 'wolf-bite.ogg'.
error audio: Could not load sound file 'wolf-bite-miss.ogg'.
warning ai/general: At difficulty level EASY, trying to recruit a:mixed fighter but no unit of that type (usage=) is available. Check the recruit and [ai] recruitment_pattern keys for team 'Lich-Lord Ravyan' (2) against the usage key of the units in question! Removing invalid recruitment_pattern entry and continuing...
error engine: Trying to recall unit failed!
error display: could not open image 'units/tentacles/eldritch-tentacle.png'
Is there supposed to be a sound when a unit picks up a pile of gold?
- Attachments
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- 01_A_Water_Struggle.cfg.diff
- (5.66 KiB) Downloaded 290 times
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- 02_A_Mussel_in_Distress.cfg.diff
- (3.74 KiB) Downloaded 291 times
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- 03_Inky_Goes_Fishing.cfg.diff
- (5.58 KiB) Downloaded 305 times
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- 04_The Haunted_Ford.cfg.diff
- (6.82 KiB) Downloaded 291 times
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- 05_The_Divining_Pool.cfg.diff
- (4.88 KiB) Downloaded 314 times
Re: Inky's Quest - The Cuttlefish Campaign
Here are the rest of the spelling diffs (it won't let me attach more than 5 at once). There are one or two where i suggest a semantic change but i don't think it affects the game.
- Attachments
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- 06_Old_Lich_and_Sea.cfg.diff
- (6.73 KiB) Downloaded 291 times
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- 07_Drowned_Dwarves_Day.cfg.diff
- (5.79 KiB) Downloaded 315 times
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- 08_High_Risk_Low_Tide.cfg.diff
- (5.18 KiB) Downloaded 281 times
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- 09_Epilogue.cfg.diff
- (2.24 KiB) Downloaded 294 times
Re: Inky's Quest - The Cuttlefish Campaign
Thanks for feedback. I'll look at it and try to fix it. It might take some time though.
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
Re: Inky's Quest - The Cuttlefish Campaign
I was faster than I expected. New version (1.0.1) with most of the typos fixed should be on the server.
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
- Drakefriend
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Re: Inky's Quest - The Cuttlefish Campaign
After replaying it after some time at 1.10: It only gets better! Make it the next mailine campaign!
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
Re: Inky's Quest - The Cuttlefish Campaign
Thanks for praise, but I don't think that talking squids and tropical islands near Wesnoth coast would mash well with mainline lore. Seriously speaking I didn't aim for mainline quality (as it's my first campaign) and I'm sure there are better UMC out there. I appreciate ideas how to get close though.Make it the next mailine campaign!
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
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- Posts: 11
- Joined: January 29th, 2012, 9:47 pm
Re: Inky's Quest - The Cuttlefish Campaign
Man, I'm playing your campaign and, seriously, IT'S TON OF FUN!
The Lich Lord is unique and his ghost minion is also quite nice.
You should make more Campaigns (or expand this one, Inky is very cool); but that is just a suggestion from a fan.
Cheers.
The Lich Lord is unique and his ghost minion is also quite nice.
You should make more Campaigns (or expand this one, Inky is very cool); but that is just a suggestion from a fan.
Cheers.
Re: Inky's Quest - The Cuttlefish Campaign
Something in the Onyx Egg cave scenario story puzzled me:
Spoiler:
Re: Inky's Quest - The Cuttlefish Campaign
@tr0ll - No, the mermen are supposed to fight you. The purpose of this easter egg is that you get lots of XP for almost free as they are level 3 units, but have low health, so you can kill them in a single turn if you're lucky. It was meant as a parody of "free the mermen" scenarios from HttT and UtBS - Konrad and Kaleh might view captured mermen as allies, Inky views them as snack! Compare one scenario from SotBE, where the orcs find holy water, but instead of using it against undead they drink it
@cordeirooo - I'd like to make some more campaigns in the fuutre, but so far I don't have neither ideas nor time, so it's not going to happen anytime soon.
@cordeirooo - I'd like to make some more campaigns in the fuutre, but so far I don't have neither ideas nor time, so it's not going to happen anytime soon.
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
-
- Posts: 11
- Joined: January 29th, 2012, 9:47 pm
Re: Inky's Quest - The Cuttlefish Campaign
Which campaign is SotBE? I really interested me.
Re: Inky's Quest - The Cuttlefish Campaign
Son of the Black Eye, the mainline orcish campaign. I didn't get far in it though.Which campaign is SotBE?
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
Re: Inky's Quest - The Cuttlefish Campaign
ahaha of course! maybe you can sneak that in earlier in the campaign cuz i didnt really need any more level 3 units by that scenario, at least when playing easy. also the enemy was pouring in right behind so there wasnt time to exploit it much.Telchin wrote:@tr0ll - No, the mermen are supposed to fight you. The purpose of this easter egg is that you get lots of XP for almost free as they are level 3 units, but have low health, so you can kill them in a single turn if you're lucky. It was meant as a parody of "free the mermen" scenarios from HttT and UtBS - Konrad and Kaleh might view captured mermen as allies, Inky views them as snack! Compare one scenario from SotBE, where the orcs find holy water, but instead of using it against undead they drink it
Re: Inky's Quest - The Cuttlefish Campaign
@tr0ll - The problem with putting this easter egg earlier is that this scenario is the only one in the campaign that uses shroud and if they were visible from the beggining of a scenario it wouldn't have been an easter egg.
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign
Re: Inky's Quest - The Cuttlefish Campaign
New version (1.1.0) that tries a new feature: if you advance Inky to Kraken, he can advance to level 4 Trench Kraken (yes there are too many instances of word "trench" in my campaign, but hey, it's about deepo sea monsters). Note it works for Inky only (he's your leader and starts with intelligent trait to make his leveling easier) and only for Kraken line (I was too lazy to make three different unit types that could be used by a single unit only). What do you think about this feature? Are there any bugs? Should I recolor Master Sea Head to match the new Trench Kraken? Do you any other ides you think I should implement?
My first campaign:
Inky's Quest - the Cuttlefish Campaign
Inky's Quest - the Cuttlefish Campaign