Art for Tales of the Setting Sun
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Art for Tales of the Setting Sun
This is a thread for the campaign I'm working on, Tales of the Setting Sun. My other thread was too big and old, I'll use it for my other add-ons, but for this add-on, I think a new thread is better. I'll need some opinions on sprite-work later, but for now I want to post a portrait draft.
This is not the most important character, but I haven't drawn anything in a while and needed to get back in gear before I move on to the protagonists. There is something disconcerting about the face, if anyone has an insight on why, I'm all ears. Thanks.
This is not the most important character, but I haven't drawn anything in a while and needed to get back in gear before I move on to the protagonists. There is something disconcerting about the face, if anyone has an insight on why, I'm all ears. Thanks.
- Attachments
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- Aria1.png (147.48 KiB) Viewed 5138 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
It might just be me, but it appears as if the eyes are looking in different directions if you stare at it for a while. Her left eye appears to be looking upwards at something while her right eye appears to be looking at something to the left of her. The green iris/pupil of the left eye also appear to 'twist' in a direction that doesn't seem to be consistent with the right eye.
[/non-artist comment]
[/non-artist comment]
Re: Art for Tales of the Setting Sun
I agree that the eyes are off. Also I would expect her head to be turned more to where she is looking. Or perhaps it is strange that her eyes are so far to the side when she has turned her head.
Then there's the eyebrows, but I assume those aren't done yet.
Then there's the eyebrows, but I assume those aren't done yet.
rmj
- artisticdude
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Re: Art for Tales of the Setting Sun
The eyes have already been pointed out.
The breasts are rather low, and they're skewed to her right side (and the seashell is therefore skewed to the side as well).
The bulging back/side muscle (the one under the shoulder) seems unusually large for a woman, even for a woman in excellent shape. She'd have to be a bodybuilder to achieve that much muscle mass, I think.
An (admittedly very rough, I am not much of a portrait artist ) edit to demonstrate some of my points.
Hope this helps.
The breasts are rather low, and they're skewed to her right side (and the seashell is therefore skewed to the side as well).
The bulging back/side muscle (the one under the shoulder) seems unusually large for a woman, even for a woman in excellent shape. She'd have to be a bodybuilder to achieve that much muscle mass, I think.
An (admittedly very rough, I am not much of a portrait artist ) edit to demonstrate some of my points.
Hope this helps.
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- edit.png (146.83 KiB) Viewed 5061 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: Art for Tales of the Setting Sun
Thanks guys, you're right about the eyes.
artisticdude: I think the main difference, as far as back & chest, is that you made her more "at-attention" and smaller. I still think my version is OK in that regard, but it is something to think about I guess. Thanks.
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I've got a draft of one of the protagonists now. I got hung up on the neck, but I think it's passable now. The perspective is also something I'm not too confident of, but I don't want to blur the shield.
artisticdude: I think the main difference, as far as back & chest, is that you made her more "at-attention" and smaller. I still think my version is OK in that regard, but it is something to think about I guess. Thanks.
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I've got a draft of one of the protagonists now. I got hung up on the neck, but I think it's passable now. The perspective is also something I'm not too confident of, but I don't want to blur the shield.
- Attachments
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- Exanora1b.png (176.18 KiB) Viewed 5006 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
That neck is nearly as big as the head
Artist, writer, game designer for hire.
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Writing dump: https://shino1portfolio.wordpress.com/
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Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
Re: Art for Tales of the Setting Sun
Yes, I'm not an expert but I have some concepts about drawing and her shoulders and neck looks kinda strange. The problem with the shoulders maybe is due to the perspective but the neck is actually too long.
¡Salud!
¡Salud!
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
Re: Art for Tales of the Setting Sun
Hrmm, I agree the neck wasn't really OK after all, not sure it is really too long by much though. I've re-shaded it a bit so it is thinner.
- Attachments
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- Exanora1b.png (189.04 KiB) Viewed 4925 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Art for Tales of the Setting Sun
Well I don't thik it has changed a lot but maybe this woman can have a bit longer neck, ya know we aren't all like vitruvio's one XD
¡Salud!
¡Salud!
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
Re: Art for Tales of the Setting Sun
I think what Aria's eyes lack are lower eyelashes...
ride on shooting star
Re: Art for Tales of the Setting Sun
Aria's left arm seems way too small for me. I think you should reduce the perspective effect on it (or whatever you say in artistic terminology), or make the shield smaller too (especially the strap, that looks very disturbing when compared to the arm).
- Thrawn
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Re: Art for Tales of the Setting Sun
Foreshortening is the term, and I think you're right: It looks a *bit* over done.lipk wrote:Aria's left arm seems way too small for me. I think you should reduce the perspective effect on it (or whatever you say in artistic terminology), or make the shield smaller too (especially the strap, that looks very disturbing when compared to the arm).
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Re: Art for Tales of the Setting Sun
Looking at the filenames, I'd guess you guys are talking about Exanora (girl with tower shield), not Aria (the one with Shell product placement).
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
Re: Art for Tales of the Setting Sun
Ummm... yes, you're right.Looking at the filenames, I'd guess you guys are talking about Exanora (girl with tower shield), not Aria (the one with Shell product placement).
Re: Art for Tales of the Setting Sun
Thanks, I was unsure of the perspective/foreshortening. I've changed it a bit, but I'll hold off on posting it for now.
I've made some changes to Aria, might address artisticdude's comment. And some other small changes to make her more slightly more sinister (aside from the color change). It's a separate portrait, not a strange redesign, but it's the same character and I see no reason to start over completely. I'm also posting Aria's boss/manager because I think it's done.
I've made some changes to Aria, might address artisticdude's comment. And some other small changes to make her more slightly more sinister (aside from the color change). It's a separate portrait, not a strange redesign, but it's the same character and I see no reason to start over completely. I'm also posting Aria's boss/manager because I think it's done.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects