Vulcan Portraits
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Re: Vulcan Portraits
hey, know what? This is actually not bad. Sure, it can't be compared with mainline portraits, but imo, it's good enough to be used in UMC. You could work more on the eyes - they should be higher and be more symmetrical. You see, eyes are almost exactly in the center of human face, yours are to low. And ears are not symmetrical too.
Oh, I'm sorry, did I break your concentration?
Re: Vulcan Portraits
His left ear(our right) will be moved up and so will his eyes, thanks.Dunno wrote:hey, know what? This is actually not bad. Sure, it can't be compared with mainline portraits, but imo, it's good enough to be used in UMC. You could work more on the eyes - they should be higher and be more symmetrical. You see, eyes are almost exactly in the center of human face, yours are to low. And ears are not symmetrical too.
Here:
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Re: Vulcan Portraits
Here is a sketch of the archer:
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Re: Vulcan Portraits
Here is the final for Vulcan line:
My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
The heck m8? I thought you left... No seriously... go... serious...
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Re: Vulcan Portraits
the red bowstring and the green hair?........
his left lock of hair could do with some shading. "the final for the vulcan line".......?
keep it up! "those who fail for want of praise shall also fail for lack of courage!" (yes, lame quote)
his left lock of hair could do with some shading. "the final for the vulcan line".......?
keep it up! "those who fail for want of praise shall also fail for lack of courage!" (yes, lame quote)
Guys I never thought I'd come back to this forum after 8 years this is wild
Re: Vulcan Portraits
The bowstring is fine:Boldek wrote:the red bowstring and the green hair?........
his left lock of hair could do with some shading. "the final for the vulcan line".......?
keep it up! "those who fail for want of praise shall also fail for lack of courage!" (yes, lame quote)
My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
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Re: Vulcan Portraits
I think he'd look better if he was actually holding something in his right hand. An arrow, or a sword. It just looks unnatural this way.
Oh, I'm sorry, did I break your concentration?
Re: Vulcan Portraits
{Request Granted}Dunno wrote:I think he'd look better if he was actually holding something in his right hand. An arrow, or a sword. It just looks unnatural this way.

My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
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- thespaceinvader
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Re: Vulcan Portraits
I know I'll regret even bothering, but... his arms and hands aren't even close to the same size or length.
Wut.
Wut.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
- homunculus
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Re: Vulcan Portraits
Well, the eyes could be lower like that if the character is looking slightly downwards, which is imho good, because that way he (or she?) looks like he is ready to move forward to attack.powershot wrote:His left ear(our right) will be moved up and so will his eyes, thanks.
His body seems to be leaning back a little, and it seems he has weight on his rear leg, I think this might actually be quite a good fighting pose.
However, if you look at the eyes, his right eye seems to be looking more directly at the viewer and his heft eye seems to be more to the side, which makes the face look a little bit deformed.
In order to help you correct it, I suggest flipping the eyes and the nostrils in the face.
Like I did in the attached picture, and also I pasted a little reference there, which might inspire you to do something about his right ear, maybe remove it from the picture, as it would probably be invisible behind his head.
Maybe he is using himself as a reference, like, you know, Ellisae was drawing bit longer than average arms.thespaceinvader wrote:his arms and hands aren't even close to the same size or length.
Re: Vulcan Portraits
Ok, thanks.homunculus wrote:Well, the eyes could be lower like that if the character is looking slightly downwards, which is imho good, because that way he (or she?) looks like he is ready to move forward to attack.powershot wrote:His left ear(our right) will be moved up and so will his eyes, thanks.
His body seems to be leaning back a little, and it seems he has weight on his rear leg, I think this might actually be quite a good fighting pose.
However, if you look at the eyes, his right eye seems to be looking more directly at the viewer and his heft eye seems to be more to the side, which makes the face look a little bit deformed.
In order to help you correct it, I suggest flipping the eyes and the nostrils in the face.
Like I did in the attached picture, and also I pasted a little reference there, which might inspire you to do something about his right ear, maybe remove it from the picture, as it would probably be invisible behind his head.Maybe he is using himself as a reference, like, you know, Ellisae was drawing bit longer than average arms.thespaceinvader wrote:his arms and hands aren't even close to the same size or length.
Keep in mind, Vulcans are Strange.
My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
Re: Vulcan Portraits
powershot wrote:Ok, thanks.homunculus wrote:Well, the eyes could be lower like that if the character is looking slightly downwards, which is imho good, because that way he (or she?) looks like he is ready to move forward to attack.
His body seems to be leaning back a little, and it seems he has weight on his rear leg, I think this might actually be quite a good fighting pose.
However, if you look at the eyes, his right eye seems to be looking more directly at the viewer and his heft eye seems to be more to the side, which makes the face look a little bit deformed.
In order to help you correct it, I suggest flipping the eyes and the nostrils in the face.
Like I did in the attached picture, and also I pasted a little reference there, which might inspire you to do something about his right ear, maybe remove it from the picture, as it would probably be invisible behind his head. Maybe he is using himself as a reference, like, you know, Ellisae was drawing bit longer than average arms.
Keep in mind, Vulcans are Strange.
not that again......
Guys I never thought I'd come back to this forum after 8 years this is wild
Re: Vulcan Portraits
Ok Ok, I'll just post portraits.
My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
- Captain_Wrathbow
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Re: Vulcan Portraits

I have to agree with TSI:
Calling that thing a portrait is like... an insult to all the images that actually are portraits...thespaceinvader wrote:Wut.
- StandYourGround
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Re: Vulcan Portraits
Why oh why does this topic constantly invoke this topic in my mind? 

I will now resume lurking silently.