Frogatto

Discuss the development of other free/open-source games, as well as other games in general.

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Kalajel
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Re: Frogatto

Post by Kalajel »

Hum, frogatto keeps running left… I can't make him run right… I'm using an iMac G5 powerpc and running OSX 10.4.11 if that can help.
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Gambit
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Re: Frogatto

Post by Gambit »

Do you have any sort of controller, joystick, or input device connected besides the mouse and keyboard?
Even virtual ones?
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Kalajel
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Re: Frogatto

Post by Kalajel »

Ah yeah, that was it. Thanks.
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Zigg
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Re: Frogatto

Post by Zigg »

how do you debug?
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Gambit
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Re: Frogatto

Post by Gambit »

You mean how do you use the editor? Ctrl+E
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Zigg
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Re: Frogatto

Post by Zigg »

thks
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Jetrel
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Re: Frogatto

Post by Jetrel »

Thread-bumping because frogatto recently reached version 1.1. Not an earth-shattering list of differences between it and 1.0, but for a loose changelog:

- the terrain art is better (dramatically so in the forest and basements)
- we have "darkness" and dynamic lighting in certain underground levels
- a number of subtle physics/behavior bugs have been fixed
- we have an "arcade" mode that lets you play continuous "survive as long as you can" games.
- we have translation support, and a few translations, now

The translations thus far are: French, Brazilian Portuguese, Chinese (Simplified), Japanese, and Italian



For those wondering, my goal in the upcoming version is filling out the monster roster; it gets a little stale by the time you reach the caves.
Play Frogatto & Friends - a finished, open-source adventure game!
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AnomalyCompound
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Re: Frogatto

Post by AnomalyCompound »

Jetrel wrote:New, less crappy (far more readable) logo, at the bottom here:

Image


On a side note, I'll probably move this to "game dev"... later.
hm. Hey i keep trying to find a valid version every one i've got so far from their site or otherwise has totally glitched out graphically any ideas on how to fix this?
Ignore my query. Getting help on the main forum.
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