If you could pick five units to make a custom faction...

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Iris
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Re: If you could pick five units to make a custom faction...

Post by Iris »

Nobody answered my question, so I'll assume the limit is L1.

* Dark Adept
* Ghost
* Skeleton
* Elvish Shaman
* Orcish Assassin
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Sapient
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Re: If you could pick five units to make a custom faction...

Post by Sapient »

F8 Binds... wrote:My picks...

Dwarvish Ulfserker...
Spearman...
Drake Burner...
Cavalryman...
Dwarvish Thunderer... (on second thought, an Elvish Shaman actually would be better here.)
Hey! no fair you picked the perfect counter to me. I think Calvaryman is my faction's major weakness since I didn't get any pierce damage other than merman hunter. But, if the map has a sufficient amount of water I think I could still beat you. 8)

I think F8 has the best setup so far. I avoided this configuration because choosing Burners over Dark Adepts was a tough call. But, ulf + shaman is the ultimate abuse. Congrats. One of the advantages I do have over your faction, though, is that my units are a good bit cheaper... so I might be able to use that to gain an edge in the beginning, and if I make a mistake it would potentially be less costly.
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Mica
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Re: If you could pick five units to make a custom faction...

Post by Mica »

It's been awhile since I played but here I go...

- Elvish Shaman
- Saurian Skirmisher
- Orcish Grunt
- Dark Adept
- Naga Fighter

Shaman: Healing + Slow
Skirmisher: Pierce + Skirmisher
Grunt: Cheap + Tough
Dark Adept: Ranged Combat + Magic
Naga Fighter: Only non-lawful cheap flying/water unit

I'm not a fan of expensive units in the least, can you tell? :lol2:
Mica says one who cheats, cheats himself.

You are an Elvish Shyde - Beautiful, natural, and helpful, though sometimes under-appreciated.
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Re: If you could pick five units to make a custom faction...

Post by Velensk »

Just reporting a victory of my army (swapping wolf out for footpad) over F8s, though to be fair, he was not playing carefully, and his offence lacked luck.
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Re: If you could pick five units to make a custom faction...

Post by Thrawn »

hmm, tricky.

I'd say:

ulf
adept
shaman
drake fighter
ghoul
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JW
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Re: If you could pick five units to make a custom faction...

Post by JW »

Someone should make a tally of what the most popular units are.
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TheMasterOfBattle
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Re: If you could pick five units to make a custom faction...

Post by TheMasterOfBattle »

well, let's see, there would be the ulf, shaman, dark adept I think easily make the top three.
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Turuk
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Re: If you could pick five units to make a custom faction...

Post by Turuk »

Ask and you shall receive. Going off the votes on here:

-Dark Adept 9
-Elvish Shaman 7
-Orc Grunt 5
-Elvish Fighter 4
-Spearman 3
-Drake Burner 3
-Ghost 3
-Saurian Skirmisher 3
-Merman Hunter 3
-Dwarvish Ulfserker 2
-Gryphon 2
-Elvish Archer 1
-Necromancer 1
-Elvish Scout 1
-Thief 1
-Footpad 1
-Wolf Rider 1
-Knight 1
-Mage of Light 1
-Saurian Soothsayer 1
-Saurian Augur 1
-Mage 1
-Orc Archer 1
-Horseman 1
-Cavalryman 1
-Dwarvish Thunderer 1
-Dwarvish Fighter 1
-Skeleton 1
-Orcish Assassin 1
-Naga Fighter 1
-Drake Fighter 1
-Ghoul 1
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Crushmaster
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Re: If you could pick five units to make a custom faction...

Post by Crushmaster »

Let's see:
1: Spearman.
2: Bowman.
3: Heavy Infantryman.
4: Mage.
5: Merman hunter.
Something like that.
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Aaron77
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Re: If you could pick five units to make a custom faction...

Post by Aaron77 »

With level 1 only units:
1. Footpad - This would be the bulk of my force. Fast, reasonable melee and missile attack, great defence. There is nothing bad about them and they just get awesome when upgraded.
2. Elivsh Shaman - Fast, healing, slow ability, upgrade paths.
3. Troll Whelp - Self healing clobberer. Have to babysit them a bit though.
4. Elvish Archer - Good ranged and fair melee. Generally good defence.
5. Mage - Magic attack, many upgrade paths and powerful when upgraded.

And just pipped, Merman Hunter, only because there's not that much water around...
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JW
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Re: If you could pick five units to make a custom faction...

Post by JW »

Aaron77 wrote:With level 1 only units:
1. Footpad - This would be the bulk of my force. Fast, reasonable melee and missile attack, great defence. There is nothing bad about them and they just get awesome when upgraded.
2. Elivsh Shaman - Fast, healing, slow ability, upgrade paths.
3. Troll Whelp - Self healing clobberer. Have to babysit them a bit though.
4. Elvish Archer - Good ranged and fair melee. Generally good defence.
5. Mage - Magic attack, many upgrade paths and powerful when upgraded.

And just pipped, Merman Hunter, only because there's not that much water around...
I think an Elvish Fighter only team could beat yours. :P
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Re: If you could pick five units to make a custom faction...

Post by Corvvs »

Hmm...

Ulf
DA
poacher
gryphon rider
naga
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Aaron77
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Re: If you could pick five units to make a custom faction...

Post by Aaron77 »

JW wrote:I think an Elvish Fighter only team could beat yours. :P
Except they wouldn't be able to hit me. Footpad is seriously undervalued IMO.
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Sapient
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Re: If you could pick five units to make a custom faction...

Post by Sapient »

Aaron77 wrote:
JW wrote:I think an Elvish Fighter only team could beat yours. :P
Except they wouldn't be able to hit me. Footpad is seriously undervalued IMO.
I think we found us a new kind of Hodor.
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Re: If you could pick five units to make a custom faction...

Post by panzervb »

Thunderer- I love muskets/arquebuishes/blunderbushes/thunderstick/whatever
Knight- Makes the opponent go "darnit10knightstomyflankandheckjust3hexfromyleaderomgjust3rdturn!"
Heavy Infantry- Tanks :P (panzer)
Light Mage- Heavy Artillery :P
Gryphon Rider- Air support/Ground Attack :P

Hmmn....maybe I'm using the wrong strategy....
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