What are you 3rd level favorite unit?
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What are you 3rd level favorite unit?
You can add any comments about your favorite units below.
Edit:
I only polled 3rd level units form the main campaign.
Edit:
I only polled 3rd level units form the main campaign.
Last edited by fmunoz on December 8th, 2003, 7:31 pm, edited 1 time in total.
keep mages alive but not allowing enemies to acces them until they are able to give enemy final blow. 4-5 final blows and you've got level 2. Level 3 is easier
Mage of Light has no cure/heal maybe in newer version then lates stable, heh. I think he still should heal it is im,possible to simply forget how to heal. I have though that maybe he simply uses his powers to illuminate therefore cannot cure. So he should cure (or rather heal) only in daylight. That woudl bring us to level 4 where he would be more powerful adn tehrefore able to illumiate and heal at the same time. I think this is better soultion than simply giving Mage of Light ability to heal and illuminate at once.
Ooops... have went ooftopic (btw mage of light is not THAT good, only when fighting undead).
Archamge ROCKZ.
Mage of Light has no cure/heal maybe in newer version then lates stable, heh. I think he still should heal it is im,possible to simply forget how to heal. I have though that maybe he simply uses his powers to illuminate therefore cannot cure. So he should cure (or rather heal) only in daylight. That woudl bring us to level 4 where he would be more powerful adn tehrefore able to illumiate and heal at the same time. I think this is better soultion than simply giving Mage of Light ability to heal and illuminate at once.
Ooops... have went ooftopic (btw mage of light is not THAT good, only when fighting undead).
Archamge ROCKZ.
This still leaves the question though: why does the White Mage know how to cure all the time, and the Mage of Light only during daylight?methinks wrote:I think that it would be good solution and pretty logic to do it the way I've said. MoL having cure(or heal, the strongest one do not know which), yet curing only during daylight.
Also, is this 'true daylight', or 'modified daylight', since the Mage of Light is illuminating already.
Wouldn't it make more sense for the person who can produce a source of light to be able to cure even during the dark, since he can produce light where he needs it?
Also what about units like thieves, that shun the daylight? Should he be able to cure them during daylight?
David
Either I was not clear or you haven't read my previous post carefully.
White Mage gaining experience and power has learnt how to create illuminating light around him. Though more powerful then before illuminating consumes all of his power. He can still fight and walk normally but cannot use more magic for curing. When sun rises and shines widely at the field of battle he drops his illuminating magic to come with aid to those that are hurt.
Pretty logical for me, heh. Plus would mae out for a nice unit descr. (with modifications). Also, if you wish him to be a bit more powerfull than I've described you can either make him provide full daylight even at night or make him heal at night/dusk/dawn (if heal is the one that is less powerfull).
Also, if you were already ready for such improvement to MoL I would think it would be nice to introduce 4th levele for white mage too.
Let's say Mage of Enlightement. Just as MoL right now but illuminates and cures all the time. Maybe EVEN makes daylight out of night.
[EDIT] forgot too ask i do not understand can you rephrase + explain "shun"
What do you want with those thieves??
I just wanted to know what were you asking though it doesn't really matter as I've explained that MoL curing only when daylight is reason of his yet not so strong power (strong enough to illuminate,but not to cure at once). Just am curious.
White Mage gaining experience and power has learnt how to create illuminating light around him. Though more powerful then before illuminating consumes all of his power. He can still fight and walk normally but cannot use more magic for curing. When sun rises and shines widely at the field of battle he drops his illuminating magic to come with aid to those that are hurt.
Pretty logical for me, heh. Plus would mae out for a nice unit descr. (with modifications). Also, if you wish him to be a bit more powerfull than I've described you can either make him provide full daylight even at night or make him heal at night/dusk/dawn (if heal is the one that is less powerfull).
Also, if you were already ready for such improvement to MoL I would think it would be nice to introduce 4th levele for white mage too.
Let's say Mage of Enlightement. Just as MoL right now but illuminates and cures all the time. Maybe EVEN makes daylight out of night.
[EDIT] forgot too ask i do not understand can you rephrase + explain "shun"
What do you want with those thieves??
I just wanted to know what were you asking though it doesn't really matter as I've explained that MoL curing only when daylight is reason of his yet not so strong power (strong enough to illuminate,but not to cure at once). Just am curious.