Bridges
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- CountPenguin
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Bridges
There should be bridges over more than just water. Like bridges over chasms and swamps.
CountPenguin
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Currently working on Siege of Soradoc. Except not anymore, but you can take over if you want!
- irrevenant
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Isn't it possible to make the bridges overlays so that you can place them on a variety of terrain? It seems inefficient to create artworks of the same bridge on different terrain. (Some terrains would call for a different bridge, of course).
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No it's not possible. (If it was, don't you think we wouldn't done it already? ) The reason is, the bridge overlays don't just have the bridge itself, they have how the bridge enters the water.. having blue ripples around the bridge posts while it's sitting in swamp (or worse - in midair) really wouldn't make much sense.
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Re: Bridges
AFAIK there is already bridges over swamps in 1.3.x.CountPenguin wrote:There should be bridges over more than just water. Like bridges over chasms and swamps.
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- irrevenant
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Maybe. You guys rock but there are only so many hours in the day to implement stuff.turin wrote:No it's not possible. (If it was, don't you think we wouldn't done it already? )
Good point...turin wrote:The reason is, the bridge overlays don't just have the bridge itself, they have how the bridge enters the water.
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- Kestenvarn
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Rope bridges hang, so that would mean the tiles would be different from
one another depending on length of said bridge. Also, no turning corners.
Stone bridges would work though, and it's something they've mentioned
wanting to do in the past. I tried my own hand at making a version of
them, but it's not easy - don't believe I was able to get the photoshop
actions properly working.
Thing about stone bridges, they can't work like a normal bridge* - they
need long support columns vanishing down into the darkness. So you'd
probably need to make a real tile with transitions, like the cave -> chasm.
*Well, I guess they could in a limited fashion with no supports, but if you planned on having
a long bridge or one turning corners, it would look awfully strange...
one another depending on length of said bridge. Also, no turning corners.
Stone bridges would work though, and it's something they've mentioned
wanting to do in the past. I tried my own hand at making a version of
them, but it's not easy - don't believe I was able to get the photoshop
actions properly working.
Thing about stone bridges, they can't work like a normal bridge* - they
need long support columns vanishing down into the darkness. So you'd
probably need to make a real tile with transitions, like the cave -> chasm.
*Well, I guess they could in a limited fashion with no supports, but if you planned on having
a long bridge or one turning corners, it would look awfully strange...
You draw the art, I will write the WML.
Bridges are my pet project
As a matter of fact, I might get started on the WML early... Shouldn't be too hard to make the existing bridge overlay sit (quite ugly with water ripples) on top of void or lava...
One problem will be resistances. Bridge is always water+land, afaik, and it will be odd if you have a merman standing on a lava bridge getting 60% defense.
Bridges are my pet project
As a matter of fact, I might get started on the WML early... Shouldn't be too hard to make the existing bridge overlay sit (quite ugly with water ripples) on top of void or lava...
One problem will be resistances. Bridge is always water+land, afaik, and it will be odd if you have a merman standing on a lava bridge getting 60% defense.
Why not make it a mixture of lava and land then?sparr wrote:One problem will be resistances. Bridge is always water+land, afaik, and it will be odd if you have a merman standing on a lava bridge getting 60% defense.
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There was not much work neccessary to get it working. The bridge macro works quite well for all kind of bridges, I just needed to add the possibility to use different layers.sparr wrote:You draw the art, I will write the WML.
Bridges are my pet project
As a matter of fact, I might get started on the WML early... Shouldn't be too hard to make the existing bridge overlay sit (quite ugly with water ripples) on top of void or lava...
Bridges over chasms/lava will obviously have different terrain aliases. That's really not a problem.sparr wrote: One problem will be resistances. Bridge is always water+land, afaik, and it will be odd if you have a merman standing on a lava bridge getting 60% defense.
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