Drawing Windows

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Telvannia
Posts: 56
Joined: September 4th, 2006, 9:41 am

Post by Telvannia »

here is my latest one. No walls on this one, it is a glass building with a doorway at the front. This is made for the Terrran faction in the campaign which is why there is the terran logo above the door.
The glass is done in the style suggested by Sabata.
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Sabata
Posts: 221
Joined: November 19th, 2006, 7:21 pm
Location: Passing by Wesnoth on time machine from Spacenoth.

Post by Sabata »

Shadow wrote:If you want to play around with shadow of the buildings another guy made a good animated tutorial about them.
http://img291.imageshack.us/img291/7089 ... dowxf3.gif.
It shows quite good how to construct them.

The walls could need some kind of texture to show some kind of roughness on the surface.
Ehh... what? I cant put it to work, there apears some frog...
Help?
Sabata
Posts: 221
Joined: November 19th, 2006, 7:21 pm
Location: Passing by Wesnoth on time machine from Spacenoth.

Post by Sabata »

Telvannia wrote:here is my latest one. No walls on this one, it is a glass building with a doorway at the front. This is made for the Terrran faction in the campaign which is why there is the terran logo above the door.
The glass is done in the style suggested by Sabata.
Nice, very nice, but it dont look like glass you must make it more visible, a better diference betwen colors may help.
BloodIssyl
Posts: 152
Joined: March 21st, 2006, 10:25 pm

Post by BloodIssyl »

Syntax_Error wrote:
VS wrote:Windows aren't blue... look around, can you see some? It's different shades of gray, unless the glass is not the common type.
windows are often blue, eg: http://www.mansfield.ox.ac.uk/images/Fu ... ilding.jpg.

but thats because they reflect the sky; windows in space do not reflect it for obvious reasons. then again, in space, all colonies and ships and stations should be black too :o so the color could be anything, as its all totally unrealistic anyway. i suggest keeping blue.
Like Syntax said, the windows seem to have the color of whatever is reflected off them.
In space, they would appear clear [you would easily see whatever is inside them,] because empty space does not generate light.

I think you should chuck some things in the windows to make them see-through. This, however, involves detail work.
For example, through the window you would see a lab, a light, a desk, ect. ect.
Troy
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Post by Troy »

but it would be hard, he said that the entire thing was glass but the door.
well, all for the better good than for the bad good.

new forum
Shadow
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Post by Shadow »

Crap. Does it work now?

klick
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Na'enthos
Posts: 401
Joined: June 13th, 2004, 8:02 pm
Location: Netherlands

Post by Na'enthos »

Yep.
He who would travel happily must travel light.
-Antoine de Saint-Exupery
Sabata
Posts: 221
Joined: November 19th, 2006, 7:21 pm
Location: Passing by Wesnoth on time machine from Spacenoth.

Post by Sabata »

Shadow wrote:Crap. Does it work now?

klick
Heee, nice, I liked and learned a lot!
Thanks.
Telvannia
Posts: 56
Joined: September 4th, 2006, 9:41 am

Post by Telvannia »

Sabata wrote:Nice, very nice, but it dont look like glass you must make it more visible, a better diference betwen colors may help.
ok i will see what i can do about getting it to look more like glass.
BloodIssyl wrote:I think you should chuck some things in the windows to make them see-through. This, however, involves detail work.
For example, through the window you would see a lab, a light, a desk, ect. ect.
I could try that, but it might take me quite a while to do.
VS
Translator
Posts: 187
Joined: November 27th, 2005, 10:07 am

Post by VS »

Syntax_Error wrote: windows are often blue, eg: http://www.mansfield.ox.ac.uk/images/Fu ... ilding.jpg.

but thats because they reflect the sky.
Yes. And in the picture you linked, they are blue because viewed from under them, but perspective on that thing clearly shows it's top-down view. So the point still stands.
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