Secret Wars 0.98 released new map ! please report.
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Secret Wars 0.98 released new map ! please report.
We (Xylan and TaXules) have just put on the official Wesnot server the last release 0.9 of our Secret Wars extension.
Secret Wars is a mod derivated from Massive invasion (Flametrooper), but, we decided to add it much waves, a modified map and gold, special units taken from Extended Era and Era of Myths as well...
Its a really interesting play. Better to be played in MP.
We tried to be coherent with the waves, and factions, and tried as well to be coherent with the balancing (waves/lvls/units/factions).
We hope you'll enjoy it, because we like it, its really funny and hard game, and never forget that strategy is the key.
Version 0.95 released: waves balancing balanced, minor bugfixes
version 0.96:
shop prices updated (easier)
minor bugs fixed
balancing improved
version 0.97:
major version with a brand new map (xylan made) :
- little bigger map to avoid ne turn rush wave
- more items to make the map nicer
- more terrains balancing
the older / original map still exist in the directory SW.MAP.OLD
please report , i really hope you'll like this map + scenario because with its new map Secret Wars become a real Mod for real World Of Wesnoth lords of war.
version 0.98_010207
- changed versionning from number > number_date
- directories cleared to avoid duplicated images
- taxules character changed
Secret Wars is a mod derivated from Massive invasion (Flametrooper), but, we decided to add it much waves, a modified map and gold, special units taken from Extended Era and Era of Myths as well...
Its a really interesting play. Better to be played in MP.
We tried to be coherent with the waves, and factions, and tried as well to be coherent with the balancing (waves/lvls/units/factions).
We hope you'll enjoy it, because we like it, its really funny and hard game, and never forget that strategy is the key.
Version 0.95 released: waves balancing balanced, minor bugfixes
version 0.96:
shop prices updated (easier)
minor bugs fixed
balancing improved
version 0.97:
major version with a brand new map (xylan made) :
- little bigger map to avoid ne turn rush wave
- more items to make the map nicer
- more terrains balancing
the older / original map still exist in the directory SW.MAP.OLD
please report , i really hope you'll like this map + scenario because with its new map Secret Wars become a real Mod for real World Of Wesnoth lords of war.
version 0.98_010207
- changed versionning from number > number_date
- directories cleared to avoid duplicated images
- taxules character changed
Last edited by xylan on February 1st, 2007, 1:26 pm, edited 3 times in total.
Ludovic L'HOIR | Administrateur Systèmes
Laboratoire VERIMAG CNRS|INPG|UJF
Centre Equation 2, Avenue de Vignate 38610 GIERES
Laboratoire VERIMAG CNRS|INPG|UJF
Centre Equation 2, Avenue de Vignate 38610 GIERES
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- Posts: 9
- Joined: October 31st, 2006, 5:55 pm
Crashed on turn 36
The error message said something about a missing unit, WArp hound something or other...
are you sure ? this bug must have been fixed in 0.95 version , it was a mistake in the definition of the id id=Chaos Warp Hound and not id=Chaos Hound Warp, so its sould be fixed now.
Ludovic L'HOIR | Administrateur Systèmes
Laboratoire VERIMAG CNRS|INPG|UJF
Centre Equation 2, Avenue de Vignate 38610 GIERES
Laboratoire VERIMAG CNRS|INPG|UJF
Centre Equation 2, Avenue de Vignate 38610 GIERES