Difficulty

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Lavalamps
Posts: 4
Joined: April 1st, 2006, 8:17 pm

Difficulty

Post by Lavalamps »

I've been looking, but, I just can't seem to find a way to decrease/increase the AI difficulty on Multiplayer matches.
Is there any way?

Thanks in advance! :)
Sandbox
Posts: 4
Joined: January 20th, 2006, 10:46 am
Location: Australia

Post by Sandbox »

No there isn't a way to change the difficulty.
*sigh* I remember a day when people used to be helpfull no matter how noob others were (sry lava) But i supose wesnoth will slowly turn to the "dark side" like many other games do as they become more popular. it saddens me :(
Why bother?
Soliton
Site Administrator
Posts: 1733
Joined: April 5th, 2005, 3:25 pm
Location: #wesnoth-mp

Re: Difficulty

Post by Soliton »

Lavalamps wrote:I've been looking, but, I just can't seem to find a way to decrease/increase the AI difficulty on Multiplayer matches.
Is there any way?

Thanks in advance! :)
In a scenario, yes:
http://www.wesnoth.org/wiki/AiWML
"If gameplay requires it, they can be made to live on Venus." -- scott
SmokemJags
Posts: 580
Joined: February 14th, 2006, 3:24 am
Location: New Avalon
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Post by SmokemJags »

Wow, simply wow.
Double meaning fully intended.
"A wise man speaks when he has something to say. A fool speaks when he has to say something."
Lavalamps
Posts: 4
Joined: April 1st, 2006, 8:17 pm

Post by Lavalamps »

Wow.
That's confusing x 4.

But, I think I'll be okay with just handicapping players.

Thanks anyway though!

And yes, we should try to keep it as noob friendly as possible :D
toms
Posts: 1717
Joined: November 6th, 2005, 2:15 pm

Post by toms »

Multiplayer difficulty is not possible but you can make "pseudo-difficulties" when you write a multiplayer scenario. :)
First read, then think. Read again, think again. And then post!
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