crashing after each scenario
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crashing after each scenario
I've caved in and started playing around with WML, and have sketchily implemented three scenarios of a campaign; I'm still very new to the markup, but it seems straightforward enough. There's one issue which completely confuses me, however.
When playing through the campaign, Wesnoth crashes at the end of each scenario, after the save prompt. Each individual scenario runs fine; I can play through my campaign by re-opening BfW and loading the saved games, but this isn't really a solution. Any idea what might be causing this? I'm running 1.1.1.
When playing through the campaign, Wesnoth crashes at the end of each scenario, after the save prompt. Each individual scenario runs fine; I can play through my campaign by re-opening BfW and loading the saved games, but this isn't really a solution. Any idea what might be causing this? I'm running 1.1.1.
Well, the individual scenarios run fine - it's the transitions between them that are misbehaving. Here's the campaign so far - four scenarios, one dialogue-only. The 3-4 transition seems to work, but the other three crash BfW.toms wrote:I think you should post an exampleish scenario(where the bug appears) in?
Then we all could gaze on it to find it out.
(I haven't posted in Campaign Development yet largely because of this issue).
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There should be some error output to provide clues as to why this is happening. What does it say?
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
It doesn't just throw up an error output and then return you to the main menu; that I could deal with. It crashes the BfW application - no error message, nothing, just the OS X 'The application has unexpectedly quit' prompt.scott wrote:There should be some error output to provide clues as to why this is happening. What does it say?
Have you checked the Console program for error messages? The BFW output gets sent to the Console. Usually this tells you what's going on when it crashes.Mustelid wrote:It doesn't just throw up an error output and then return you to the main menu; that I could deal with. It crashes the BfW application - no error message, nothing, just the OS X 'The application has unexpectedly quit' prompt.scott wrote:There should be some error output to provide clues as to why this is happening. What does it say?
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
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If you copy the 'Mystery Campaign' campaign into 1.1.1, this error also occurs.I think you should post an exampleish scenario(where the bug appears) in?
Put the campaign folder into
Code: Select all
userdata\data\campaigns\Mystery_Campaign
For example
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D:\OldWesnoth\data\units
Move all the units there, do not overwrite though, you're just trying to fill in the missing ones such as Elvish_Lord.
And put them into
Code: Select all
D:\Wesnoth\data\units
Play the campaign, after every successful scenario right after it asks you to save, the program will crash.
"A wise man speaks when he has something to say. A fool speaks when he has to say something."