New game: Fantasy Battlefields
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New game: Fantasy Battlefields
Fantasy Battlefields is a free turn-based tactical battle game located in a fantasy universe.
It is available in English and in French for the moment
Developped in Java, this game is a multi-platform game.
http://fantasy-battlefields.webhop.org
It is available in English and in French for the moment
Developped in Java, this game is a multi-platform game.
http://fantasy-battlefields.webhop.org
Last edited by farfpeuf on December 3rd, 2006, 5:53 pm, edited 2 times in total.
You can zoom in and out the terrain, and as I'm using a single image and not tilsets to draw the terrain, it is pixelised when using full zoom.Looks very nice, but I don´t like the terain art of it.
I will try to make it nicer in the next versions using either tilesets or a more detailed image
but as you can see on this screenshot it is okay when using middle zoom
Not a big fan of "free as in beer, not as in speech".
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Yes , it is turn based but it is animatedtoms wrote:is this game animated?
It canplayer wrote:does it use internet?
It is a multi player game.
Each player can fight against the armies of virtual enemies (artificial intelligence) or against other players on a network or on the same computer.
The network can be a LAN (local area network) but you can also play with other players through the internet provided you know the IP address of the one who is hosting the game (I never tested it but theorically this should work).
Network game is not fully debugged yet but I am working on it.
new version available
I just uploaded a new version of the game on the web site (0.7)
I did not add new features but I corrected a lot of bugs and changed a little bit the game rules
The new features like campaign mode will be in the next version
I did not add new features but I corrected a lot of bugs and changed a little bit the game rules
The new features like campaign mode will be in the next version
I found 2 bugs.
First, i've to say that i'm under XP, and the JRE 1.4 is installed.
The first bug pops when the first time i launch the .bat : He want to extract ogg but the bar progression stays at 0. The Console says: "exception in thread "main" java.langnoclassdeffounderror: [...]
Ok, at that time seeing that the wav extracting was bugging, i cancelled, and tried again. The game screen pop up. I try to play, but the loading stays at 0% I guess it's all about the ogg extracting.
Of course, i run the game from the jar file directory.
First, i've to say that i'm under XP, and the JRE 1.4 is installed.
The first bug pops when the first time i launch the .bat : He want to extract ogg but the bar progression stays at 0. The Console says: "exception in thread "main" java.langnoclassdeffounderror: [...]
Ok, at that time seeing that the wav extracting was bugging, i cancelled, and tried again. The game screen pop up. I try to play, but the loading stays at 0% I guess it's all about the ogg extracting.
Of course, i run the game from the jar file directory.
Isawa Aneko
Ishiken
"Dead ? Me ? My clan is in danger, and the Empire is falling ! I don't have time to die !"
Ishiken
"Dead ? Me ? My clan is in danger, and the Empire is falling ! I don't have time to die !"
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