The Dark Elves

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Neoriceisgood
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Post by Neoriceisgood »

Here's the Dark Elf Rider. I don't know exactly what all the images are supposed to be, so I’m just posting them with shadows.

Code: Select all

idle - defend - move
spear attack- claws 1- claws 2
death 1 - death 2 - death 3

Those are what all the frames are supposed to be.
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Zebulon
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Post by Zebulon »

Neoriceisgood wrote:
Those are what all the frames are supposed to be.
Including the fighter and hunter? If so, then I think they may have to be renamed.
Neoriceisgood
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Post by Neoriceisgood »

No ofcourse not, only the rider.
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avv
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Post by avv »

Temuchin Khan wrote:A few comments about the glacier-dwelling elves (and for differentiation, why not use my suggested name of "Frost Elves"?).
Frost elves are indeed better name than DE. To avoid people getting mad, there should be a real frost elves thread if someone is actually willing create them.
Making art is damn hard. How on earth you guys manage to create any logical portraits to 72x72 pixel space?
Disto
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Post by Disto »

A lot of hard work, and in my case nearly 9 months experience.
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Creator of the Marauders
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Zebulon
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Post by Zebulon »

Dark Elf Lizard Rider.
Attachments
DE Riders.zip
(26.85 KiB) Downloaded 172 times
Assasin
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Post by Assasin »

Neoriceisgood wrote:On a side note, is it just me or are the dark elves -extremely- weak? I've tested them a bit; and most of my units got literally slaughtered, especially the fighters; who are like elf fighters, except minus the good parts.
No, they too weak on plains, something that needs to be fixed.
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Which is why nothing I say makes sense.
Neoriceisgood
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Post by Neoriceisgood »

Seriously; the warriors are elf fighters; except they don't have really high defence, nor do they have a ranged attack; they're pretty much useless when the entire campaign doesn't take part inside of a cave.
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ILikeProgramming
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Post by ILikeProgramming »

Lizard rider, Hunter, and Fighter graphics are in! But what is claws & spear(lizard uses deathlance and bit)?
Assasin
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Post by Assasin »

the rider uses the lance, and the lizard bites, but claw would be better. Actually, I was going to make that change when Warrior King did the Lizard-Rider.

ILP: you need to do something about the fighter. Either make his attacks stronger, or increase his defense outside caves. Better check all the units actually, I think they are all weak on plains.
I speak what's on my mind.

Which is why nothing I say makes sense.
Assasin
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Post by Assasin »

I put the noble, lord, high lord, and fighter on a transparent 72/72 tile. And, make sure that the names of the unit frames match those on the units .cfg ILP
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Assasin
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Post by Assasin »

here's so more units.
I speak what's on my mind.

Which is why nothing I say makes sense.
Assasin
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Post by Assasin »

none of the frames match the units .cfg!!!!! I am very disappointed in this ILP, you need to double check before you add the images!
I speak what's on my mind.

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Assasin
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Post by Assasin »

okay, here are the images. they go in users/yourname/library/preferences/wesnoth/data/campaigns/Dark_Elves you should have no trouble with it now.
I speak what's on my mind.

Which is why nothing I say makes sense.
Oreb
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Post by Oreb »

just did that, now to see if it works :D

Isn't the production line suppose to be ending here and starting in scenario & campaign development???
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