Campaign art - Sceptre of Fire

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zookeeper
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Re: Campaign art - Sceptre of Fire

Post by zookeeper »

Looking good to me.

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LordBob
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Re: Campaign art - Sceptre of Fire

Post by LordBob »

Leaving aside Rugnur for now, here's a reworked sketch for Durnstorn. He'll keep his axe naturally, but I am pondering doing alternates with and without the helm (and possibly a more relaxed pose of the arms).
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Neoskel
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Re: Campaign art - Sceptre of Fire

Post by Neoskel »

I'm pretty sure the face plate is a no-go. IIRC Wesnoth dwarves have a cultural thing about not covering their faces.

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Re: Campaign art - Sceptre of Fire

Post by thespaceinvader »

Yep. Definite no to the mask. Otherwise nice. Don't worry about the head though =)
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johndh
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Re: Campaign art - Sceptre of Fire

Post by johndh »

I don't recall any of the dwarves so far having horned helmets either. Is that one of those clichés Wesnoth has been avoiding?

Correction: Apparently the Dwarvish Lord wears one, as does Hamel from THoT.
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StDrake
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Re: Campaign art - Sceptre of Fire

Post by StDrake »

I don't recall any purposeful avoidance in that matter, while without those horns he might look too much like a ripoff off winged hussars helmets
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thespaceinvader
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Re: Campaign art - Sceptre of Fire

Post by thespaceinvader »

Horned helmets are perfectly OK. The Dwarvish Lord sprite and portrait, as well as Hamel, wear them, as you say. They're corny and cliche, but that's OK now and then ;)
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Re: Campaign art - Sceptre of Fire

Post by octalot »

LordBob wrote:Rugnur ... I added a one-handed hammer hanging from his belt
I see the spike on top of the hammer jabbing him in the ribs.
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Re: Campaign art - Sceptre of Fire

Post by LordBob »

Durnstorn's lineart is taking like forever to complete, but it'll be hopefully worth the wait. 8)
Here's a more advanced WiP, mostly to make sure I'm taking the right direction ; I'm hoping to have him finished in the course of the week.
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StDrake
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Re: Campaign art - Sceptre of Fire

Post by StDrake »

eyelids please?

..Walking Durstorn
7-2 melee impact plague


edit: on second thought..maybe not, but his expression is rather unsettling

another edit: the face protector strap is a little too long, this way if he got hit (assuming that would protect him at all) it would hurt his lip - the thing should end somewhere at moustache or end-of-the-nose level
Last edited by StDrake on January 19th, 2011, 9:57 am, edited 1 time in total.
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Re: Campaign art - Sceptre of Fire

Post by Sapient »

StDrake wrote:his expression is rather unsettling
Well, he did say he was "aiming for a crazed look." I think the Durnstorn lineart looks really good and it's a nice improvement from the first version. The second version (minus the mask) wasn't bad either, but given the choice I think this one does have a lot more originality and character.
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zookeeper
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Re: Campaign art - Sceptre of Fire

Post by zookeeper »

Looks like a good direction to me.

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Re: Campaign art - Sceptre of Fire

Post by LordBob »

Glad to hear that :D
Here comes the finished lineart with flats, then.
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Frogger5
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Re: Campaign art - Sceptre of Fire

Post by Frogger5 »

My god, his eyebrows are terrifyingly close to his eyes! Stop looking at me like that your making me nervous! :shock:

He's fantastic. ^_^
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Re: Campaign art - Sceptre of Fire

Post by JackBarber »

Sorry I can't resist...

Can he break those cuffs?
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