Khalifate facelift: Redux

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thespaceinvader
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Re: Khalifate facelift: final tweaks in progress

Post by thespaceinvader » June 14th, 2010, 7:19 pm

woodmouse wrote:
thespaceinvader wrote:Another Khalifate portrait artist. There are now four people interested.
I'd be interested too... But I don't have the talent to do that... :cry:

Anyway, I changed the bow of Qanas again to look more bow-like... Though, I don't know if it's better... But I think it is?
Image
Thanks for the offer, but we are fine without your help. Please don't clutter the thread any more.
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Re: Khalifate facelift: final tweaks in progress

Post by thespaceinvader » June 15th, 2010, 5:18 pm

Getting closer to final on the unit tree. Remaining tweaks needed are to the Saree and Jawal (sleepwalker is on to do that) and the Tineen (ditto), as well as the Falcons, which I'll aim to do over the next day or so. On Thursday I will be heading for home to leave my computer at my folks' along with my car, over my holiday, so I'll be stopping any art-related proceedings then, until after I get back on 10 July.
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Re: Khalifate facelift: final tweaks in progress

Post by iLeeT_PeeP » June 16th, 2010, 10:18 pm

Amazing work. :shock:
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Re: Khalifate facelift: final tweaks in progress

Post by shiremct » June 25th, 2010, 9:39 am

Came across something while working on some mounted units of my own that may be useful to you. A small tweak suggestion for some of the horses' heads:
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Re: Khalifate facelift: final tweaks in progress

Post by thespaceinvader » June 26th, 2010, 1:53 am

Looks promising. I'll put that in when I get back, and pass it on to Jet as well.
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Re: Khalifate facelift: final tweaks in progress

Post by Sleepwalker » July 7th, 2010, 4:55 pm

Sorry, I couldn't wait. :P Jumped ahead and started sketching on a Hakim portrait. I chose him as it's a unit line that probably only need one portrait - as a start off point.

If it's unclear due to the sketchy nature, it is a bottle he is holding up.

Another thing; TSI, I noticed that the green bottle of the sprite has been re-shaded to resemble a pouch rather than a bottle. Is this a deliberate change or did you believe it was a pouch from the beginning? :o
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Re: Khalifate facelift: final tweaks in progress

Post by Fog » July 7th, 2010, 7:18 pm

Looks great, but does his head look small? Compared to the size of his hands, it seems so. Then again, I'm not holding my art book...

Otherwise, the Hakim has a great pose and facial expression! I can't wait to see your color choices. :annoyed: By the way please do not go Prince of Persia on us and give him blue eyes and fair skin...
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Re: Khalifate facelift: final tweaks in progress

Post by Frogger5 » July 8th, 2010, 2:49 am

His head looks fine to me. It's his neck that needs a little trimming I reckon.
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Re: Khalifate facelift: final tweaks in progress

Post by Sgt. Groovy » July 8th, 2010, 10:16 am

The head is too low in relation to the shoulder line.
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Re: Khalifate facelift: final tweaks in progress

Post by AtemTheLightning » July 8th, 2010, 2:47 pm

It's face looks like an old hag for some reason. Anyone agree with me?

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Re: Khalifate facelift: final tweaks in progress

Post by Fog » July 8th, 2010, 2:51 pm

Um... No. I suggest you google image "old hag". The face looks acually quite young to me.
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Re: Khalifate facelift: final tweaks in progress

Post by Sleepwalker » July 9th, 2010, 7:40 am

Fog: Hmm yeah the hands might be a tad big and no, I definitely won't go prince of persia.

Frogger, Sgt. Groovy: Well, I disagree. He has a somewhat portly build and wearing several layers of cloth of varying thickness after all.

AtemTheLightning: That is... interesting. If anything I think he has some resemblance to Tom Sizemore.
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Re: Khalifate facelift: final tweaks in progress

Post by thespaceinvader » July 15th, 2010, 2:54 pm

I don't recall re-shading the bottle, Sleepwalker, but it was a while ago so I might have done. I'll make a quick comparison of past versions when I get my computer back and let you know. POrtrait's looking great =)

EDIT: whilst there are still plenty of tweaks still to go, I thought I'd begin to take a crack at some animating. Beginning with the Arif. Blocking for now - I think there needs to be a little upward movement during the wind-up, and probably a recovery frame, but this looks reasonable so far to me.
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Re: Khalifate facelift: final tweaks in progress

Post by thespaceinvader » July 16th, 2010, 1:18 pm

Wow, the crickets sure are loud in here :P

Tweakery with new recovery frame, different 3rd frame. I also thought that the first two frames might work as a defence, but I think the second one is too big a jump. I'll work up something different.
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Re: Khalifate facelift: final tweaks in progress

Post by artisticdude » July 16th, 2010, 4:32 pm

It might be due to the fact that this is only the blocking, but ATM it looks like he slides his left foot along the ground, almost as if he were on ice, rather than lifting it and planting it firmly at the end of his lunge.
thespaceinvader wrote: I also thought that the first two frames might work as a defence, but I think the second one is too big a jump. I'll work up something different.
Personally I'd like to see him utilize his shield in the defense animation more than his sword, because I don't think he'd have enough leverage in a one-handed weapon to deflect a full-momentum swing.

Anyways, $0.02 from this side of the pond. :P
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