Khalifate facelift: Redux
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Re: Kalifa facelift
Wow
I really like how this guy turned out. It definitely have a strong personnality.
Nice work and glad I could help
I really like how this guy turned out. It definitely have a strong personnality.
Nice work and glad I could help
"There is no difference between good or bad but thinking makes it so"
William Shakespeare.
William Shakespeare.
- Girgistian
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Re: Kalifa facelift
Cool.
And since I'm already babbling about the scimitar, you sure you want to give him a "typical" scimitar, or a more Persian type?
Thanks. I'll try to finish the movement for the ahadath later today, at least, not sure if I'll be able to finalize it yet. It won't be as flashy as the slayer, obviously, since it's just a level 1. Unless thespaceinvader's planning to work with the amir, I could have a go with it as well, and give it somesort of a spin attack to give the scimitar a fancy role.Sleepwalker wrote:Girgistian: Nice, can't wait to see it (your slayer animation is awesome btw).
And since I'm already babbling about the scimitar, you sure you want to give him a "typical" scimitar, or a more Persian type?
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- thespaceinvader
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Re: Kalifa facelift
I'm not planning on doing any animations on these guys at the moment. They're all yours =)
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
- Girgistian
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Re: Kalifa facelift
Alright then, I'll see if I'm feeling inspired enough for the others.
In the meantime, here's the promised movement for the ahadath. A sketch, but I guess it's progress. If anyone's feeling like continuing from this, be my guest - I'll start working on it again when I've got the energy. And energy seems to come and go as it pleases these days
EDIT: Finally decided to learn how to make gifs with photoshop. Also included the frames.
In the meantime, here's the promised movement for the ahadath. A sketch, but I guess it's progress. If anyone's feeling like continuing from this, be my guest - I'll start working on it again when I've got the energy. And energy seems to come and go as it pleases these days
EDIT: Finally decided to learn how to make gifs with photoshop. Also included the frames.
- Attachments
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- Ahadath.gif (5.26 KiB) Viewed 8035 times
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- ahadath.zip
- (31.77 KiB) Downloaded 474 times
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- sketch.png (9.6 KiB) Viewed 8053 times
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Re: Kalifa facelift
wow, that's a nice, dynamic movement...
I like it
I like it
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- thespaceinvader
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Re: Kalifa facelift
The only issue is that it's a little too horizontal, both in terms of direction and in terms of perspective.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Kalifa facelift
I'm not too worried by the slightly horizontal perspective - it's a rapid animation, after all. But the horizontal direction of the blow does seem to rule out using it for an attack-south animation.thespaceinvader wrote:The only issue is that it's a little too horizontal, both in terms of direction and in terms of perspective.
Other than that, it's pretty cool.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
- Girgistian
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Re: Kalifa facelift
You know what I mean.Girgistian wrote:well he does sweep south as well
On the other hand, the greater the variety in a unit's animation, the more real the unit feels. So having separate attack-south and attack-southeast animations would be cool. This animation would also work surprisingly well for attack-northeast.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
- Girgistian
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Re: Kalifa facelift
Well I could make a southern attack as well, maybe a northern one too. I'd rather do that than play around with the current motion, so if there are no other problems, I'll start the shading. Maybe I could do something about the perspective while at it.
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- thespaceinvader
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Re: Kalifa facelift
... the point is that there is not west attack direction =P
Bring his nearer-camera foot down a bit right the way through and be careful with your shading, you should be able to turn this into a south-east attack.
Bring his nearer-camera foot down a bit right the way through and be careful with your shading, you should be able to turn this into a south-east attack.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
- Girgistian
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Re: Kalifa facelift
Thanks, I might try to work on it later today. Gunna need an extra frame though.
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- white_shade
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Re: Kalifa facelift
Greek fire is a unique invention ..Guidrion wrote:You could take inspiration for the naffatun's flamethrower from the byzantine flamethrower: http://www.youtube.com/watch?v=aph-3zEacuw(not the big one at the beginning)
Nice work on those, anyway
flame throwers aren't the same .. they are - somehow - a combination of bombardiers and fire archers ..
- Sleepwalker
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Re: Kalifa facelift
Hi everyone, I'm back.
I could tell you that I have been very busy for the last month and haven't found the time to post anything. But that would be a lie obviously. Truth is I've been held prisoner by mind devourers from alpha centauri. So after a month of a diet of soybeans and fish oil I've finally managed to escape.
Girgistian: Thanks, your animation looks great . Probably just need to fix the foot movement and maybe some minor tweaks and we have a south-east attack animation. If you tire of working on it I can take over and shade it if you want.
About the amir; I didn't really think about exactly what kind of scimitar hes wielding, except that it would perhaps be upgraded to a falchion at a higher level. I just based it on the picture below. It would be very cool if you would want to continue on to animate the amir.
White shade: I'm not sure exactly what you mean but this is fantasy and this faction is only loosely based on history as Jetryl pointed out it should be. That the real Abbasid military didn't have flamethrowers like depicted in the movie clip doesn't mean that Wesnoth can't. I hope that was what you meant.
To show that I haven't been totally unproductive here we have the Ekim, looking a bit different than the old one. As a healer unit that's not relying on magic but on herbs and medicine I wanted to show that by having a potion and a pouch hanging by his sides. Question is, is this a fitting depiction of such a unit? can you make out his accessories?
I could tell you that I have been very busy for the last month and haven't found the time to post anything. But that would be a lie obviously. Truth is I've been held prisoner by mind devourers from alpha centauri. So after a month of a diet of soybeans and fish oil I've finally managed to escape.
Girgistian: Thanks, your animation looks great . Probably just need to fix the foot movement and maybe some minor tweaks and we have a south-east attack animation. If you tire of working on it I can take over and shade it if you want.
About the amir; I didn't really think about exactly what kind of scimitar hes wielding, except that it would perhaps be upgraded to a falchion at a higher level. I just based it on the picture below. It would be very cool if you would want to continue on to animate the amir.
White shade: I'm not sure exactly what you mean but this is fantasy and this faction is only loosely based on history as Jetryl pointed out it should be. That the real Abbasid military didn't have flamethrowers like depicted in the movie clip doesn't mean that Wesnoth can't. I hope that was what you meant.
To show that I haven't been totally unproductive here we have the Ekim, looking a bit different than the old one. As a healer unit that's not relying on magic but on herbs and medicine I wanted to show that by having a potion and a pouch hanging by his sides. Question is, is this a fitting depiction of such a unit? can you make out his accessories?
Sometimes we must be hurt in order to grow, fail in order to know, lose in order to gain, and sometimes we must have to be broken so we can be whole again...
- Nercy Masayon
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Re: Kalifa facelift
Yay! You've not vanished into the ether!
The Ekim looks great - I like that he's got a bit of weight on him, it really differentiates him as a non-com.
The Ekim looks great - I like that he's got a bit of weight on him, it really differentiates him as a non-com.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.