Khalifate facelift: Redux
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Re: Khalifate facelift: final tweaks in progress
What about using the current lv3 as the lv2, and the new one as the lv3? I think the current lv2 is a bit too lv1 bland looking.
Also, I will never be able to remember those middle eastern names
Also, I will never be able to remember those middle eastern names
Re: Khalifate facelift: final tweaks in progress
I agree, the level two compared to the level three(forgive me, I likewise cannot recall their names) is not even as dynamic the elvish captain compared to the elvish marshal, which is a basic transition.
Oh, my happimeter shows I have risen 4°H (Happiheit). Of course you, TSI, must divide by nine then multiply by five to get an increase of 2.24°C (Cheersius).
Oh, my happimeter shows I have risen 4°H (Happiheit). Of course you, TSI, must divide by nine then multiply by five to get an increase of 2.24°C (Cheersius).
Ecce, in caelo! Est avem! Minime, est vehiculum aerem! Minime, est virum Latinum!
Re: Khalifate facelift: final tweaks in progress
I disagree. I think there is more than enough differentiation between the ghazi and the khalid, though the new ghazi's shield doesn't look right. It's brighter in the background than in the foreground, though the edge in the foreground is extremely bright and the highlightd on the shield boss suggests a different light source than the shield itself, which seems lit from almost behind the unit. The shape is also a bit odd: Squished on one side of the boss, but... less squished(?) on the other (the back). Shading the back part darker and the front part lighter may sort it out. I'm painfully aware how difficult it is to get these looking right.Fog wrote:I agree, the level two compared to the level three(forgive me, I likewise cannot recall their names) is not even as dynamic the elvish captain compared to the elvish marshal, which is a basic transition.
Oh, my happimeter shows I have risen 4°H (Happiheit). Of course you, TSI, must divide by nine then multiply by five to get an increase of 2.24°C (Cheersius).
I agree with Thrawn, the v2 image has a better balance to it and looks excellent.
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Re: Khalifate facelift: final tweaks in progress
I think the changes to the angle of the shield on the v2 ghazi are needed to differentiate, but perhaps we could get away with replacing the pauldron, maybe shrunken down a bit, now that the posing is a little more distinct. And the shield could do with some re-shading, you're right. It was late last night when I did these and I didn't sleepw ell this weekend. Blarg.
EDIT: another alt for the l4, with a slightly different pose and swords moved around, generally a little more pop to it.
EDIT: another alt for the l4, with a slightly different pose and swords moved around, generally a little more pop to it.
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Re: Khalifate facelift: final tweaks in progress
The one with the 2 swords in the air looks awesome imo.
Also i wanna make a comment.. Just my opinion though...
I think your unit tree is off...
Alot of Mixed advances...
Think they should be more independant... But thats just me...
Anyways...Keep up the GOOD WORK.
Also what is your countdown to?
Also i wanna make a comment.. Just my opinion though...
I think your unit tree is off...
Alot of Mixed advances...
Think they should be more independant... But thats just me...
Anyways...Keep up the GOOD WORK.
Also what is your countdown to?
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Re: Khalifate facelift: final tweaks in progress
You'll see I'll be releasing something (either a playable alpha or just sprites and background material) when I get back from Australia.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Khalifate facelift: final tweaks in progress
That explains why your post time is 1:39 am for me!
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Re: Khalifate facelift: final tweaks in progress
I'm not there yet
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Khalifate facelift: final tweaks in progress
*facepalm* Augh.
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Re: Khalifate facelift: final tweaks in progress
And i won't be doing any work whilst I am there
Before then however, here's a prototype for the monawish =)
Before then however, here's a prototype for the monawish =)
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Re: Khalifate facelift: final tweaks in progress
Nice. Something about the pointing finger just doesn't work for me though... but I can't exactly figure out what.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: Khalifate facelift: final tweaks in progress
He seems a bit short small in general, but thats my judgement. I like the finger, it adds some nice expression.
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Re: Khalifate facelift: final tweaks in progress
What about when the enemy unit is behind him?Fog wrote:He seems a bit short small in general, but thats my judgement. I like the finger, it adds some nice expression.
Very nice work space.
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Re: Khalifate facelift: final tweaks in progress
He does feel a little short - I wonder about adding another pixel to the height of his torso - he's taller than the l1, but the feel is equally important. I have to be careful not to make him too grand though, there's a level 3 to come.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Khalifate facelift: final tweaks in progress
Maybe if you also extend his arms the stubbiness will relieve.
Ecce, in caelo! Est avem! Minime, est vehiculum aerem! Minime, est virum Latinum!