thespaceinvader's portraits - Ancient Wose

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
kitty
Retired Portrait Director
Posts: 1290
Joined: January 2nd, 2008, 3:29 pm

Re: thespaceinvader's portraits - Ancient Wose

Post by kitty »

Wow - that's a really big improvement, shape- and structure-wise as well as regarding the colours :D

The brushstrokes are a bit too visible especially in the lightest patches. You'll need to see if you get them broken up by the linework or if you'll need to put some painted detail in there (which I'm estimateing).
And the large dark patch (to our left) is very hard, I get the impression he got trimmed there... you should give that patch a sense of volume as well.


I look forward to seeing how that will work combined with new lines!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: thespaceinvader's portraits - Ancient Wose

Post by thespaceinvader »

Yeah, the lines and a bit more detail and finessing should knock this guy on the... well, he doesn't have a head, per se...
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Crunchy
Posts: 29
Joined: August 2nd, 2009, 10:06 am

Re: thespaceinvader's portraits - Ancient Wose

Post by Crunchy »

Oh my gosh, I just love sitting here and looking at everyone's art, you're all so talented. I'm trying to be a little more useful though, so I thought I'd post a thought this time.

On the gryphon rider, his hind quarters look like they are drawn in at a weird angle to the rest of the beast. At that perspective it might not be necessary to show the hind quarters at all. I mean, I know it's a gryphon and not just a giant eagle with front legs, but I think it looks pretty gryphon-y :mrgreen: without showing the hind legs. Just my 2 cents. Again, it looks fantastic!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: thespaceinvader's portraits - Ancient Wose

Post by thespaceinvader »

It's worth bearing in mind that, in the final crop, very little of the hind quarters will actually show.

EDIT: Preliminarily final Wose. I'm pleased with how this has come out. Eventually =D
Attachments
ancient-wose.png
ancient-wose.png (291.66 KiB) Viewed 4261 times
wose.png
wose.png (54.11 KiB) Viewed 4261 times
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Jacques_Fol
Posts: 153
Joined: August 16th, 2008, 2:41 am

Re: thespaceinvader's portraits - Ancient Wose

Post by Jacques_Fol »

I am mightily impressed with you work on this, TSI, as well as your work ethic to keep at it in order to improve it. The long time and the amount of effort it took for this "tree" to "grow" is quite reminiscent of its real-life counterparts, taking two and a half months to get from this to the picture just above. Congratulations!

That said, would you be very cross if, for the purposes of my little campaign, I actually used this portrait from a page back? I know that I may be in the uninformed minority in preferring that one, and I gladly concur that in many respects - such as colouring and shading - this one is much more realistic. Still, at least for the feel of the particular character in question, I prefer that earlier one. Maybe it's all, tongue-in-cheek, to do with their hairstyles: I prefer the "I pretend I'm too old to care but actually do" style of that one over the "afro comb over with a touch of mullet" style of this one.

In any event, thanks for all the hard work, and it will be great to see this "creature" in-game!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: thespaceinvader's portraits - Ancient Wose

Post by thespaceinvader »

If you wish to use that one, feel free, but I'd prefer to see the final mainline version used - it would also be easier on your coding, since you wouldn't have to do anything special to make it work.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Jacques_Fol
Posts: 153
Joined: August 16th, 2008, 2:41 am

Re: thespaceinvader's portraits - Ancient Wose

Post by Jacques_Fol »

Noted, thanks! Based on what you said, I'm leaning towards using the previous portrait for the current 1.6 version of the campaign (since that one will require me adding the portrait to be used to the campaign folder anyway) and then changing it to the mainline portrait when the campaign is ported to the 1.8 branch with all the new mainline art made available.
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: thespaceinvader's portraits - Ancient Wose

Post by thespaceinvader »

That sounds reasonable.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
melinath
Posts: 1298
Joined: May 20th, 2009, 7:42 am

Re: thespaceinvader's portraits - Ancient Wose

Post by melinath »

Lookin' good! (Really good!) Seems to flare out and flatten a bit on the upper right, though.
User avatar
kitty
Retired Portrait Director
Posts: 1290
Joined: January 2nd, 2008, 3:29 pm

Re: thespaceinvader's portraits - Ancient Wose

Post by kitty »

Looks fine to me :)
Congrats on this one - lots of hard work in it, but it has really paid off!
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: thespaceinvader's portraits - Ancient Wose

Post by thespaceinvader »

Sweet! Committing - for the moment for the whole Wose line, but I do intend to come back and do a separate portrait for the level 1 Wose, since this chap is just a bit too large for that purpose.

EDIT: committed.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Post Reply