Desktop icon for the dev-release

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
RealNitro
Posts: 11
Joined: January 19th, 2006, 4:55 pm
Location: Belgium
Contact:

Re: Desktop icon for the dev-release

Post by RealNitro »

How about an anvil and a hammer (plus the shield maybe)? The wesnoth devs are hammering the dev version of wesnoth into the next release...
vicza
Posts: 238
Joined: January 16th, 2008, 11:40 pm
Location: Moscow

Re: Desktop icon for the dev-release

Post by vicza »

mesilliac wrote:here are a couple 20-second attempts with hammers... anything else would need a new hammer.
Well, talking about hammers I meant something like this (my picture is terrible, of course, just the idea):
Attachments
terriblehammers.png
terriblehammers.png (8.41 KiB) Viewed 5453 times
mesilliac
Inactive Developer
Posts: 79
Joined: November 18th, 2005, 8:09 am
Location: New Zealand

Re: Desktop icon for the dev-release

Post by mesilliac »

Sapient wrote: bah... I can see that I should have just drawn it. :p

anyways you can get stuff very small and still tell what it is if you use the right technique. for example, Wesnoth sprite art.
This is true. But the basic problem there is that I'm lazy :P

For fun I made a clockwork shield. It's not very distinguishable from the normal one.

The wireframe idea isn't so bad.

I just personally don't like hammers.

Maybe I don't want to imply that developers are dwarves :hmm:

I don't even use the dev release anyway...
Attachments
wesnoth-dev-icon-Mac-3.png
wesnoth-dev-icon-Mac-3.png (25.15 KiB) Viewed 4895 times
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Re: Desktop icon for the dev-release

Post by turin »

IMO you need to cut out more of the shield. It seems odd how the bend in the cut (you know, it goes up then diagonally) isn't in the center.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
mesilliac
Inactive Developer
Posts: 79
Joined: November 18th, 2005, 8:09 am
Location: New Zealand

Re: Desktop icon for the dev-release

Post by mesilliac »

oh :hmm: something like:
wesnoth-dev-icon-Mac-4.png
wesnoth-dev-icon-Mac-4.png (25.26 KiB) Viewed 4835 times
:?: :?:
I should make some more gears / fix them, but I'm not even sure if it's possible for this concept to work.
User avatar
Sapient
Inactive Developer
Posts: 4453
Joined: November 26th, 2005, 7:41 am
Contact:

Re: Desktop icon for the dev-release

Post by Sapient »

mesilliac wrote:oh :hmm: something like:
wesnoth-dev-icon-Mac-4.png
:?: :?:
I should make some more gears / fix them, but I'm not even sure if it's possible for this concept to work.
It's not perfect yet, but it works for me yeah.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Blarumyrran
Art Contributor
Posts: 1700
Joined: December 7th, 2006, 8:08 pm

Re: Desktop icon for the dev-release

Post by Blarumyrran »

imo it should do a color switch too, for more instant recognizability. (and green being the symbol of growth and youth)
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Re: Desktop icon for the dev-release

Post by turin »

mesilliac wrote:oh :hmm: something like:
wesnoth-dev-icon-Mac-4.png
:?: :?:
I should make some more gears / fix them, but I'm not even sure if it's possible for this concept to work.
Yeah, that looks much better IMO. Cool.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
Sangel
Moderator Emeritus
Posts: 2232
Joined: March 26th, 2004, 10:58 pm
Location: New York, New York

Re: Desktop icon for the dev-release

Post by Sangel »

Syntax_Error wrote:imo it should do a color switch too, for more instant recognizability. (and green being the symbol of growth and youth)
Looking good. Any chance you could sharpen the gears? Currently they're noticeably blurrier than the shield.
"Pure logic is the ruin of the spirit." - Antoine de Saint-Exupéry
User avatar
Jetrel
Art Director
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Re: Desktop icon for the dev-release

Post by Jetrel »

Gears under the shield works nicely for me. One less thing for me to do. :D
Play Frogatto & Friends - a finished, open-source adventure game!
tsr
Posts: 790
Joined: May 24th, 2006, 1:05 pm

Re: Desktop icon for the dev-release

Post by tsr »

Jetryl wrote:Gears under the shield works nicely for me. One less thing for me to do. :D
Slight necromancy, but is there anything in this thread that the artsy people find good enough to be used for the next dev-release? I still think it's a good idea and obviously I can't draw a good enough version myself :)

/tsr
User avatar
Jetrel
Art Director
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Re: Desktop icon for the dev-release

Post by Jetrel »

tsr wrote:
Jetryl wrote:Gears under the shield works nicely for me. One less thing for me to do. :D
Slight necromancy, but is there anything in this thread that the artsy people find good enough to be used for the next dev-release? I still think it's a good idea and obviously I can't draw a good enough version myself :)

/tsr
The recent version by Mesilliac, with the gears.
Play Frogatto & Friends - a finished, open-source adventure game!
User avatar
woodmouse
Posts: 1435
Joined: August 9th, 2008, 6:26 pm
Location: Finland
Contact:

Re: Desktop icon for the dev-release

Post by woodmouse »

Image
Does this suck? I found the cool hammer from google and tried to edit it more "cartoony" but I think it isn't good... And I redded the shield a bit. I just wanted to make something...
Check out my sprites!
User avatar
Federalist marshal
Art Contributor
Posts: 382
Joined: December 17th, 2007, 12:02 am

Re: Desktop icon for the dev-release

Post by Federalist marshal »

At least one of the hammer's heads isn't aligned with the handle. Also, IMO the text itself shouldn't have been edited. Perhaps you should have made the hammers first, then put the shield on, and then the text?
User avatar
DDR
Posts: 556
Joined: March 23rd, 2007, 4:56 pm
Location: Kamloops, Canada
Contact:

Re: Desktop icon for the dev-release

Post by DDR »

I cannot find it, but a while back there was just the icon for this - the wesnoth shield with gears in it. It was not a favorite at the time, but I liked it quite a lot. :)
Post Reply