Desert Elves

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Federalist marshal
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Post by Federalist marshal »

I've made his torso a bit bigger, and recolored the bow. I don't know exactly what to do with the sword arm, however.
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Jetrel
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Post by Jetrel »

Federalist marshal wrote:I've made his torso a bit bigger, and recolored the bow. I don't know exactly what to do with the sword arm, however.
Lose the sword. Like the wood-elven archer, the unit only needs to show his primary weapon. Cramming both of them in there looks crowded and awkward.
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Federalist marshal
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Post by Federalist marshal »

In addition to removing the sword, I've redone his right arm and legs so that he may look a bit more like the fighter.
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Federalist marshal
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Re: Desert Elves

Post by Federalist marshal »

Attack frame
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Mathijs
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Re: Desert Elves

Post by Mathijs »

I think it's better to remove the bow in attack frames, or the sword depending on what attack. Like this you could also re-use certain frames (this is done with the elves at the moment)

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thespaceinvader
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Re: Desert Elves

Post by thespaceinvader »

/me disagrees... The current elvish archer retains the bow in the melee frames.
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Re: Desert Elves

Post by megane »

Boing boing boing

Edit: redid the little ribbon
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shaman-heal.gif
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desert-shaman.zip
Finished frames for the Desert Shaman
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that little girl's parents were attacked by ninjas - generic npc
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Boucman
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Re: Desert Elves

Post by Boucman »

could be used as anidle anim :)
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Federalist marshal
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Re: Desert Elves

Post by Federalist marshal »

My archer is based on the existing archer attack frame. I'd rather not remove the bow; I don't want the sprite to be too similar to the base, but I don't want it to be unrecognisably different, either. Thus I'd rather keep the bow in the attack frame.

EDIT: Made the defend frame
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DesertArcher-defend.png
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Quietus
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Re: Desert Elves

Post by Quietus »

Federalist marshal wrote:My archer is based on the existing archer attack frame. I'd rather not remove the bow; I don't want the sprite to be too similar to the base, but I don't want it to be unrecognisably different, either. Thus I'd rather keep the bow in the attack frame.

EDIT: Made the defend frame
Would be best to have the bow and bow arm move (to cover his face). Looks a little wierd with it staying the same
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Federalist marshal
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Re: Desert Elves

Post by Federalist marshal »

You're not the only one to say that...
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Federalist marshal
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Re: Desert Elves

Post by Federalist marshal »

Changed the defend frame.
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Jetrel
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Re: Desert Elves

Post by Jetrel »

megane wrote:Boing boing boing

Edit: redid the little ribbon
:eng: I should step out of my way to commend this. Well done.
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Re: Desert Elves

Post by megane »

Jetryl wrote: :eng: I should step out of my way to commend this. Well done.
Thank you; it's the first thing I've animated ^^;
that little girl's parents were attacked by ninjas - generic npc
hee hee! - little girl
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Federalist marshal
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Re: Desert Elves

Post by Federalist marshal »

Made/modified sprites to make two frames based on Verdanna's suggestions in the other thread.
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DesertArcher-defend-.5.png
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DesertArcher-defend.png
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