The Horse's Butt.

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

The Horse's Butt.

Post by Stilgar »

I seem to recall Jetryl mentioning wanting a north-facing standing frame for the horseman, a while back. So here's an... attempt. Which probably has a zillion things wrong with it, so go ahead and point them out. (I know there isn't a shadow - didn't feel like making one unless the basic shape was ok.) I get the feeling that something is wrong with the perspective of it (one of my weak areas.)

Worked from scratch aside from getting the colors from the horseman's base frame.
Attachments
Horse Butt.
Horse Butt.
horseman-north.png (1.39 KiB) Viewed 4770 times
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

The perceived distance between his front and back feet is much smaller than it should be, methinks. The feet might have to be raised. Also, I think you could probably see at least part of the horses' head over the back of the human.

I could be completely wrong, of course, but IIRC the perspective on Wesnoth is from an angle significantly above the horizontal...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
User avatar
Cuyo Quiz
Posts: 1777
Joined: May 21st, 2005, 12:02 am
Location: South America

Post by Cuyo Quiz »

Wasn't it like a little over 20 degrees?.
Cuyo Quiz,where madness meets me :D
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

Post by Stilgar »

How's this? Moved the horse's forelegs up, tail down slightly, added hint of the horse's head over rider's shoulder, fixed a bad highlight on the rider's armor (I hope) and tweaked the spear a little trying to look more like it's pointing back like in the base standing frame.

A little adjustment of the way the horse's rump overlaps the rider might be in order, depending on the angle. I am not sure.
Attachments
horseman-north2x.png
horseman-north2x.png (1.59 KiB) Viewed 4732 times
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Post by thespaceinvader »

You should see more of the horse's back, i think. As it is, no matter what you do with the legs, we still see just the rump of the horse, which makes it look like an end-on view.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

Post by Stilgar »

Attempted to show more back, and a saddle.
Attachments
horseman-north3x2.png
horseman-north3x2.png (1.65 KiB) Viewed 4683 times
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Post by thespaceinvader »

Hmm, now it looks like the rider's too far back. I might have a crack at some basic edits, see if i can't make something work.

You definitely need to be able to see something of the front legs, too, otherwise it looks like some sort of satyr type thing...

EDIT: tweaked.
Attachments
horseman_north.png
horseman_north.png (9.74 KiB) Viewed 4669 times
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

Any mishaps notwithstanding, I wholly endorse this effort. :)
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

Post by Stilgar »

thespaceinvader wrote:EDIT: tweaked.
Any chance you could post the PNG without the grass (or an XCF or whatever, something suitable for editing?)
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Post by thespaceinvader »

Oops, certainly will this afternoon.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
West
Retired Lord of Music
Posts: 1173
Joined: October 30th, 2006, 7:24 am
Location: In the philotic connections between ansibles.
Contact:

Post by West »

Jetryl wrote:Any mishaps notwithstanding, I wholly endorse this effort. :)
Surely you mean end-horse?
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Post by thespaceinvader »

Groaaaan.

Horseman north no grass attached.
Attachments
horseman_north NoGrass.png
horseman_north NoGrass.png (1.53 KiB) Viewed 4491 times
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

Post by Stilgar »

Tweak of a tweak, mainly to do with shading... hopefully looks better.
Attachments
horseman_north4.png
horseman_north4.png (1.5 KiB) Viewed 4429 times
Lecter
Posts: 23
Joined: February 5th, 2006, 6:15 pm

Post by Lecter »

Much better, but maybe with the lance's tip hint it would be perfect.
=( how u guys use GIMP so well I still loose terrible time on it being unable to select something and resizeit.
Stilgar
Posts: 465
Joined: January 21st, 2006, 8:22 pm

Post by Stilgar »

Well, I didn't change the lance point from thespaceinvader's version. It may just be that it doesn't show well on the white background so if that's what you mean, in-game it should look similar to the one posted with a grass background.

Edit: And as for selecting something and resizing it... well I just erased and redrew stuff, zoomed in with the pencil tool. No resizing. Oh, and to resize a selection, it's the tool that says "Scale a layer or selection" on the tooltip... Looks like a small box with an arrow pointing into a bigger one.
Post Reply