Walking Corpses Renewal

Contribute art for mainline Wesnoth.

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Zhukov
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Post by Zhukov »

Eh? Neo posted now burners?

PS. I'm lovin the zombies.
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JW
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Post by JW »

Actually, I do have one complaint: the tattered rags on the Drake zombie seem utterly huge, as in wide. Shouldn't the unit's right knee cover that portion of the rag? The rag would be between his 2 legs, wouldn't it?
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Zhukov
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Post by Zhukov »

JW wrote:Actually, I do have one complaint: the tattered rags on the Drake zombie seem utterly huge, as in wide. Shouldn't the unit's right knee cover that portion of the rag? The rag would be between his 2 legs, wouldn't it?
Look at it like a skirt. It makes sense then.
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Jetrel
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Post by Jetrel »

JW wrote:Actually, I do have one complaint: the tattered rags on the Drake zombie seem utterly huge, as in wide. Shouldn't the unit's right knee cover that portion of the rag? The rag would be between his 2 legs, wouldn't it?
The new drakes have greek-like skirts, at least on the few Neo posted over in the "help needed with defining TC graphics" thread.
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Eternal
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Post by Eternal »

Zombie on a zombie horse. Nothing too difficult.
Though it bugs me how Wesnothian horseys and horsey-men are smaller than average folk, for otherwise they wouldn't fit the hex... I hope this zombie does.
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Jetrel
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Post by Jetrel »

Eternal wrote:Zombie on a zombie horse. Nothing too difficult.
Though it bugs me how Wesnothian horseys and horsey-men are smaller than average folk, for otherwise they wouldn't fit the hex... I hope this zombie does.
He fits in there no problem, as far as I can tell from a cursory glance.


The good news is that said wesnothian horse units are only slightly smaller than "they should be", and said discrepancy is actually much better than it used to be. When I first joined the project, all of the horse units were like little midgets compared to ground units.
Skizzaltix
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Post by Skizzaltix »

These are great! I liked the pallid-blue skin colour from before, but as you said, it didn't look good. Ah well.
In my oppinion zombies are like corpses, with magical 'puppet strings' attaching them to the Necromancer, and so they kinda crawl along the ground and walk hunched over and stuff, but i don't know how this fits with Wesnothian zombies... After all, they don't all die when the necromancer does, and if it's a disease that changes the whole thing...
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Zhukov
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Post by Zhukov »

He sits very high on the horse. This makes him quite large for a level 0 unit.

Camparison:
ImageImageImageImage
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Eternal
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Post by Eternal »

Zhukov wrote:He sits very high on the horse.
Aye, easy fix.
His horse is also bigger than a normal level 1 horse. Horse units should be bigger, I say!
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Eternal
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Post by Eternal »

...And a saurian zombie:
EDIT: Last minute tweak... :oops:
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Eternal
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Post by Eternal »

Triple post... :shock: *Prepares for dark figures closing in*
Fishie zombie. I thought to make it all grounded and it would rise up quickly in attack. That would be quite fish-like IMO. :)

I am, however, very insure about it. There wasn't much room for TC and the sprite(or what it was originally) is rather old... Does ye like it anyways? :?
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Jetrel
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Post by Jetrel »

These look great.
Eternal wrote:Triple post... :shock: *Prepares for dark figures closing in*
Multi-posts are a non-issue if each one adds very-significant content, which these do.
im the one you think of
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Post by im the one you think of »

Zhukov wrote:He sits very high on the horse. This makes him quite large for a level 0 unit.

Camparison:
ImageImageImageImage
This is completely OT but all those horse units have really short legs, even in comparison to their body. Couldn't their legs hang below the horses stomach a bit?
Dragon Master
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Post by Dragon Master »

Is that fish zombie leaking blood? That would be a no-no
Stilgar
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Post by Stilgar »

I think it's a teamcolor ribbon, by the look of it. But yeah, it might be a bit dodgy-looking if it's red.
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