Dwarvish Treasure and other scenarios- dungeon units

Contribute art for mainline Wesnoth.

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Sgt. Groovy
Art Contributor
Posts: 1471
Joined: May 22nd, 2006, 9:15 pm
Location: Helsinki

Post by Sgt. Groovy »

I'm not quite sure about the damage type of the gaze.
Cold? Like, the gaze really sends shivers down your spine.
Tiedäthän kuinka pelataan.
Tiedäthän, vihtahousua vastaan.
Tiedäthän, solmu kravatin, se kantaa niin synnit
kuin syntien tekijätkin.
Na'enthos
Posts: 401
Joined: June 13th, 2004, 8:02 pm
Location: Netherlands

Post by Na'enthos »

zookeeper wrote:Just something I felt like wasting some time on: a lantern zombie. It carries its head which it can kick towards enemies as a weak ranged plague attack (it magically returns to the zombie) and it has a magical lantern, which either gives it daystalk (useless in caves though) or makes the unit lawful and grants it illuminates.
Has anything been done with this? As I like this sprite a lot. Just curious.
He who would travel happily must travel light.
-Antoine de Saint-Exupery
Na'enthos
Posts: 401
Joined: June 13th, 2004, 8:02 pm
Location: Netherlands

Post by Na'enthos »

On the same note (feel free to merge this post with the other one. Dang edit malfunction), for some on reason I thought it had this big floppy brown hat with only shadow to be seen underneath..
He who would travel happily must travel light.
-Antoine de Saint-Exupery
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