A few new item images

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
User avatar
Ranger M
Art Contributor
Posts: 1965
Joined: December 8th, 2005, 9:13 pm
Location: England

Post by Ranger M »

highhole wrote:Here is a new version. I add some holes in the picture that it doesn't look so much strange on sand.
*sniff* *sniff*

Hmm, I smell..... oversaturation.


Reduce the saturation on the grass and flower, they look rediculous compared to the surrounding stuff
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

Ranger M wrote:Hmm, I smell..... oversaturation.
I smell fear. Er... I mean, coffee. Yes, coffee.
Ranger M wrote:Reduce the saturation on the grass and flower, they look rediculous compared to the surrounding stuff

Actually - don't include the flower at all, because there are no other similar flowers around. It looks out of place.
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

Jetryl wrote:
Ranger M wrote:Hmm, I smell..... oversaturation.
I smell fear. Er... I mean, coffee. Yes, coffee.
Ranger M wrote:Reduce the saturation on the grass and flower, they look rediculous compared to the surrounding stuff

Actually - don't include the flower at all, because there are no other similar flowers around. It looks out of place.
OK, I'll try to remove the flower. :)
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

Should I try to make a hole for each terrain. (OK, not lava and sea or so one :P )?
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

Here is an new armor image. I hope it is better.
Attachments
armorongroundinlightblue.png
armorongroundinlightblue.png (1.78 KiB) Viewed 3730 times
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole »

highhole wrote:Here is an new armor image. I hope it is better.
What should I change that it gets comitted?
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

New colored balls

Post by Mille »

I changed some items for my campaign.
Perhaps they are usefull
Any suggestions?
Attachments
ball-red.png
ball-red.png (1.15 KiB) Viewed 3617 times
ball-purple.png
ball-purple.png (1.29 KiB) Viewed 3617 times
scott
Posts: 5243
Joined: May 12th, 2004, 12:35 am
Location: San Pedro, CA

Post by scott »

highhole wrote:Here is an new armor image. I hope it is better.
I compared the old and new side-by-side, and I can't see much of a difference. This armor was originally taked from a unit, and I don't think editing this image will be enough to save it.
Hope springs eternal.
Wesnoth acronym guide.
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

"Indian Stake"

Post by Mille »

Hi - Perhaps somebody can use this. I don´t know. Its something like an indian stake and might be used similar to the monoliths, if you like it perhaps:)

scott wrote:
highhole wrote:Here is an new armor image. I hope it is better.
I compared the old and new side-by-side, and I can't see much of a difference. This armor was originally taked from a unit, and I don't think editing this image will be enough to save it.
Attachments
monolith-stake.png
monolith-stake.png (2.7 KiB) Viewed 3553 times
Disto
Posts: 2039
Joined: November 1st, 2004, 7:40 pm
Location: Cambridge, UK

Re: "Indian Stake"

Post by Disto »

Mille wrote:Hi - Perhaps somebody can use this. I don´t know. Its something like an indian stake and might be used similar to the monoliths, if you like it perhaps:)

scott wrote: I compared the old and new side-by-side, and I can't see much of a difference. This armor was originally taked from a unit, and I don't think editing this image will be enough to save it.
That is resized isn't it.
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

Re: "Indian Stake"

Post by Mille »

Sorry

You are right. Wrong version. The big one was just something to experiment. Here is the smaller original.

In attached a tipi as well. AT home i must still have a bigger non resized version, if these are to small. Perhaps the Tipi can even be used as a village in the big version.

Disto wrote:
Mille wrote:Hi - Perhaps somebody can use this. I don´t know. Its something like an indian stake and might be used similar to the monoliths, if you like it perhaps:)

That is resized isn't it.
Attachments
tipi-symbol_902.png
tipi-symbol_902.png (1.67 KiB) Viewed 3532 times
marterpfahl-symbol_192.png
marterpfahl-symbol_192.png (1011 Bytes) Viewed 3542 times
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

New Trees

Post by Mille »

I worked on the trees in the items folder.
Plz comment.
Do you think they are good enough for alternative tree version?
Attachments
pine1-mille.png
pine1-mille.png (1.55 KiB) Viewed 3469 times
pine1-mille2.png
pine1-mille2.png (1.96 KiB) Viewed 3469 times
pine2-Mille3.png
pine2-Mille3.png (4.21 KiB) Viewed 3469 times
pine2-Mille4.png
pine2-Mille4.png (4.41 KiB) Viewed 3469 times
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

Another one

Post by Mille »

Another one :oops:
Attachments
pine2-Mille5.png
pine2-Mille5.png (4.38 KiB) Viewed 3446 times
Mille
Art Contributor
Posts: 350
Joined: May 6th, 2006, 11:48 am
Location: Germany

Re: Another one

Post by Mille »

And a statue

Mille wrote:Another one :oops:
:oops:
Attachments
dragoon-statue.png
dragoon-statue.png (2.39 KiB) Viewed 3426 times
toms
Posts: 1717
Joined: November 6th, 2005, 2:15 pm

Re: Another one

Post by toms »

Mille wrote:
Mille wrote:Another one :oops:
:oops:
Image :roll:
First read, then think. Read again, think again. And then post!
Post Reply