A few new item images

Contribute art for mainline Wesnoth.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

A few new item images

Post by highhole » April 20th, 2006, 6:36 am

I changed the item images:
Citic please...
Attachments
I made it lighter...
I made it lighter...
armor2.png (4.47 KiB) Viewed 2526 times
I did some changes on the staff and the front...
I did some changes on the staff and the front...
storm-trident2.png (402 Bytes) Viewed 2524 times

SmokemJags
Posts: 580
Joined: February 14th, 2006, 3:24 am
Location: New Avalon
Contact:

Post by SmokemJags » April 20th, 2006, 10:26 am

I think the new style is moving away from this kind and making items more like what you would see in World of Warcraft.
"A wise man speaks when he has something to say. A fool speaks when he has to say something."

highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole » April 20th, 2006, 11:14 am

SmokemJags wrote:I think the new style is moving away from this kind and making items more like what you would see in World of Warcraft.
OK, perhaps the storm-trident is to much colored...
But IMO the actually storm-trident could be a spade, too.
see:
http://svn.gna.org/viewcvs/*checkout*/w ... ?rev=10504

User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin » April 20th, 2006, 12:34 pm

SmokemJags wrote:I think the new style is moving away from this kind and making items more like what you would see in World of Warcraft.
That's what it's doing with attack images, but I haven't heard of doing something like this for items as well...
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm

Disto
Posts: 2039
Joined: November 1st, 2004, 7:40 pm
Location: Cambridge, UK

Post by Disto » April 20th, 2006, 3:28 pm

turin wrote:
SmokemJags wrote:I think the new style is moving away from this kind and making items more like what you would see in World of Warcraft.
That's what it's doing with attack images, but I haven't heard of doing something like this for items as well...
We are having a change on item too though, the perspective is different (I think), but the attack images is going so fast it dwarves this.
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth

scott
Posts: 5242
Joined: May 12th, 2004, 12:35 am
Location: Alexandria, VA

Post by scott » April 20th, 2006, 4:21 pm

That armor image is a POS that I came up with as a placeholder for future plans. If anyone can improve it, I would appreciate it.

These item images are like sprites, whereas the attack images are like portraits.
Hope springs eternal.
Wesnoth acronym guide.

SmokemJags
Posts: 580
Joined: February 14th, 2006, 3:24 am
Location: New Avalon
Contact:

Post by SmokemJags » April 20th, 2006, 5:08 pm

That's what it's doing with attack images, but I haven't heard of doing something like this for items as well...
My mistake, probably was a bad idea to post right before going to sleep wasn't it.
"A wise man speaks when he has something to say. A fool speaks when he has to say something."

User avatar
irrevenant
Moderator Emeritus
Posts: 3692
Joined: August 15th, 2005, 7:57 am
Location: I'm all around you.

Post by irrevenant » April 20th, 2006, 9:50 pm

The armour looks 2d to me; like it's only the front bit of the armour. IMO, it would be better were it positioned so it was sitting on the ground and it looked 3d rather than flat.

Aside: Surely we can make our art look professional without being so derivative as to say "It should look like World of Warcraft". :!: :?:

SmokemJags
Posts: 580
Joined: February 14th, 2006, 3:24 am
Location: New Avalon
Contact:

Post by SmokemJags » April 20th, 2006, 10:41 pm

So many people here jealous of WoW it's not even funny anymore.
Any mention of it is like instant-nerve striking.
"A wise man speaks when he has something to say. A fool speaks when he has to say something."

Flametrooper
Posts: 984
Joined: February 21st, 2006, 11:02 pm
Location: 0x466C616D65

Post by Flametrooper » April 20th, 2006, 11:23 pm

If wesnoth becomes too WoW-ized, I will probably quit. I know that most of you won't really care, but I just want to say that it's uniqueness graphically is one of it's stronger points; as is it's uniqueness everywhere else(most fantasy games today are, essentially, Dnd/WoW clones, wesnoth is not as much). Eye-candy graphics like in WoW are not nessecary for a good game; Wesnoth is an awesome game as it is, and it achieves that without having to copy things like styles of graphics from megalathons like WoW. Just my $0.02...
hey.

User avatar
Kestenvarn
Inactive Developer
Posts: 1307
Joined: August 19th, 2005, 7:30 pm
Contact:

Quoted for Truth.

Post by Kestenvarn » April 21st, 2006, 12:37 am

SmokemJags wrote:So many people here jealous of WoW it's not even funny anymore.

Flametrooper
Posts: 984
Joined: February 21st, 2006, 11:02 pm
Location: 0x466C616D65

Post by Flametrooper » April 21st, 2006, 1:59 am

Fine by me if they're jealous. I'm not.
hey.

highhole
Posts: 312
Joined: March 19th, 2006, 6:38 pm

Post by highhole » April 21st, 2006, 1:07 pm

OK, perhaps it looks like WoW, but I have never played WoW!! :x :?

User avatar
Redeth
Art Contributor
Posts: 338
Joined: January 21st, 2006, 5:08 pm
Location: Buenos Aires, Argentina

Post by Redeth » April 21st, 2006, 7:13 pm

highhole wrote:OK, perhaps it looks like WoW, but I have never played WoW!! :x :?
Me neither and I'm not planning to, so reading "just like in WoW" or "graphics in the WoW style" is, if not annoying, at least of no use whatsoever to me when it comes to creating art.

Regarding the items, I think a little bit of increased shading on the armor would be nice.
- Rojo Capo Rey de Copas -

romnajin
Posts: 1067
Joined: February 26th, 2005, 7:26 pm
Contact:

Post by romnajin » April 21st, 2006, 11:38 pm

One of the best graphiced games out there(as in in game), Elder Scrolls IV Oblivion, has some of the first icon images of any current game, while, wesnoth is beat in-game, but it's icons are actually better.
Sorry for the meaningless post

Post Reply