warrior-king edit

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Which looks better

original
15
75%
mine
5
25%
 
Total votes: 20

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Thrawn
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warrior-king edit

Post by Thrawn » April 18th, 2006, 8:19 pm

wondering if it looks better, because I couldn't tell what was going on with the face in the original.

comments welcome!
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warrior-king2.png
warrior-king2.png (2.74 KiB) Viewed 1717 times
wk_comp.png
wk_comp.png (4.27 KiB) Viewed 1716 times
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

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xtifr
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Post by xtifr » April 18th, 2006, 8:47 pm

It looks to me as if you merely removed his beard. Whether that's "better" or "worse" may depend on your opinion of beards. Personally, I think the with-beard looks a little more kingly. But I have no strong opinion either way.
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Post by Thrawn » April 18th, 2006, 8:54 pm

xtifr wrote:It looks to me as if you merely removed his beard. Whether that's "better" or "worse" may depend on your opinion of beards. Personally, I think the with-beard looks a little more kingly. But I have no strong opinion either way.
I don't see a beard when I look at him--so I didn't draw one.
I also:
*redid the face completely
*tried to smooth some of the lines
*made the shadow with fading towards the edges
*darkened the face-guard on the helmet
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w/ grey beard, like portrait.
w/ grey beard, like portrait.
wk_comp.png (4.32 KiB) Viewed 1688 times
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well

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Post by Stilgar » April 18th, 2006, 9:00 pm

No offense but I think the original is a lot better. I never had trouble interpreting it, to me it looks like his eyes are hidden and what you're seeing is his nose with a moustache under it. Your new face looks like more of a jumble to me, I just see what I suppose are meant to be eyes but they don't look right to me.

Edit: This in response to the first post. The newest one looks more like a dwarf face.

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xtifr
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Post by xtifr » April 18th, 2006, 9:04 pm

Thrawn wrote:I don't see a beard when I look at him--so I didn't draw one.
Look closer--it looks like a very obvious beard and moustache on the original to me.

I do like the other changes, but prefer the original face, with the dark beard.
"When a man is tired of Ankh-Morpork, he is tired of ankle-deep slurry" -- Catroaster

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Post by Thrawn » April 18th, 2006, 9:05 pm

Master Stilgar wrote: Edit: This in response to the first post. The newest one looks more like a dwarf face.
in game portrait does that too. thanks for the comments though!
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well

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Zhukov
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Post by Zhukov » April 19th, 2006, 4:16 am

The original doesn't actually clearly depict anything. What it does is hint at facial details and gives a rough impression of a bearded face.

You seem to be trying to include each detail.

Which approach is better is an open question, although my preference leans toward the former.

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Post by Flametrooper » April 19th, 2006, 4:18 am

Its a unit that appears in 2 scenarios of 1 campaign. I do not think this is an issue of the highest importance right now, and there are better things to do than replace an okay graphic with a different(not better, not worse, just different) one when the existing one is fine as it is.
hey.

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Post by SmokemJags » April 19th, 2006, 5:18 am

Its a unit that appears in 2 scenarios of 1 campaign. I do not think this is an issue of the highest importance right now, and there are better things to do than replace an okay graphic with a different(not better, not worse, just different) one when the existing one is fine as it is.
What people choose to do with their time is their business, who's to say what ranks as 'more important'? He's working on something he thought would be a good use of his time/could contribute to the game/be a small step to take towards improving his pixel art skills.



Personally though, it looks to me like you're trying to do too much with too few pixels.
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Post by Jetrel » April 19th, 2006, 5:32 am

Zhukov wrote:The original doesn't actually clearly depict anything. What it does is hint at facial details and gives a rough impression of a bearded face.

You seem to be trying to include each detail.

Which approach is better is an open question, although my preference leans toward the former.
It's an open question, but the answer is the former. :P

It's not possible to actually resolve every detail of an object in sprite art of this size, because you just don't have the available resolution. Rather, you should suggest them. As darth fool suggested: "If normal-scale drawings liken unto prose, then sprite art likens unto poetry."


Now, as for this individual drawing, IIRC, the sprite was made well before the portrait, before the character had a beard, and I for one see no hint of a beard whatsoever in the original. I also thing it doesn't matter whatsoever, and that there are better things for anyone to do with their time.

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Post by Zhukov » April 19th, 2006, 6:08 am

Jetryl wrote:As darth fool suggested: "If normal-scale drawings liken unto prose, then sprite art likens unto poetry."
Whoa, that's deep :).
Jetryl wrote:Now, as for this individual drawing, IIRC, the sprite was made well before the portrait, before the character had a beard, and I for one see no hint of a beard whatsoever in the original.
I always saw that dark patch below his chin as a short beard, and the line above as a mustache. Matter of interpretation I guess.

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