Female Wesnoth - Fencer

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ghype
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Re: Female Wesnoth - Fencer

Post by ghype » November 24th, 2018, 4:30 pm

I haven't inspected the new Rogue sprites yet, which I definitely should. I will do a in-depth analyse of that at some later point. I could always go back and give the female fencer a much more distinguishable hairstyle then the rughish hairstyle of the male one - if thats what this unit line needs.
name wrote:
November 24th, 2018, 4:18 pm
It would be more memory efficient to just let the portraits do the work illustrating gender and reuse the same sprite for both male and female units in most cases.
yes, the portraits will be playing a big role in this. but i don't want to try convincing a umc artist doing such portraits without me delivering the female sprites to this unit line first.
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ghype
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Re: Female Wesnoth - Fencer

Post by ghype » November 26th, 2018, 4:34 pm

doofus-01 wrote:
November 24th, 2018, 1:09 pm
I'm not sure that replacing the scarf (or whatever it is) with boobs is the best way to pull it off. I'd suggest looking to the Rogue Male/Female sprites as a model, they are (relatively) new sprites and the unit type plays a similar role.
Webp.net-gifmaker (4).gif
Webp.net-gifmaker (4).gif (1.86 KiB) Viewed 983 times
Webp.net-gifmaker (5).gif
Webp.net-gifmaker (5).gif (2.38 KiB) Viewed 983 times
As it appears that, except of the hairstyle, the only changes are the male scarf become female boobs+accesior for the mainline rogue units.
So as a consequence, the one thing left for improvement is considering a completely new hairstyle.
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Pentarctagon
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Re: Female Wesnoth - Fencer

Post by Pentarctagon » November 26th, 2018, 4:46 pm

The female fencer's boobs look quite a bit more pronounced than the thief's, though.
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Re: Female Wesnoth - Fencer

Post by beetlenaut » November 27th, 2018, 3:25 am

Pentarctagon wrote:
November 26th, 2018, 4:46 pm
The female fencer's boobs look quite a bit more pronounced than the thief's, though.
In fact, her chest isn't believable. I'm sure that a fencer with breasts that size would have to strap them down in some way in order to move properly, so you wouldn't see them like that.
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ghype
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Re: Female Wesnoth - Fencer

Post by ghype » November 27th, 2018, 12:08 pm

Considering your both lasts comment, I think the right approach is to really change hairstyle and make that her dominant female characteristic and reduce the breast size.
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ghype
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Re: Female Wesnoth - Fencer

Post by ghype » November 27th, 2018, 9:16 pm

here is the new hairstyle, which also takes away the focus from the breasts.
fencer+female-4.png
fencer+female-4.png (5.31 KiB) Viewed 875 times
fencer.png
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The_Gnat
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Re: Female Wesnoth - Fencer

Post by The_Gnat » November 27th, 2018, 9:47 pm

ghype wrote:
November 27th, 2018, 9:16 pm
here is the new hairstyle, which also takes away the focus from the breasts.
That is quite good!

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Re: Female Wesnoth - Fencer

Post by GunChleoc » December 5th, 2018, 2:13 pm

Yep. The hair looks great :)

Maybe lighten up the shading around the boobs a bit? Clothing tends not to be snug in the middle and on the bottom in RL.

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ghype
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Re: Female Wesnoth - Fencer

Post by ghype » December 5th, 2018, 4:32 pm

Thanks for pointing it out. It might be taking away the focus from the breasts too, which would be a good thing.

Also I am planning a different stance for the female variant, but that has to be done in the idle-animation
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Re: Female Wesnoth - Fencer

Post by The_Gnat » December 5th, 2018, 7:36 pm

ghype wrote:
December 5th, 2018, 4:32 pm
Also I am planning a different stance for the female variant, but that has to be done in the idle-animation
That is a good idea. I don't think a major shift is needed but a slightly different stance would help differentiate them more.

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