changing [mainline] lvl 2 units prices
Moderator: Forum Moderators
changing [mainline] lvl 2 units prices
Here is my original post from another topic:
Honestly AOH is so unbalanced that price changes make little difference to it, but there will be some noticeable change in campaigns if price changes are made and so this is not something that can just be done in a half second it needs consideration and testing. Of course i plan on testing it in campaigns and considering these changes effects but i also encourage anyone else who is interested to ask me and i will send them a add-on so they can test the changes also!
And if anyone sees any problems or has any suggestion i would appreciate them!
Here is a list i have comprised of mainline campaigns that recruit units that i have suggested changes to:
Hello all. I talked with Pentarctagon and after consideration came up with some price changes for somemany level 2 units. The reason i did this is because while creating a new era Reign of Heroes (with level 2 recruits) i encountered significant pricing imbalances (for example the extreme price of the elvish ranger). I found the prices of level 2's to be considerably different between factions and so many units required changing. Since 2nd level units are rarely recruited it is understandable that little testing was originally put into balancing their prices. I believe these new prices will help balance the AoH, but the main reason i worked on this is to balance my own era in which I have already made these price adjustments.
The only thing that needs further consideration is the outlaws, as they were quite under priced but often deserving of their cheap prices. I slightly increased the price of a few outlaws, where it was statistically legitimate to do so.
Thank you for taking the time to look at these changes. I know all you developers already have plenty to do so if you do not have time to make these changes now that is understandably.
The only thing that needs further consideration is the outlaws, as they were quite under priced but often deserving of their cheap prices. I slightly increased the price of a few outlaws, where it was statistically legitimate to do so.
Thank you for taking the time to look at these changes. I know all you developers already have plenty to do so if you do not have time to make these changes now that is understandably.
Changes
Honestly AOH is so unbalanced that price changes make little difference to it, but there will be some noticeable change in campaigns if price changes are made and so this is not something that can just be done in a half second it needs consideration and testing. Of course i plan on testing it in campaigns and considering these changes effects but i also encourage anyone else who is interested to ask me and i will send them a add-on so they can test the changes also!
And if anyone sees any problems or has any suggestion i would appreciate them!
Here is a list i have comprised of mainline campaigns that recruit units that i have suggested changes to:
Campaigns list
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: changing [mainline] lvl 2 units prices
I don't believe any mainline campaigns use the Khalifate, so those changes at least wouldn't affect anything I as far as I know.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: changing [mainline] lvl 2 units prices
I definitely agree that the level 2 unit prices are inconsistent. Would love to see something of this scale take place if possible.