Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
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Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
oh, I forgot. I felt quite disappointed that the merman I found would then just jump on the other team. I recalled him and gave him xp to get along and then he just dumps the team. And even gets killed immediately in action . Perhaps he could still be on the player's team after getting back home?
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Now that the mermen outpost scenario got replaced with the swamp, he will stay with the player
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- Posts: 4
- Joined: August 10th, 2017, 3:20 pm
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Hi there. Here is a bug report.
When I try to launch this campaign on 1.13.8 (windows version) I get this error message:
When I try to launch this campaign on 1.13.8 (windows version) I get this error message:
After that, I can't seem to be able to start the campaign anywayThe following add-on had errors and could not be loaded:
C:\Users\daiqu\OneDrive\Documenti\My Games\Wesnoth1.13/data/add-ons/Carved_in_Stone/_main.cfg
Please report this to the author or maintainer of this add-on.
Details:
Macro/file 'ACTIVATEABLE_BRAZIER' is missing
at ~add-ons/Carved_in_Stone/scenarios/05_The_Dead_Admonish.cfg:63
included from ~add-ons/Carved_in_Stone/_main.cfg:75
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Right, thanks for the note. You need the recently uploaded version of "Heroes" to fix that
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- Posts: 4
- Joined: August 10th, 2017, 3:20 pm
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Now it all works. Thank you for your support!
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Thanks for both this and Nightfall, I'm currently playing through both of them, versions CiS 1.2.1 and Nightfall 1.1.0+dev (uploads=2 in the _info.cfg).
In both campaigns, the Funga / Fungal / Fungalae enemies' sprites aren't found on a platform with case-sensitive filenames (Linux). The .png files have capital letters at the start.
In CiS, there are no enemies in The Dead Admonish. They're generated in the "side 3 turn" event, but this scenario only has 2 sides.
In both campaigns, the Funga / Fungal / Fungalae enemies' sprites aren't found on a platform with case-sensitive filenames (Linux). The .png files have capital letters at the start.
In CiS, there are no enemies in The Dead Admonish. They're generated in the "side 3 turn" event, but this scenario only has 2 sides.
Currently updating the SurvivalXtreme Collection, and the SXC Pressure scenario. That's about a mermish necromancer, who's just found out that her Tentacles Of The Deep have been nerfed.
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Thanks for the note, I fixed the spawn bug in The Dead Admonish and the shroom sprites for CiS and uploaded the new version v.1.2.2
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Just finished the campaign, it was nice, not at the level of Ashen Hearts imho but still very enjoyable. A few notes:
Spoiler:
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Thanks for sharing your observations! I fixed everything except the Norn AMLA stuff, which I don't view as a big problem, either. "The Dead admonish" should be a lot easier now: less spawns and the spawned enemies don't attack directly.
The new Carved in Stone v.1.2.3 is up and the Heroes v.1.1.1. contains the fix regarding Onarr's regeneration ability not working.
The new Carved in Stone v.1.2.3 is up and the Heroes v.1.1.1. contains the fix regarding Onarr's regeneration ability not working.
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Just seen a new upload (1st of March 18)? What is new?
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Kwandulin, it looks like both the November release and today's release have version number 1.2.3, but different upload counts.
Wussel: lots of changes to map journeys, and the stuff in the spoiler.
Wussel: lots of changes to map journeys, and the stuff in the spoiler.
Spoiler:
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
Yeah, there are only minor updates, mostly another type for Gromsong and some changes related to the Heroes package. More or less a re-upload.
Carved in Stone [Dwarven Campaign]
Carved in Stone v.1.3 (BfW 1.14.x only)
- added Burlag to S3
- added Bartolin to S4
- replaced "The Dead Admonish" with "Lands of Fire and Ice"
- replaced "Pathways of the Past" with "Frost Tunnel"
- added the Icesaints to the Heroes package
- Skjol is no longer a thane of Dulmrdyn, but an ancient protector of the bulwark in "The March"
- redesigned the second part of the campaign: it is more centered around the contrast of fire and ice
- Bear riders, Gryphons are now optional and can be achieved later in the game. You can unlock them. Scouts and Scoundrels are received once you meet onarr.
- added the Gryphon Scout of AH to CiS
- IIIO_METAL
- Posts: 202
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- Location: japan
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
An error occurred when trying to start a campaign with Wesnoth version 1.13.14.
Macro/file 'HRS_CREATE_HERO' is missing
at ~add-ons/Carved_in_Stone/scenarios/01_Swallowed_up_by_the_Earth.cfg:68
included from ~add-ons/Carved_in_Stone/_main.cfg:76
Macro/file 'HRS_CREATE_HERO' is missing
at ~add-ons/Carved_in_Stone/scenarios/01_Swallowed_up_by_the_Earth.cfg:68
included from ~add-ons/Carved_in_Stone/_main.cfg:76
Creator of "Mountain Witch" & "Castle of evil spirit"
Re: Carved in Stone 0.8.0 [SP Dwarven Campaign for 1.13]
The most recent version of "Heroes" is needed