From Rocks and Blood - Troll Campaign

Discussion and development of scenarios and campaigns for the game.

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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

vghetto wrote: May 13th, 2021, 11:34 am
Graziani wrote: May 13th, 2021, 10:05 am Does anyone else got problems with my campaign ? I have no idea how to fix potential problems linked to Linux.
Yes it doesn't work on linux.
To fix it, do a find and replace on all *.cfg files and change
From_rocks_and_blood into From_Rocks_And_Blood

That's it :)
Thanks a lot, I will fix it this week ☺️
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
Major_Swampy
Posts: 175
Joined: June 26th, 2019, 2:20 pm

Re: From Rocks and Blood - Troll Campaign

Post by Major_Swampy »

Hey, I'm late to report weird things in this campaign; for some reason, when I see some of your new units in description, the description dialog box won't open/pop-up.

Another Lua Error when Tronark dies:

Code: Select all

<Lua> Repeated [endlevel] execution, ignoring
Edit: Appears same Lua error that I see when get Victory in scenario Chaos at the Northern Gates...
Sorry for my english, I'm not english native.
Regards, Swampy.

(Already mastered the LotI as 4 times until the end, so wanna me to play it again!?)
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

Major_Swampy wrote: May 28th, 2021, 6:15 am Hey, I'm late to report weird things in this campaign; for some reason, when I see some of your new units in description, the description dialog box won't open/pop-up.

Another Lua Error when Tronark dies:

Code: Select all

<Lua> Repeated [endlevel] execution, ignoring
Edit: Appears same Lua error that I see when get Victory in scenario Chaos at the Northern Gates...

Hey, thanks for reporting issues !

-Fixed the "<lua> repeated endlevel executing, ignoring" in S8 and S11.
-Added few difficulty to the last level. It's gonna change again soon.

Version is now 0.9.9.7, updated and online.

---------

About the custom units description, I have no idea why the box won't open. I tried to fix it without success. Gonna soon take the time to understand the problem.

Also, I won't fix the problem linked to Linux until the 1.15 is not fully released because last time I changed main campaign files, the campaign was full buggy for the people who already downloaded it (custom units won't show up, multiples error messages...).

So I will fix it before to post the campaign on 1.15

I'm sorry for this issue, this problem is noted, I will take care of this linux problem.


----

What's gonna change for FRAB campaign :

-Will add challenges in the last level
-Will rework gameplay in the dragon level (S19)
-will fix the custom unit description box issue
-will create a system that change the form of dialogs, depending of wich race is speaking (when unit/second unit is triggered, whatever the race of the speaker is, dialogs are not changing). Thanks to Argesilao2 review, I want to change this.
-will rework dialogs, especially those from S8 to S13 that are quite long and messy and sometimes not useful
-I still want to reduce a bit the number of custom units
-Will fix graphical issue with troll bowler backbag.
-wmllint


And some other stuff is going to change also. Right now, I'm focused on my new campaign Facing Death, but FRAB is going to get improvements soon, especially graphically.


Voilà ! Take care
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

New version updated online :

0.9.9.8

-Corrected a bug in an standing count event --- S19
-Added some ambient sounds ---- S19
-improved some [remove_shroud] tags --- S8 and S19
-Corrected an error involving a [check_speaker] --- S19
-Changed some dialogs and deleted some french words that survived in the english version ---- many scenarios and storytxt
-Changed the die sound for some custom units
Spoiler:


More is coming ^^
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

New version updated online :

0.9.9.9

-improved dialogs ---- S8, S9, S10, S11, S12, S13, S21, S22, S23
-corrected text errors ---- story.txt
-Main character Godug have no more graphical problems in his attack frames
-Troll Bowler Lvl 1 have no more graphical problems with his bag
-Fixed a minor bug on a moveto [event] ---- S21
-changed music and [music] tags ---- S21
-added a first sight [event] --- S12
-Modified one enemy side S12
Spoiler:
-Fixed a graphical issue with one lvl 3 unit
Spoiler:
-added a portrait to an enemy leader ---- S12
Spoiler:
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

New version updated online :

1.0.0 (finally!)


-Added many ambient sounds, shakes effects and graphism stuff to reinforce the story. These sounds/effects are all link to the new enemies the player is facing on in the following scenarios ---- S18,19,20,21
-Improved dialogs ---- S19
-Added some animated fires and details to maps ---- All campaign



What's gonna change for FRAB campaign :


Dialogs/Story

-Give more consistency and a lyrical style to the story.txt
-Reduce and improve dialogs in all campaign
-Some CHECK_SPEAKER are missing in the campaign, have to check all campaign
-will create a system that change the form of dialogs, depending of wich race is speaking (when unit/second unit is triggered, whatever the race of the speaker is, dialogs are not changing)
-Give more consistency to the plot in S21

Ambient

-Improve all music playlist --- All campaign
-more dramatic situations in few scenarios (through graphism and music)

Gameplay

-Improve gameplay in S7, S8 and S19
-Add more difficulty/challenge in the last level
-Reduce the custom units number
-Check the stats of the custom units (for all trolls and goblins this part this complete)
-Add narrator notes to underline turn limit in objectives in S11 and S15
-Add notes that indicates what the player is now able to recruit --- S8, S11
-balance gold in easy and medium difficulty

Graphism

-Give portrait to the troll berserker family

WML

-Linux bug fix (when 1.15 will be fully release)
-S13 object sound is not working; have to fix it
-Ingame description box won't open in game for custom units; have to fix it
-wmllint and wmlindent
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

New version updated online :

1.0.1

-Added narrator notes that indicates what the player is able to recruit --- S8, S11
-Added narrator notes to underline turn limit in objectives --- S11,S15
-Corrected few lines of dialogs --- S11,S15,S16
-Corrected a [scroll_to] --- S15
-Added ambient sounds --- S15
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
garfield
Posts: 10
Joined: August 4th, 2013, 8:10 pm

Re: From Rocks and Blood - Troll Campaign

Post by garfield »

I am still not able to play: :(

The following add-on had errors and could not be loaded:
/home/garfield/.local/share/wesnoth/1.14/data/add-ons/From_Rocks_And_Blood/_main.cfg

Please report this to the author or maintainer of this add-on.

Details:

Macro/file '~add-ons/From_rocks_and_blood/units' is missing
at ~add-ons/From_Rocks_And_Blood/_main.cfg:37
white_haired_uncle
Posts: 1093
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Location: A country place, far outside the Wire

Re: From Rocks and Blood - Troll Campaign

Post by white_haired_uncle »

Edit /home/garfield/.local/share/wesnoth/1.14/data/add-ons/From_Rocks_And_Blood/_main.cfg and change line 37 from

From_rocks_and_blood

to

From_Rocks_And_Blood
Major_Swampy
Posts: 175
Joined: June 26th, 2019, 2:20 pm

Re: From Rocks and Blood - Troll Campaign

Post by Major_Swampy »

white_haired_uncle wrote:
garfield wrote: I am still not able to play: :(

The following add-on had errors and could not be loaded:
/home/garfield/.local/share/wesnoth/1.14/data/add-ons/From_Rocks_And_Blood/_main.cfg

Please report this to the author or maintainer of this add-on.

Details:

Macro/file '~add-ons/From_rocks_and_blood/units' is missing
at ~add-ons/From_Rocks_And_Blood/_main.cfg:37
Edit /home/garfield/.local/share/wesnoth/1.14/data/add-ons/From_Rocks_And_Blood/_main.cfg and change line 37 from

From_rocks_and_blood

to

From_Rocks_And_Blood
Another person already encoutered the same problem before... :whistle:
Selenium wrote:
gnombat wrote:
Selenium wrote: Campaign won't start, says it can't find the 'units' file.
It looks like the campaign might have case sensitivity issues. Are you playing on Linux?
I'm playing on Linux, yes.
Sorry for my english, I'm not english native.
Regards, Swampy.

(Already mastered the LotI as 4 times until the end, so wanna me to play it again!?)
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Graziani
Posts: 179
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Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

Okay I will fix it tonight. I wanted to wait the release of the next wesnoth version to avoid bugs for people who already downloaded the campaign (last time I changed the cfg files the game was full bugged with missing units and scenarios).
I will fix it and see what happen. So I just have to change From_rocks_and_blood to From_Rocks_And_Blood in all CFG files
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
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Graziani
Posts: 179
Joined: December 20th, 2010, 1:04 am
Location: France

Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

garfield wrote: July 10th, 2021, 3:07 pm I am still not able to play: :(

The following add-on had errors and could not be loaded:
/home/garfield/.local/share/wesnoth/1.14/data/add-ons/From_Rocks_And_Blood/_main.cfg

Please report this to the author or maintainer of this add-on.

Details:

Macro/file '~add-ons/From_rocks_and_blood/units' is missing
at ~add-ons/From_Rocks_And_Blood/_main.cfg:37


1.0.2 updated and online

-Improved music --- S7
-Improved map --- S7
-Improved gameplay --- S7
Spoiler:
-No more conflict with Linux --- This update may cause conflict for those who are currently playing the campaign. If it happens (missing unit/scenario error or whatever else), please do the following fix : DELETE your FRAB addon directory, DOWNLOAD it again (last version) THEN reload the save of the scenario you were playing BUT not in turn 1 but before (you need to see the story part of the scenario)
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
garfield
Posts: 10
Joined: August 4th, 2013, 8:10 pm

Re: From Rocks and Blood - Troll Campaign

Post by garfield »

Great! I could start now the campaign! Thanks a lot! :D
garfield
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Graziani
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Re: From Rocks and Blood - Troll Campaign

Post by Graziani »

garfield wrote: July 12th, 2021, 6:09 pm Great! I could start now the campaign! Thanks a lot! :D
garfield
Glad you started the campaign !

Don't hesitate to come back to give feedback/review !


Updated and uploaded on server :

1.0.3


-Improved dialogs --- S7, S11
-Added a [remove_shroud] --- S11
-Improved maps --- S7,8,11
-Deleted 1 custom unit
Spoiler:
-Changed some units stats
Spoiler:
Creator and maintainer of "A goblin adventure" (available) and "From Rocks and Blood"(available) --- Working on a new campaign "Facing Death"
Selenium
Posts: 11
Joined: September 24th, 2020, 10:35 pm

Re: From Rocks and Blood - Troll Campaign

Post by Selenium »

It's a little late, but the update worked, and I finished the campaign, it was quite fun to play. I almost exclusively used troll units, I couldn't find much use for the dwarven units.
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