New Mini-Campaign: Ilayin the Illusionist.
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It's probably WML that kills their leader so as to change their behavior. I do the same thing in Liberty. You can't turn off AI behavior outside of the initial side delcaration, but this trick can get around that somewhat. Check the .cfg file for clues.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
- Elvish_Pillager
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On turn 3, the friendly Elf loses canrecruit so that he'll go out and fight. One side effect of this is that he can no longer own villages (not that it would do him any good).
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Revolution on medium -- just can't do it
I have solved most of the campaigns, but I find revolution pretty much impossible. I am playing on medium and had fun with the lower levels, but am trying the last scenario with 150G and 8 L3's. Is anyone else completing this?
Deprecated WML
Hmm, I don't know wether this is the right place to note this ...
I'm getting (with 1.3.8, today downloaded campaign) some "Deprecated WML" messages for "Illusionist", "Delusionist", "Costly Illusionist", "Costly Delusionist", "Dead Costly Delusionist" and "Dead Costly Illusionist".
The usual thing, attack animation which should be directly in [unit], not in [attack].
I'm getting (with 1.3.8, today downloaded campaign) some "Deprecated WML" messages for "Illusionist", "Delusionist", "Costly Illusionist", "Costly Delusionist", "Dead Costly Delusionist" and "Dead Costly Illusionist".
The usual thing, attack animation which should be directly in [unit], not in [attack].