What are the best add-ons?

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Jabie
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What are the best add-ons?

Post by Jabie » February 11th, 2012, 10:59 am

As with any custom material, quality is variable and time is limited. Not voting for your own, which are add-ons do you recommend? For my 2cp, Swamplings is a great campaign.

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Heindal
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Re: What are the best add-ons?

Post by Heindal » February 11th, 2012, 11:20 am

Bad Moon Rising, Burning Sun and its great sequel, which name I have unfortunately forgotten (To Lands Unknown).

Edit: As the other said: Swamplings.
Last edited by Heindal on April 29th, 2012, 9:02 pm, edited 3 times in total.
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pyrophorus
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Re: What are the best add-ons?

Post by pyrophorus » February 11th, 2012, 3:10 pm

Many are fine (and I didn't played all of them), but my prefered are,
- To Lands Unknown
- Ice Age Fun
- and of course Swamplings

Have fun with them !
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lipk
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Re: What are the best add-ons?

Post by lipk » February 11th, 2012, 3:42 pm

Bad Moon Rising, Swamplings, After the Storm, The Sojournings of Grog, The Earth's Gut, The Fellowship of the Clay.
There was also a drake campaign I enjoyed very much, but I can't remember anymore whether it's Children of Dragons, Flight to Freedom or Brave Wings (most likely the first :hmm: )

And The Devil's Flute, of course :mrgreen:

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Dorimen
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Re: What are the best add-ons?

Post by Dorimen » February 11th, 2012, 5:06 pm

I like the Era of Magic, To Lands Unknown, Invasion From The Unknown and After The Storm and a scenario MP in style RPG: The Brotherhood of Light... :D
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Re: What are the best add-ons?

Post by AlaskanAvenger » February 11th, 2012, 5:46 pm

Invasion from the Unknown, Devil's Flute, After the Storm, & To Lands Unknown

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taptap
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Re: What are the best add-ons?

Post by taptap » February 11th, 2012, 10:51 pm

I enjoyed The Sojournings of Grog (pretty mainlinish, only the overpowered Gold Mage isn't, no dying allies because you can take control of them), Grnk the Mighty (many tomatoes but funny and definitely not your usual army building campaign), Fate of a Princess (I played recently and didn't yet clear the last scenario, unique unit mix in both parts, the second part is likely the elvish campaign with the lowest number of elves seen).

Brave Wings and The Founding of Borstep are the add ons I will play next.
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artisticdude
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Re: What are the best add-ons?

Post by artisticdude » February 12th, 2012, 12:26 am

My favorites (in no particular order):

-Anything created by Shadowmaster, inferno8, beetlenaut, Bob_the_Mighty, or doofus-01 (you can't go wrong with these guys... amazingness in add-ons is their norm ^_^ )

-Sojournings of Grog (I've played this through 14.5 times)

-The Devil's Flute (technically I haven't yet finished it, but it's definitely one of my favorite add-ons regardless :mrgreen: )

-Swamplings (I did contribute a few insignificant pieces of art for it, so I might be slightly biased, but it'd still be a great campaign no matter what)
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Elvish_Hunter
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Re: What are the best add-ons?

Post by Elvish_Hunter » February 12th, 2012, 10:00 am

lipk wrote:The Sojournings of Grog
taptap wrote:I enjoyed The Sojournings of Grog (pretty mainlinish, only the overpowered Gold Mage isn't, no dying allies because you can take control of them)
That's because Elyssa has some abilities and items that a normal Gold Mage won't have. :wink:
artisticdude wrote:-Sojournings of Grog (I've played this through 14.5 times)
:shock: Thank you all! :D
By the way, my favourites are Fate of a Princess, Brave Wings, IftU, After the Storm, Grnk the Mighty, Swamplings, Story of the Wose, The Fellowship of the Clay, The Devil's Flute and one that I don't know if will ever be finished: Love to Death. Also To Lands Unknown is remarkable for the quality of its artwork.
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taptap
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Re: What are the best add-ons?

Post by taptap » April 19th, 2012, 12:41 pm

The Era of the Four Moons add-ons Salt Wars and Panther Lord by Velensk need love. Both of them are good.
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WanderingHero
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Re: What are the best add-ons?

Post by WanderingHero » April 19th, 2012, 12:54 pm

I'm seriously the first to post Elf Dynasty Rpg?

I also think Fate of A Princess is aweosme, though the second half isn't as good as the first

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Re: What are the best add-ons?

Post by Pokonic » April 21st, 2012, 12:10 am

lipk wrote:Bad Moon Rising, Swamplings, After the Storm, The Sojournings of Grog, The Earth's Gut, The Fellowship of the Clay.
There was also a drake campaign I enjoyed very much, but I can't remember anymore whether it's Children of Dragons, Flight to Freedom or Brave Wings (most likely the first :hmm: )

And The Devil's Flute, of course :mrgreen:

All of the Drake campaigns you mentioned where some of the first add-ons I ever played, and Flight to Freedom was mainline quality. I enjoyed the fact you could either stay on the island or be taken in the first senario, and both versions where handled well. My idea of drakes will forever be japanese-influenced.

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PawelS
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Re: What are the best add-ons?

Post by PawelS » April 21st, 2012, 1:06 am

I like Roar of the Woses and Panther Lord.

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perseo
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Re: What are the best add-ons?

Post by perseo » April 23rd, 2012, 5:42 pm

I think this is fairly personal but my favorites add-ons are the following ones (in order XD (It was a joke, they're all very good, giving them an order will be an insult for the rest).
- Fate of a princess -> Powerful romantic storyline, it mixes perfectly role playing and battling, I've played it twice, and its a very long campaign XD.
- Bad moon rising -> Complete new era and amazing artwork. Also good campaigns, I only disliked the world map method, but I know people who have enjoyed a lot this innovation.
- Devil's flute -> The last UMC I've played, and maybe the funniest one, I loved it but it still lacked some work when I played it.
- Swamplings -> Funny one but the end became a bit boring and hard to do. I had to try it 4 times till I manage to finish every scenario (they're not difficult but I got bored and I couldn't play it just in a row).
- To the Lands Unknow -> Well, since inferno8 did that masterpiece I've played it about 7 times with my friends (it's not multiplayer but a friend of me changed it a bit for controlling the oponent sides).
Probably there are a lot of campaigns I haven't played, but this particular ones are my favorites.
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BioHazardX
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Re: What are the best add-ons?

Post by BioHazardX » April 25th, 2012, 3:14 pm

To Lands Unknown, Children of Dragons, Bad Moon Rising, Brave Wings, Sojournings of Grog, Inky's quest, Invasions from the Unknown (even if the last levels aren't very good and unballanced) and After the storm (still playing)

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