Legend of the Invincibles

Discussion and development of scenarios and campaigns for the game.

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Which of these units you find worth advancing and gearing heavily? Unpopular ones will be reworked.

Prophet
51
21%
Reaper
28
12%
Scythemaster
20
8%
Shadowalker
17
7%
Shadow Prince
19
8%
Siege Troll
11
5%
Sky Goblin
4
2%
Snow Hunter
20
8%
Soul Shooter
5
2%
Swordmaster
28
12%
Troll Boulderlobber
2
1%
Warlock
24
10%
Werewolf Rider
5
2%
Zombie Rider
7
3%
 
Total votes: 241

Konrad2
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Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

in "Where the sun does never shining"is a typo too
Argan says :"... there must be dengerous monsters..."
also there appear a tentacle of doom on 37,7

in "Twilight" you forgot something in scenario objectives
there is standing that you lose when you kill with efraim one of the soldiers but in the hint there is standing that i should make sure that the soldier dont attack efraim or Lethalia
i suppose you forgot to set on the list that i lose whenever i kill on any wise a soldier from green

in the description of the "Preserved Lich Sneaker" is a typo
"...powerfoul soul, so he can heal like if he stood in a willage. He eats his..."
(i just marked the typo here it isnt underlined in the description)

in "The Battle for Ogira" the change with the elves funcionated, theybecame my units
Delly survived but i am not really sure if you fixed the proplem or i had great luck
cos she also made attacks which are normal suicide but there were everytime better victims for the orcs
a player could have killed her for 3 or 4 times

Lethalia and efraim are getting on level 5 for each living killed enemy hp to their max hp and on level 5 they get 2hp per kill
is that supposed so or is that an error?

in "Gods" i stepped in the human city but nothing happened
they said that they dont want me in their city before i kill the leader of the elves
shouldnt they fight me when i get in the city?
or maybe i lose?

i would like it if you could make that i can start from the from the 2nd to the 3rd campaign cos it is just 5 years later
so they cant have lost such many skills
also how could argan lose skills?
he is a general so he fight often

Delly have as preserved lich the ablity "submerge" but cant move into deep water bevore she have learned to leviat
could you fix that?

in "Journey South" they say is a secret path but i dont know how to come in
have i to step somewhere??

in "The Pit" the scenario objectives dont change after i have closed the gate

in "Darkest Darkness" is a typo in the dialog at the beginning
when Lethalia says:"...all the monsters here. I we find a narrow tunnel...

in "Lost" some artifacts dont funcionate
i have found the treasure but nobody say something and nothing happens when i step on them
the golden armor dont funcionate too
i have tried it out when i take it the resistances dont increase
when i step on the orb from the gragon it says to every race: "But unfortunaly the orb burnes the unit. Maybe..."
Last edited by Konrad2 on June 19th, 2011, 1:04 pm, edited 15 times in total.
Konrad2
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Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

in "Twilight" you forgot something in scenario objectives
there is standing that you lose when you kill with efraim one of the soldiers but in the hint there is standing that i should make sure that the soldier dont attack efraim or Lethalia
i suppose you forgot to set on the list that i lose whenever i kill on any wise a soldier from green
Konrad2
Forum Moderator
Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

in the description of the "Preserved Lich Sneaker" is a typo
"...powerfoul soul, so he can heal like if he stood in a willage. He eats his..."
(i just marked the typo here it isnt underlined in the description)
Konrad2
Forum Moderator
Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

in "The Battle for Ogira" the change with the elves funcionated, theybecame my units
Delly survived but i am not really sure if you fixed the proplem or i had great luck
cos she also made attacks which are normal suicide but there were everytime better victims for the orcs
a player could have killed her for 3 or 4 times
Konrad2
Forum Moderator
Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

Lethalia and efraim are getting on level 5 for each living killed enemy hp to their max hp and on level 5 they get 2hp per kill
is that supposed so or is that an error?
Last edited by Konrad2 on June 17th, 2011, 6:14 pm, edited 1 time in total.
Konrad2
Forum Moderator
Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

in "Gods" i stepped in the human city but nothing happened
they said that they dont want me in their city before i kill the leader of the elves
shouldnt they fight me when i get in the city?
or maybe lose?
Last edited by Konrad2 on June 17th, 2011, 6:13 pm, edited 1 time in total.
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Thrawn
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Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Thrawn »

Konrad2, please save all of your comments and create 1 large post, rather than making multiple small posts.
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well
Konrad2
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Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

how to make that?
and i wrote those things at the moment i have found them out
okay
Last edited by Konrad2 on June 17th, 2011, 6:13 pm, edited 1 time in total.
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Gambit
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Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Gambit »

There is a button in the corner of each of your old posts to edit it.
Konrad2
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Posts: 3330
Joined: November 24th, 2010, 6:30 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

i have played the 3rd chapter again with the new version
but i am again not able to advance to the 12. scenario (Wings of Doom)
salsaman
Posts: 9
Joined: February 14th, 2009, 9:39 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by salsaman »

Very nice campaign, I have played all of part 1 and most of part 2, the difficulty seems to be about right for an experienced player. I do enjoy campaigns where there are a few really powerful units. The dialog is great too, some really funny touches ! But I am having a problem with part two, the scenario called "Lilith". When I try to start it, it says:

invalid side (100) found in unit description.

and I am not able to play it. Is there a patch for this ?
moony
Posts: 32
Joined: April 26th, 2011, 11:49 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by moony »

Hey
I really enjoy to Play Legend of the Invincibles. With part one and two i Had no problems, but the third.
When I have finished "Achilles` Revenge" there is a window which says:
Fehler
Unbekanntes Szenario '12s_Wings_of_Doom'

In English
Error
Unknown Scenario '12s_Wings_of_Doom'

And then when im going to "OK" the story quits.

I have the RPG AMLA Era, my System is Linux with OpenSuse 11.3 and Im using Wesnoth 1.8.5.

Thanks for answering
Unsere Taten bestimmen wer wir sind, nicht unsere Worte.
w4yl4nd3r
Posts: 1
Joined: August 1st, 2011, 7:28 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by w4yl4nd3r »

The scenario 1 crash on episodes "Where the Sun Does not Shine".

When a character reach the hexagon of the tunnel that you an see in the print screen attached. It seems the fault of a misspell.

Please fix it, I was quite enjoying the game :augh:

I am on a mac (wesnoth version 1.8.6). All the ads on updated

Cheers
Attachments
LOTI error.png
Belbog
Posts: 15
Joined: April 13th, 2009, 2:32 pm

Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Belbog »

Hello, first I wanted to say I thought RPG AMLA is the best Westnoth add-on for sure! I usually play using it. Therefore I want to mention a few flaws of it just to support its possible future growth.
I noticed some upgrades had no (visible) effect at all (I mean, there is no change compared to the previous state, no growth of attack, for example)
1. Orcish Slurbow - "better with sword" has no effect
2. Silver Mage - "fighting with blunt weapons" has no effect (tested on the Rebels)
3. Mage of Light - the same as previous one
4. Death Knight - the "better with axe" has no effect; also choosing this upgrade is needed before other upgrades since it cancels them
Also, I am not sure but it seem that the "defending like elf in forest" cancels the effects of "better terrain defense" (plus I am not sure whether the "better terrain defense" does not collide with a "better fencing skill").
I hope this feedback will be at some good to you,
B.

Update: I have solved the problem that the "fighting with blunt weapons" does not function (great mage, necromancer) - it was just a typing error - just replace all the "ḿ" in utils.cfg to "m".
The Orcish Slurbow problem has been solved - in the "Orcish Slurbow.cfg" change/rewrite the line beginning with "SKILL_SWORD" as follows: {SKILL_SWORD "short sword" (attacks/sword-orcish.png) 7 3}
Death Knight problem - change all "name=battle axe" strings to "name=axe"
I will take a look on the other bugs and will try to correct them. So far, I will just write the solutions here - if this thread (and creator of this add-on) will seem inactive I will publish the corrected add-on myself because it is far too good add-on not to do it ;-)
Konrad2
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Re: Legend of the Invincibles and RPG AMLA Era feedback

Post by Konrad2 »

will you also update his campaigns (typos etc.)?
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