Fast Q

Discussion and development of scenarios and campaigns for the game.

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aaronfeld
Posts: 52
Joined: June 9th, 2010, 7:30 pm

Fast Q

Post by aaronfeld »

Just wondering how you make units come out of a village when you step on it. I know it's in WML but don't really know how to that...so yeah thanks.
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markm
Posts: 158
Joined: August 13th, 2008, 3:53 pm
Location: Halifax Nova Scotia Canada

Re: Fast Q

Post by markm »

[event]
name=moveto
[filter]
x=2
y=4
side=2,3,4,5
[/filter]
[unit]
side=6
x=2
y=4
type=Peasant
id=Peasant_2-4
name= _ "Nick o'the Mount"
[/unit]
[message]
speaker=Peasant_2-4
message= _ "Hey! Get off of my land!"
[/message]
[/event]

-MarkM- (...or at any rate, that is how Crissy did it in Mutiny in 1626 ;))
Developing Between the Worlds campaign portmanteau.
Have you eaten today?
aaronfeld
Posts: 52
Joined: June 9th, 2010, 7:30 pm

Re: Fast Q

Post by aaronfeld »

Thanks!
User avatar
markm
Posts: 158
Joined: August 13th, 2008, 3:53 pm
Location: Halifax Nova Scotia Canada

Re: Fast Q

Post by markm »

Of course, the above takes the "you" who is stepping on it to be side 2,3,4 or 5. Most likely though, by use of the term "you", you meant "the player, in single-player campaigns", which by default tends to be side 1. :)

-MarkM-
Developing Between the Worlds campaign portmanteau.
Have you eaten today?
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