Abandoned Add-ons - Need Maintainers - Open to Anyone

Discussion and development of scenarios and campaigns for the game.

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InfernalGuardian
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by InfernalGuardian »

Thanks, I will try this. If not well hopefully I'm able to get a computer soon.
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InfernalGuardian
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by InfernalGuardian »

*follow up* thank you vghetto for the info, it does work btw, but does anyone here know how to fix ai_aspects?
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vghetto
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by vghetto »

Ok, sit tight. I might upload RotE to 1.14. I'm currently going through the whole thing. I finished the first campaign and fixed whatever needed fixing. I'm almost done with the second campaign. Expect to see it on the 1.14 server by tomorrow.

I'm not claiming RotE as a maintainer. This is a fix to remove warnings and serious problems only. No gameplay changes or expansions.

Edit: Rise of the Elementalist 5.1.1-1 uploaded to 1.14.
@InfernalGuardian make sure to remove :15007 to access 1.14 add-ons again.

Edit2: As I explained already, I'm not claiming to be the maintainer of it. For all purposes RotE should still be considered abandoned. Once someone has an updated version that they would like to upload, send me (or the admins) a PM and I'll delete my version from the 1.14 server.
InfernalGuardian
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by InfernalGuardian »

Ok thank you i appreciate this since it is one of my oldest favourites. And once I get some more experience with coding related things I will try to maintain RoTE.
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egallager
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by egallager »

Lord-Knightmare wrote: November 19th, 2020, 11:06 pm
egallager wrote: November 19th, 2020, 9:13 pm I recently took over "A Little Adventure" (which was abandoned) and am now working on porting "Saving Elensefar", "The Earth's Gut" from 1.12 to 1.14, and also intend to port "The Unstoppable Legion" and "The War of Terrador" from older versions to 1.14 as well. Any offers of help and requests to port other abandoned add-ons are welcome!
I shall help out if you need it. Please do add "Fire Forged Friends" to your list of porting/completing/maintaining.
Could you help track down missing image files for TWoT? I have no idea where to look for some of them... (e.g. grenades)
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Atreides
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by Atreides »

egallager wrote: July 28th, 2021, 3:53 am
Lord-Knightmare wrote: November 19th, 2020, 11:06 pm
egallager wrote: November 19th, 2020, 9:13 pm I recently took over "A Little Adventure" (which was abandoned) and am now working on porting "Saving Elensefar", "The Earth's Gut" from 1.12 to 1.14, and also intend to port "The Unstoppable Legion" and "The War of Terrador" from older versions to 1.14 as well. Any offers of help and requests to port other abandoned add-ons are welcome!
I shall help out if you need it. Please do add "Fire Forged Friends" to your list of porting/completing/maintaining.
Could you help track down missing image files for TWoT? I have no idea where to look for some of them... (e.g. grenades)
Battleground Europe has attack icon for grenade if that's what you were seeking. It's called handgranate.png.
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by Lord-Knightmare »

egallager wrote: July 28th, 2021, 3:53 am
Lord-Knightmare wrote: November 19th, 2020, 11:06 pm
egallager wrote: November 19th, 2020, 9:13 pm I recently took over "A Little Adventure" (which was abandoned) and am now working on porting "Saving Elensefar", "The Earth's Gut" from 1.12 to 1.14, and also intend to port "The Unstoppable Legion" and "The War of Terrador" from older versions to 1.14 as well. Any offers of help and requests to port other abandoned add-ons are welcome!
I shall help out if you need it. Please do add "Fire Forged Friends" to your list of porting/completing/maintaining.
Could you help track down missing image files for TWoT? I have no idea where to look for some of them... (e.g. grenades)
grenade is just explosion.png...I probably have some in the attack icons repo...need to check.
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egallager
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by egallager »

Lord-Knightmare wrote: July 28th, 2021, 3:54 pm
egallager wrote: July 28th, 2021, 3:53 am Could you help track down missing image files for TWoT? I have no idea where to look for some of them... (e.g. grenades)
grenade is just explosion.png...I probably have some in the attack icons repo...need to check.
I meant the ones that are supposed to be in projectiles/, not the attack icons
shevegen
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by shevegen »

Is it possible to somehow programmatically query the current inactive add-ons?
Just to satisfy seeing which campaigns are still active. I also read in another
thread recently that there are several maintainers of some of the campaigns. Is
it possible to determine that information? I was surprised when a somewhat new
account was a co-maintainer in one of the larger campaigns, for instance - I
then wondered whether the original creator was still active. If we have a way
to determine this then this would be super-convenient, without having to
ask on the webforum.
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by Lord-Knightmare »

Is it possible to somehow programmatically query the current inactive add-ons?
There was an excel file for the add-ons and their status. You can probably use R/Python to analyse that and see which are "abandoned" and which are "active". However, before processing, it has be wrangled and cleaned.
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egallager
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by egallager »

Lord-Knightmare wrote: October 4th, 2021, 7:32 pm
Is it possible to somehow programmatically query the current inactive add-ons?
There was an excel file for the add-ons and their status. You can probably use R/Python to analyse that and see which are "abandoned" and which are "active". However, before processing, it has be wrangled and cleaned.
I thought it was being stored in Google Sheets?
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Lord-Knightmare
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by Lord-Knightmare »

egallager wrote: October 4th, 2021, 9:01 pm
Lord-Knightmare wrote: October 4th, 2021, 7:32 pm
Is it possible to somehow programmatically query the current inactive add-ons?
There was an excel file for the add-ons and their status. You can probably use R/Python to analyse that and see which are "abandoned" and which are "active". However, before processing, it has be wrangled and cleaned.
I thought it was being stored in Google Sheets?
Does it even matter? Google Sheets, MS Excel, Numbers, CSV...they are all the same after being converted to a Pandas Dataframe...
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Sadaharu
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by Sadaharu »

I'm checking the 1.12 addons directly from 1.12 before the server is disabled.

I'd love to see Alariel's Journey and The Amaranthine Stone ported to 1.16.
Also, I've just found a campaign called The Blind Sentinel - The Underness Series II. It might be worth the 60-odd MB of extra disk space.
vghetto
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Re: Abandoned Add-ons - Need Maintainers - Open to Anyone

Post by vghetto »

Sadaharu wrote: November 25th, 2021, 4:39 am I'm checking the 1.12 addons directly from 1.12 before the server is disabled.

I'd love to see Alariel's Journey and The Amaranthine Stone ported to 1.16.
Also, I've just found a campaign called The Blind Sentinel - The Underness Series II. It might be worth the 60-odd MB of extra disk space.
I can look into them for you.
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