Life of Mechzen - Single Player Campaign

Discussion and development of scenarios and campaigns for the game.

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SexyPringles
Posts: 12
Joined: January 18th, 2020, 4:50 pm

Re: Life of Mechzen - Single Player Campaign

Post by SexyPringles »

I just finished your campaign on normal difficulty and i enjoyed it overall. There are 2 scenarios that need balancing and they are "New Path" and "Fiery Peak".

New Path was hard because of the number of trolls. Maybe add few more units to the player or decrease the amount of gold in trolls side.

Fiery Peak was hard as hell. The sheer amount of the drakes was overwhelming and there was too little time imo. I had to play pretty much defencively in the camp of saurians after killing them and after decreasing the number of drakes i started my counterattack. Managed to kill the last leader on the last turn. Maybe decrease income of the drakes and add more turns.
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Vilebeggar
Posts: 93
Joined: September 5th, 2018, 5:21 pm
Location: Albania

Re: Life of Mechzen - Single Player Campaign

Post by Vilebeggar »

The coding issues have been patched. Changes have been made in the drakish scenario,the player gold has increased to 400 and the turn limit to 50. At the 5th scenario the gold of the trollish foe has been reduced to 250 from 350.
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Vilebeggar
Posts: 93
Joined: September 5th, 2018, 5:21 pm
Location: Albania

Re: Life of Mechzen - Single Player Campaign

Post by Vilebeggar »

New update released, in short a few gameplay balancings and dialogue improvements.
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