Crin of Crenlyn - S17, A Hasty Ordainment

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Konrad2
Forum Moderator
Posts: 2312
Joined: November 24th, 2010, 6:30 pm

Crin of Crenlyn - S17, A Hasty Ordainment

Post by Konrad2 »

All Scenarios of CoC

Scenario 16 - Return to Crenlyn

Scenario 18 - Outer Defense

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of CoC:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.

white_haired_uncle
Posts: 580
Joined: August 26th, 2018, 11:46 pm

Re: Crin of Crenlyn - S18, A Hasty Ordainment

Post by white_haired_uncle »

(1) Wesnoth version:
1.14.7

(2) Version of CoC:
1.0

(3) Difficulty:
Easy

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
0

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0

(7) Comments about the scenario or replay, but that's very optional.
Was hoping at least one of those white mages would survive.
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