Crin of Crenlyn - S10, Reaching the Dwarves
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- Posts: 1093
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Crin of Crenlyn - S10, Reaching the Dwarves
All Scenarios of CoC
Scenario 9 - Battle at Merlton
Scenario 11 - The Displaced Knalgan Dwarves
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of CoC:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 9 - Battle at Merlton
Scenario 11 - The Displaced Knalgan Dwarves
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of CoC:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
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- Posts: 1093
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Re: Crin of Crenlyn - S10, Reaching the Dwarves
(1) Wesnoth version:
1.14.7
(2) Version of CoC:
1.0
(3) Difficulty:
Easy
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
(7) Comments about the scenario or replay, but that's very optional.
And they'll just keep sending wolf riders until turns run out. Yawn.
No reason to cheat kill the riders trying to "sneak" behind the lines and grab villages, I'll end up negative anyway, I just like to.
1.14.7
(2) Version of CoC:
1.0
(3) Difficulty:
Easy
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
0
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
(7) Comments about the scenario or replay, but that's very optional.
And they'll just keep sending wolf riders until turns run out. Yawn.
No reason to cheat kill the riders trying to "sneak" behind the lines and grab villages, I'll end up negative anyway, I just like to.
- Attachments
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- CoC-Reaching the Dwarves replay.gz
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Speak softly, and carry Doombringer.