Crin of Crenlyn - S2, Wolves
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- Posts: 1168
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Crin of Crenlyn - S2, Wolves
All Scenarios of CoC
Scenario 1 - An Addled Lad
Scenario 3 - The Stones of Timpala
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of CoC:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Scenario 1 - An Addled Lad
Scenario 3 - The Stones of Timpala
(1) Wesnoth version:
(for example, 1.14.6)
(2) Version of CoC:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)
(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)
(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)
(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)
(7) Comments about the scenario or replay, but that's very optional.
Last edited by white_haired_uncle on August 3rd, 2019, 1:23 am, edited 1 time in total.
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- Posts: 1168
- Joined: August 26th, 2018, 11:46 pm
- Location: A country place, far outside the Wire
Re: Crin of Crenlyn - S2, Wolves
(1) Wesnoth version:
1.14.7
(2) Version of CoC:
1.0
(3) Difficulty:
Easy
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
1
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
(7) Comments about the scenario or replay, but that's very optional.
Two failed attempts here. I'm not seeing the gimmick. I've got exactly one weapon that matches up to non-zombie undead. The undead leader gets bonus income worth about two walkers per turn, wolves spawn constantly, and for some reason the wolves and undead ignore each other.
1.14.7
(2) Version of CoC:
1.0
(3) Difficulty:
Easy
(4) Modifications used:
None
(5) How many times did you restart the scenario from the beginning:
1
(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0
(7) Comments about the scenario or replay, but that's very optional.
Two failed attempts here. I'm not seeing the gimmick. I've got exactly one weapon that matches up to non-zombie undead. The undead leader gets bonus income worth about two walkers per turn, wolves spawn constantly, and for some reason the wolves and undead ignore each other.
- Attachments
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- CoC-Wolves replay.gz
- (33.92 KiB) Downloaded 154 times
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- CoC-Wolves-Auto-Save14.gz
- (49.92 KiB) Downloaded 158 times
Speak softly, and carry Doombringer.